MainPanel: name: '&b&l{name} Editor' slots: 45 EmptySpaceFiller: enabled: true Item: type: '160:0' name: '&7' Items: '12': type: DIAMOND name: '&c&lDrops Manager' lore: - '&7Click here to manage the drop table' - '&7that is attached to this boss.' Button: Drops '14': type: DIAMOND_HELMET name: '&c&lEquipment Manager' lore: - '&7Click here to manage the equipment' - '&7that the boss has equipped.' Button: Equipment '16': type: BONE name: '&a&lTargeting Manager' lore: - '&7Click here to edit how the boss handles' - '&7targeting of players and mobs.' Button: Targeting '22': type: BOW name: '&c&lWeapon Manager' lore: - '&7Click here to manage the weapon(s)' - '&7that the boss has equipped.' Button: Weapon '23': type: BARRIER name: '&c&l!&4&l!&c&l! &4&lWARNING &c&l!&4&l!&c&l!' lore: - '&7While editing is enabled for this boss' - '&7no one will be able to spawn it, nor' - '&7will it spawn naturally.' '24': type: BLAZE_POWDER name: '&c&lSkill Manager' lore: - '&7Click here to manage the assigned' - '&7skill(s) the boss has and their occurrence' - '&7chances.' Button: Skill '32': type: '351:4' name: '&a&lStatistics Manager' lore: - '&7Click here to edit the statistics of the' - '&7boss, including things like: health,' - '&7potion effects, commands on spawn, etc.' Button: Stats '39': type: REDSTONE name: '&a&lParticle Manager' lore: - '&7Click here to manage the particles the' - '&7boss has equipped during certain events.' Button: Particle '41': type: GRASS name: '&a&lSpawning Manager' lore: - '&7Click here to edit how the boss handles' - '&7spawning.' Button: Spawning '43': type: BOOK name: '&a&lText Manager' lore: - '&7Click here to edit the taunts, sayings,' - '&7etc. for this boss.' Button: Text DropsPanel: name: '&b&l{name} Editor' slots: 54 Settings: fillTo: 45 Items: '46': type: DIAMOND name: '&b&lSelected Drop Table' lore: - '&7The current selected drop' - '&7table is: &b{dropTable}&7.' - '&7' - '&b&lHints' - '&b&l* &7If this shows N/A it means' - '&7 there was an issue loading the' - '&7 previous table, or it doesn''t' - '&7 have one selected.' - '&b&l* &7Click here to go straight to the' - '&7 editing screen of the drop table.' '47': type: STAINED_GLASS_PANE name: '&7' '48': type: STAINED_GLASS_PANE name: '&7' '49': type: PAPER name: '&e&l&m<-&e&l Previous Page' lore: - '&7Click here to go to the previous' - '&7page of drop tables.' - '&7' - '&7Currently viewing page &e{currentPage}/{maxPages}&7.' PreviousPage: true '50': type: DIAMOND_BLOCK name: '&a&lCreate a new Drop Table' lore: - '&7Click here to create a new drop' - '&7table. It will automatically be' - '&7assigned to this boss when created.' Button: CreateDropTable '51': type: PAPER name: '&e&lNext Page &e&l&m->' lore: - '&7Click here to go to the next' - '&7page of drop tables.' - '&7' - '&7Currently viewing page &e{currentPage}/{maxPages}&7.' NextPage: true '52': type: STAINED_GLASS_PANE name: '&7' '53': type: STAINED_GLASS_PANE name: '&7' '54': type: BOOK name: '&c&lDrops Guide' lore: - '&7When selecting the drop table for this custom boss' - '&7you can either choose from one of the above listed' - '&7pre-configured drop tables or you can make a' - '&7new one for this boss.' - '&7' - '&c&lHints' - '&c&l* &7The currently selected drop table will be shown' - '&7 with an emerald which states so.' - '&c&l* &7Every d rop table from every boss will be listed' - '&7 here as an available drop table.'