Added 4 new enchants and fixed old ones.

This commit is contained in:
Brianna 2020-03-21 13:23:00 -04:00
parent d0fb435070
commit 5f20d5e555
40 changed files with 413 additions and 0 deletions

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
# How the enchant should be formatted on the enchanted item.
applied-format: "&9AntiGravity {level}"
# Description
description:
- "Permanent jump boost."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
# How the enchant should be formatted on the enchanted item.
applied-format: "&9Frozen {level}"
# Description
description:
- "Slow your enemies down when"

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@ -0,0 +1,54 @@
#Who made this?
Author: Auora
# The enchant identifier must be unique.
identifier: Healy
# The max level for this enchant.
max-level: 4
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
book-item:
material: BOOK
display-name: "&a&lHealy {level}"
# The lore on the enchantments books.
lore:
- "&7Drag on to enchant"
- "&a{success_rate}% Success Rate"
- "&c{destroy_rate}% Destroy Rate"
# How the enchant should be formatted on the enchanted item.
applied-format: "&aHealy {level}"
# Description
description:
- "A chance of remove the players effects"
# What items this enchant can be applied to.
item-whitelist:
- "ARMOR"
# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
effects:
REMOVE_EFFECT:
# The trigger that will fire this effect.
trigger: POISON_DAMAGE
# What player should the effect be ran on: WEARER/OPPONENT.
who: USER
# The potion type.
potion-type: POISON
# Chance of the effect firing.
chance: "3 * {level}"

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
# How the enchant should be formatted on the enchanted item.
applied-format: "&9Poison {level}"
# Description
description:
- "A chance of giving the poison effect."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
# How the enchant should be formatted on the enchanted item.
applied-format: "&9RocketEscape {level}"
# Description
description:
- "Blast off into the air at low HP."

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
# How the enchant should be formatted on the enchanted item.
applied-format: "&9Shockwave {level}"
# Description
description:
- "Push your attackers backwards"

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@ -0,0 +1,54 @@
# The enchant identifier must be unique.
#Who made this?
Author: Auora
identifier: Shocky
# The max level for this enchant.
max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
book-item:
material: BOOK
display-name: "&b&lShocky {level}"
# The lore on the enchantments books.
lore:
- "&7Drag on to enchant"
- "&a{success_rate}% Success Rate"
- "&c{destroy_rate}% Destroy Rate"
# How the enchant should be formatted on the enchanted item.
applied-format: "&bShocky {level}"
# Description
description:
- "A chance of forming an explosion while mining"
# What items this enchant can be applied to.
item-whitelist:
- "PICKAXE"
# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
effects:
SPAWN_TNT:
# The trigger that will fire this effect.
trigger: BLOCK_BREAK
fuse: 0
amount: "{random(low=0, up={level})}"
# Chance of the effect firing.
chance: "5 * {level}"

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: ELITE
# How the enchant should be formatted on the enchanted item.
applied-format: "&9Wither {level}"
# Description
description:
- "Infect your enemies with a wither"

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@ -9,6 +9,9 @@ max-level: 1
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bDeathBringer {level}"
# Description
description:
- "Chance to gain Strength for a short time."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bDeathGod {level}"
# Description
description:
- "Chance of regain a lot of hearts"

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@ -0,0 +1,137 @@
#Who made this?
Author: Auora
# The enchant identifier must be unique.
identifier: Divergent
 
# The max level for this enchant.
max-level: 4
 
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
 
book-item:
 
  material: BOOKa
 
  display-name: "&c&lDivergent {level}"
 
  # The lore on the enchantments books.
 
  lore:
 
    - "&7Drag on to enchant"
 
    - "&a{success_rate}% Success Rate"
 
    - "&c{destroy_rate}% Destroy Rate"
 
 
 
# How the enchant should be formatted on the enchanted item.
 
applied-format: "&cDivergent {level}"
 
