02:00 -> Add full AutoSpawns system 02:00 -> Interval based spawn system, so bosses will spawn at location after certain time 04:00 -> Add the AutoSpawns Editing GUI (with a button for toggling the type of the autospawn, from wilderness, to spawner, to interval and a button for editing data) 01:00 -> Interval - Button to change coords, list of possible spawns, spawnIfChunkIsntLoaded, maxActiveBosses, bossesPerInterval, spawnRate, spawnType (Interval or Random), placeholder, message 00:30 -> Connect the /boss time [section] to the AutoSpawns timer (can only be applied to Interval AutoSpawns) 01:00 -> Add a new branch for the plugin and add support for Legacy version ----------- 8:30 hrs ------------------------------------- TO DO AFTER RELEASE --------------------------------------------------- 02:00 -> Randomly in the wilderness, bosses will spawn with x chance within coords as a player is loading chunks 00:45 -> Randomly from a spawner, bosses will spawn with x chance within coords when a spawner is spawning mobs of the same type -> AutoSpawns Editing GUI 01:00 -> Wilderness - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance 01:00 -> Spawner - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance ----------- 4:45 hrs