EpicBosses/plugin-modules/Core/resources-yml/config.yml
Charles 449d7e7003 1.0.0-SNAPSHOT-U196
+ Added SpawnItem button to the MainBossEditMenu
+ Fixed issue with Bosses still taunting even after death
+ Fixed boss reload error
+ Fixed boss shop not displaying anything
+ Fixed boss shop not displaying a back button, and taking u back to the main menu for boss editing
2019-01-10 02:11:22 +08:00

259 lines
7.1 KiB
YAML

Settings:
debug: true
bossTargetRange: 50.0
defaultNearbyRadius: 250.0
nearbyFormat: '{name} ({distance}m)'
BlockedWorlds:
enabled: false
worlds:
- 'world_the_end'
- 'world_nether'
Toggles:
bossShop: true
endermanTeleporting: true
potionsAffectingBoss: true
Limits:
maxNearbyRadius: 500.0
Hooks:
ASkyBlock:
enabled: false
onOwnIsland: false
Factions:
enabled: false
useWarzoneSpawnRegion: false
HolographicDisplays:
enabled: false
StackMob:
enabled: false
WorldGuard:
enabled: true
spawnRegions:
- 'spawn_region1'
- 'spawn_region2'
blockedRegions:
- 'blocked_region1'
- 'blocked_region2'
Display:
Boss:
Text:
menuName: '&b&l{name} Editor'
selectedName: '&bMessage: &f{name} &a&l** Selected **'
name: '&bMessage: &f{name}'
lore:
- '&fStrings within this section:'
- '{message}'
Commands:
menuName: '&b&l{name} Editor'
selectedName: '&bCommand: &f{name} &a&l** Selected **'
name: '&bCommand: &f{name}'
lore:
- '&fCommands within this section:'
- '{commands}'
Taunts:
menuName: '&b&l{name} Editor'
Drops:
name: '&bDropTable: &f{name}'
lore:
- '&3Type: &7{type}'
- '&7'
- '&7Click here to select this drop'
- '&7table as the current one.'
Equipment:
name: '{name} &a&l** Selected **'
EntityType:
menuName: '&b&l{name} Editor'
selectedName: '&f{name} Entity &a&l** Selected **'
name: '&f{name} Entity'
List:
name: '&3{position} Entity'
lore:
- '&3Left Click &8»'
- '&7Edit the {targetType} for this'
- '&7entity in the section.'
- '&7'
- '&3Right Click &8»'
- '&7Remove this section, can be done'
- '&7to anything above the first one.'
Skills:
menuName: '&b&l{name} Editor'
selectedName: '&b&l{name} Skill &a&l** Selected **'
name: '&b&l{name} Skill'
lore:
- '&3Type: &7{type}'
- '&3Display Name: &7{displayName}'
- '&3Custom Message: &7{customMessage}'
- '&3Radius: &7{radius}'
- '&7'
- '&7Click to add/remove the skill to'
- '&7or from the boss skill list.'
AutoSpawns:
Main:
menuName: '&b&lEpicBosses &3&lAutoSpawns'
name: '&bAuto Spawn: &f{name}'
lore:
- '&3Editing: &f{enabled}'
- '&7'
- '&3Spawn Type: &f{type}'
- '&3Entities: &f{entities}'
- '&7'
- '&3Max Alive: &f{maxAlive}'
- '&3Amount per Spawn: &f{amountPerSpawn}'
- '&3When Chunk Isnt Loaded: &f{chunkIsntLoaded}'
- '&3Override Spawn Messages: &f{overrideSpawnMessages}'
- '&3Shuffle Entities: &f{shuffleEntities}'
- '&3Custom Spawn Message: &f{customSpawnMessage}'
Entities:
selectedName: '&bBoss: &f{name} &a** Selected **'
name: '&bBoss: &f{name}'
lore:
- '&3Editing: &f{editing}'
- '&3Targeting: &f{targeting}'
- '&3Drop Table: &f{dropTable}'
- '&7'
- '&7Click to select or deselect this boss.'
CustomSettings:
name: '&bCustom Setting: &f{name}'
lore:
- '&3Currently: &f{currently}'
- '{extraInformation}'
SpawnMessage:
menuName: '&b&l{name} AutoSpawn'
selectedName: '&bMessage: &f{name} &a** Selected **'
name: '&bMessage: &f{name}'
lore:
- '&fStrings within this section:'
- '{message}'
Bosses:
menuName: '&b&lEpicBosses &3&lBosses'
name: '&b&l{name}'
lore:
- '&3Editing: &f{enabled}'
- '&7'
- '&3Left Click &8»'
- '&7Get spawn item for custom'
- '&7boss.'
