mirror of
https://github.com/songoda/EpicBosses.git
synced 2024-12-23 16:38:52 +01:00
412ed322c7
+ Updated TODO + Fixed issue with plugin not compiling + Fixed bugs with the skill panels + Fixed material panel to list all correct materials and not list air or materials which couldn't also be an item
21 lines
1.4 KiB
Plaintext
21 lines
1.4 KiB
Plaintext
02:00 -> Add the AutoSpawns Editing GUI (with a button for toggling the type of the autospawn, from wilderness, to spawner, to interval and a button for editing data)
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01:00 -> Interval - Button to change coords, list of possible spawns, spawnIfChunkIsntLoaded, maxActiveBosses, bossesPerInterval, spawnRate, spawnType (Interval or Random), placeholder, message
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00:30 -> Add HolographicDisplay/PlaceholderAPI support for custom placeholders on AutoSpawnInterval times
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01:00 -> Add a new branch for the plugin and add support for Legacy version
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4:30 hrs
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------------------------------------- TO DO AFTER RELEASE ---------------------------------------------------
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02:00 -> Randomly in the wilderness, bosses will spawn with x chance within coords as a player is loading chunks
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00:45 -> Randomly from a spawner, bosses will spawn with x chance within coords when a spawner is spawning mobs of the same type
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03:00 -> Randomly spawn in a biome bosses will spawn with x chance within each biome as they're loaded in by the players
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-> AutoSpawns Editing GUI
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01:00 -> Wilderness - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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01:00 -> Spawner - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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01:00 -> Biome - Button to change max bosses per biome, boss that autospawn applies to, spawnChance
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8:45 hrs |