EpicBuckets/EpicBuckets-Plugin/src/main/java/com/songoda/epicbuckets/utils/gui/AbstractAnvilGUI.java

279 lines
10 KiB
Java

package com.songoda.epicbuckets.util.gui;
import com.songoda.epicbuckets.EpicBuckets;
import com.songoda.epicbuckets.util.ServerVersion;
import com.songoda.epicbuckets.util.version.NMSUtil;
import org.bukkit.Bukkit;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.util.HashMap;
import java.util.Map;
public class AbstractAnvilGUI {
private static Class<?> BlockPosition;
private static Class<?> PacketPlayOutOpenWindow;
private static Class<?> ContainerAnvil;
private static Class<?> ChatMessage;
private static Class<?> EntityHuman;
private static boolean loadedClasses = false;
private Player player;
@SuppressWarnings("unused")
private AnvilClickEventHandler handler;
private Map<AnvilSlot, ItemStack> items = new HashMap<>();
private OnClose onClose = null;
private Inventory inv;
private Listener listener;
private Sound closeSound;
public AbstractAnvilGUI(final Player player, final AnvilClickEventHandler handler) {
loadClasses();
this.player = player;
this.handler = handler;
this.listener = new Listener() {
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if (EpicBuckets.getInstance().isServerVersionAtLeast(ServerVersion.V1_9)) {
if (EpicBuckets.getInstance().isServerVersionAtLeast(ServerVersion.V1_13))
closeSound = Sound.ENTITY_PLAYER_LEVELUP;
else
closeSound = Sound.valueOf("LEVEL_UP");
}
if (!(event.getWhoClicked() instanceof Player) || !event.getInventory().equals(inv)) return;
event.setCancelled(true);
ItemStack item = event.getCurrentItem();
int slot = event.getRawSlot();
String name = "";
if (item != null) {
if (item.hasItemMeta()) {
ItemMeta meta = item.getItemMeta();
if (meta.hasDisplayName()) {
name = meta.getDisplayName();
}
}
}
AnvilClickEvent clickEvent = new AnvilClickEvent(AnvilSlot.bySlot(slot), name);
handler.onAnvilClick(clickEvent);
if (clickEvent.getWillClose()) {
event.getWhoClicked().closeInventory();
}
if (clickEvent.getWillDestroy()) {
destroy();
}
}
@EventHandler
public void onInventoryClose(InventoryCloseEvent event) {
if (!(event.getPlayer() instanceof Player)) return;
Inventory inv = event.getInventory();
player.setLevel(player.getLevel() - 1);
if (!inv.equals(AbstractAnvilGUI.this.inv)) return;
inv.clear();
OnClose onClose = getOnClose();
if (EpicBuckets.getInstance().isServerVersionAtLeast(ServerVersion.V1_9)) player.playSound(player.getLocation(), closeSound, 1F, 1F);
Bukkit.getScheduler().scheduleSyncDelayedTask(EpicBuckets.getInstance(), () -> {
if (onClose != null) onClose.OnClose(player, inv);
destroy();
}, 1L);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
if (!event.getPlayer().equals(getPlayer())) return;
player.setLevel(player.getLevel() - 1);
destroy();
}
};
Bukkit.getPluginManager().registerEvents(listener, EpicBuckets.getInstance());
}
private void loadClasses() {
if (loadedClasses) return;
BlockPosition = NMSUtil.getNMSClass("BlockPosition");
PacketPlayOutOpenWindow = NMSUtil.getNMSClass("PacketPlayOutOpenWindow");
ContainerAnvil = NMSUtil.getNMSClass("ContainerAnvil");
EntityHuman = NMSUtil.getNMSClass("EntityHuman");
ChatMessage = NMSUtil.getNMSClass("ChatMessage");
loadedClasses = true;
}
public Player getPlayer() {
return player;
}
public void setSlot(AnvilSlot slot, ItemStack item) {
items.put(slot, item);
}
public void open() {
player.setLevel(player.getLevel() + 1);
try {
Object craftPlayer = NMSUtil.getCraftClass("entity.CraftPlayer").cast(player);
Method getHandleMethod = craftPlayer.getClass().getMethod("getHandle", new Class<?>[0]);
Object entityPlayer = getHandleMethod.invoke(craftPlayer, new Object[0]);
Object container;
if (NMSUtil.getVersionNumber() == 7) {
