mirror of
https://github.com/songoda/EpicBosses.git
synced 2024-11-07 10:39:31 +01:00
f41aa38ef7
+ Started the implementation of the AutoSpawn system + Updated the TODO + Split the remaining TODO items in to what can be done post and pre release
20 lines
1.3 KiB
Plaintext
20 lines
1.3 KiB
Plaintext
02:00 -> Add full AutoSpawns system
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02:00 -> Interval based spawn system, so bosses will spawn at location after certain time
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04:00 -> Add the AutoSpawns Editing GUI (with a button for toggling the type of the autospawn, from wilderness, to spawner, to interval and a button for editing data)
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01:00 -> Interval - Button to change coords, list of possible spawns, spawnIfChunkIsntLoaded, maxActiveBosses, bossesPerInterval, spawnRate, spawnType (Interval or Random), placeholder, message
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00:30 -> Connect the /boss time [section] to the AutoSpawns timer (can only be applied to Interval AutoSpawns)
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01:00 -> Add a new branch for the plugin and add support for Legacy version
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8:30 hrs
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------------------------------------- TO DO AFTER RELEASE ---------------------------------------------------
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02:00 -> Randomly in the wilderness, bosses will spawn with x chance within coords as a player is loading chunks
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00:45 -> Randomly from a spawner, bosses will spawn with x chance within coords when a spawner is spawning mobs of the same type
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-> AutoSpawns Editing GUI
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01:00 -> Wilderness - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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01:00 -> Spawner - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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4:45 hrs |