- '&7'
- '&3Right Click &8»'
- '&7Edit the custom boss.'
DropTable:
Main:
menuName: '&b&lEpicBosses &3&lDropTables'
name: '&b&l{name} Drop Table'
lore:
- '&3Type: &7{type}'
- '&7'
- '&7Click to edit the drop table.'
RewardList:
name: '&bReward Section'
lore:
- '&3Selected Item: &f{itemName}'
- '&3Chance: &f{chance}%'
- '&7'
- '&7Click to modify this reward.'
CommandRewardList:
name: '&bReward Section'
lore:
- '&3Selected Command: &f{commandName}'
- '&3Chance: &f{chance}%'
- '&7'
- '&7Click to modify this reward.'
GivePositionList:
name: '&bReward Section'
lore:
- '&3Position: &f{position}'
- '&3Drops: &f{dropAmount}'
- '&7'
- '&7Shift Right-Click to remove.'
- '&7Left-Click to edit.'
GiveRewardsList:
name: '&bReward Section'
lore:
- '&3Position: &f{position}'
- '&3Required Percentage: &f{percentage}%'
- '&7'
- '&3Item Drops: &f{items}'
- '&3Max Drops: &f{maxDrops}'
- '&3Random Drops: &f{randomDrops}'
- '&7'
- '&3Command Drops: &f{commands}'
- '&3Max Commands: &f{maxCommands}'
- '&3Random Commands: &f{randomCommands}'
- '&7'
- '&7Shift Right-Click to remove.'
- '&7Left-Click to edit.'
Shop:
name: '&b&lBuy {name}''s Egg'
lore:
- '&3Cost: &a$&f{price}'
Skills:
Main:
menuName: '&b&lEpicBosses &3&lSkills'
name: '&b&l{name} Skill'
lore:
- '&3Type: &7{type}'
- '&3Display Name: &7{displayName}'
- '&3Custom Message: &7{customMessage}'
- '&3Radius: &7{radius}'
- '&7'
- '&7Click to edit the custom skill.'
MainEdit:
menuName: '&b&l{name} Skill Editor'
Potions:
name: '&b&l{effect} Potion Effect'
lore:
- '&3Duration: &7{duration}'
- '&3Level: &7{level}'
- '&7'
- '&7Click to remove potion effect.'
CreatePotion:
menuName: '&b&lSelect Potion Effect Type'
name: '&bEffect: &f{effect}'
selectedName: '&bEffect: &f{effect} &a&l** Selected **'
Commands:
name: '&b&lCommand Section'
lore:
- '&3Chance &8» &f{chance}%'
- '&7'
- '&3Commands &8»'
- '&f{commands}'
- '&7'
- '&7Click to edit command section.'
CommandList:
menuName: '&b&l{name} Skill Editor'
selectedName: '&bCommand: &f{name} &a&l** Selected **'
name: '&bCommand: &f{name}'
lore:
- '&fCommands within this section:'
- '{commands}'
Group:
menuName: '&b&l{name} Skill Editor'
selectedName: '&bSkill: &f{name} &a&l** Selected **'
name: '&bSkill: &f{name}'
lore:
- '&3Mode: &7{mode}'
- '&3Type: &7{type}'
- '&3Display Name: &7{displayName}'
- '&3Custom Message: &7{customMessage}'
- '&3Radius: &7{radius}'
CustomType:
selectedName: '&bCustom Skill: &f{name} &a** Selected **'
name: '&bCustom Skill: &f{name}'
lore:
- '&3Uses Multiplier: &7{multiplier}'
- '&3Has Custom Data: &7{customData}'
Material:
menuName: '&b&lSelect Material'
selectedName: '&bMaterial: &f{type} &a** Selected **'
name: '&bMaterial: &f{type}'
MinionList:
menuName: '&b&lSelect Minion For Skill'
selectedName: '&bMinion: &f{name} &a** Selected **'
name: '&bMinion: &f{name}'
lore:
- '&3Editing: &7{editing}'
- '&3Targeting: &7{targeting}'
CustomSetting:
name: '&bSetting: &f{setting}'
lore:
- '&3Currently: &7{currently}'