container = ContainerAnvil.getConstructor(new Class[]{NMSUtil.getNMSClass("PlayerInventory"), NMSUtil.getNMSClass("World"), Integer.TYPE, Integer.TYPE, Integer.TYPE, EntityHuman}).newInstance(new Object[]{NMSUtil.getFieldObject(entityPlayer, NMSUtil.getField(entityPlayer.getClass(), "inventory", false)), NMSUtil.getFieldObject(entityPlayer, NMSUtil.getField(entityPlayer.getClass(), "world", false)), Integer.valueOf(0), Integer.valueOf(0), Integer.valueOf(0), entityPlayer});
} else {
container = ContainerAnvil.getConstructor(NMSUtil.getNMSClass("PlayerInventory"), NMSUtil.getNMSClass("World"), BlockPosition, EntityHuman).newInstance(NMSUtil.getFieldObject(entityPlayer, NMSUtil.getField(entityPlayer.getClass(), "inventory", false)), NMSUtil.getFieldObject(entityPlayer, NMSUtil.getField(entityPlayer.getClass(), "world", false)), BlockPosition.getConstructor(int.class, int.class, int.class).newInstance(0, 0, 0), entityPlayer);
}
NMSUtil.getField(NMSUtil.getNMSClass("Container"), "checkReachable", true).set(container, false);
Method getBukkitViewMethod = container.getClass().getMethod("getBukkitView", new Class<?>[0]);
Object bukkitView = getBukkitViewMethod.invoke(container);
Method getTopInventoryMethod = bukkitView.getClass().getMethod("getTopInventory", new Class<?>[0]);
inv = (Inventory) getTopInventoryMethod.invoke(bukkitView);
for (AnvilSlot slot : items.keySet()) {
inv.setItem(slot.getSlot(), items.get(slot));
}
Method nextContainerCounterMethod = entityPlayer.getClass().getMethod("nextContainerCounter", new Class<?>[0]);
int c = (int) nextContainerCounterMethod.invoke(entityPlayer);
Constructor<?> chatMessageConstructor = ChatMessage.getConstructor(String.class, Object[].class);
Object packet;
if (NMSUtil.getVersionNumber() == 7) {
packet = PacketPlayOutOpenWindow.getConstructor(new Class[]{Integer.TYPE, Integer.TYPE, String.class, Integer.TYPE, Boolean.TYPE, Integer.TYPE}).newInstance(new Object[]{Integer.valueOf(c), Integer.valueOf(8), "Repairing", Integer.valueOf(0), Boolean.valueOf(true), Integer.valueOf(0)});
} else {
packet = PacketPlayOutOpenWindow.getConstructor(int.class, String.class, NMSUtil.getNMSClass("IChatBaseComponent"), int.class).newInstance(c, "minecraft:anvil", chatMessageConstructor.newInstance("Repairing", new Object[]{}), 0);
}
NMSUtil.sendPacket(player, packet);
Field activeContainerField = NMSUtil.getField(EntityHuman, "activeContainer", true);
if (activeContainerField != null) {
activeContainerField.set(entityPlayer, container);
NMSUtil.getField(NMSUtil.getNMSClass("Container"), "windowId", true).set(activeContainerField.get(entityPlayer), c);
Method addSlotListenerMethod = activeContainerField.get(entityPlayer).getClass().getMethod("addSlotListener", NMSUtil.getNMSClass("ICrafting"));
addSlotListenerMethod.invoke(activeContainerField.get(entityPlayer), entityPlayer);
}
} catch (Exception e) {
e.printStackTrace();
}
}
public void destroy() {
onClose = null;
player = null;
handler = null;
items = null;
HandlerList.unregisterAll(listener);
listener = null;
}
private OnClose getOnClose() {
return onClose;
}
public void setOnClose(OnClose onClose) {
this.onClose = onClose;
}
public void setCloseSound(Sound sound) {
closeSound = sound;
}
public enum AnvilSlot {
INPUT_LEFT(0),
INPUT_RIGHT(1),
OUTPUT(2);
private int slot;
private AnvilSlot(int slot) {
this.slot = slot;
}
public static AnvilSlot bySlot(int slot) {
for (AnvilSlot anvilSlot : values()) {
if (anvilSlot.getSlot() == slot) {
return anvilSlot;
}
}
return null;
}
public int getSlot() {
return slot;
}
}
public interface AnvilClickEventHandler {
void onAnvilClick(AnvilClickEvent event);
}
public class AnvilClickEvent {
private AnvilSlot slot;
private String name;
private boolean close = true;
private boolean destroy = true;
public AnvilClickEvent(AnvilSlot slot, String name) {
this.slot = slot;
this.name = name;
}
public AnvilSlot getSlot() {
return slot;
}
public String getName() {
return name;
}
public boolean getWillClose() {
return close;
}
public void setWillClose(boolean close) {
this.close = close;
}
public boolean getWillDestroy() {
return destroy;
}
public void setWillDestroy(boolean destroy) {
this.destroy = destroy;
}
}
}