# Description
description:
  - "A chance of giving your opponent slowness and you speed!"
 
# What items this enchant can be applied to.
item-whitelist:
  - "ARMOR"
 
# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
effects:
  POTION:
    # The trigger that will fire this effect.
    trigger: ATTACK_PLAYER_MELEE
    # Who do you want to give the effect?
    who: OPPONENT
    # What player should the effect be ran on: WEARER/OPPONENT.
    potion-type: SLOWNESS
 
    amplifier: "{level}"
 
    duration: "{level} * 3"
    # Chance of the effect firing.
    chance: "4 * {level}"
  POTION-2:
    # The trigger that will fire this effect.
    trigger: ATTACK_PLAYER_MELEE
    # Who do you want to give the effect?
    who: USER
    # What player should the effect be ran on: WEARER/OPPONENT.
    potion-type: SPEED
 
    amplifier: "{level}"
 
    duration: "{level} * 3"
    # Chance of the effect firing.
    chance: "4 * {level}"

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@ -0,0 +1,59 @@
#Who made this?
Author: Auora
# The enchant identifier must be unique.
identifier: Drunk
# The max level for this enchant.
max-level: 4
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
book-item:
material: BOOK
display-name: "&2&lDrunk {level}"
# The lore on the enchantments books.
lore:
- "&7Drag on to enchant"
- "&a{success_rate}% Success Rate"
- "&c{destroy_rate}% Destroy Rate"
# How the enchant should be formatted on the enchanted item.
applied-format: "&2Drunk {level}"
# Description
description:
- "A chance of making your opponent drunk!"
# What items this enchant can be applied to.
item-whitelist:
- "ARMOR"
# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
effects:
POTION:
# The trigger that will fire this effect.
trigger: DEFENSE_PLAYER_MELEE,DEFENSE_PLAYER_RANGE
# Who do you want to give the effect?
who: OPPONENT
# What player should the effect be ran on: WEARER/OPPONENT.
potion-type: NAUSEA
amplifier: "{level}"
duration: "{level} * 3"
# Chance of the effect firing.
chance: "4 * {level}"

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bEnlightened {level}"
# Description
description:
- "Chance to heal while damaged."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bGears {level}"
# Description
description:
- "Gain speed when equipped."

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bLifeSteal {level}"
# Description
description:
- "Chance to steal life from your opponent."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bOverload {level}"
# Description
description:
- "Grants permanent extra health."

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@ -12,6 +12,9 @@ group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bResist {level}"
# How the enchant should be formatted on the enchanted item.
applied-format: "&bResist {level}"
# Description
description:
- "A chance of giving the resist effect."

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: LEGENDARY
# How the enchant should be formatted on the enchanted item.
applied-format: "&bSkillSwipe {level}"
# Description
description:
- "Chance to steal EXP from your opponent."

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@ -9,6 +9,9 @@ max-level: 1
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aAquatic {level}"
# Description
description:
- "Gives permanent water breathing."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aConfusion {level}"
# Description
description:
- "A chance to deal"

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aExperience {level}"
# Description
description:
- "A chance to receive"

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@ -6,6 +6,9 @@ identifier: Glowing
# The max level for this enchant.
max-level: 1
# How the enchant should be formatted on the enchanted item.
applied-format: "&aGlowing {level}"
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aHaste {level}"
# Description
description:
- "Permanent haste effect when"

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@ -9,6 +9,9 @@ max-level: 7
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aInsomnia {level}"
# Description
description:
- "A chance to give your opponent"

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aLightning {level}"
# Description
description:
- "A chance to strike lightning"

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aObliterate {level}"
# Description
description:
- "A chance to deal extreme knockback"

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@ -9,6 +9,9 @@ max-level: 1
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aOxygenate {level}"
# Description
description:
- "A chance to refill your oxygen"

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: ULTIMATE
# How the enchant should be formatted on the enchanted item.
applied-format: "&dBlind {level}"
# Description
description:
- "Chance to give the blindness on"

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: ULTIMATE
# How the enchant should be formatted on the enchanted item.
applied-format: "&dDodge {level}"
# Description
description:
- "Chance to dodge melee attacks,"

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@ -9,6 +9,9 @@ max-level: 1
# The group of this enchant. Configure the groups in the groups.yml file.
group: ULTIMATE
# How the enchant should be formatted on the enchanted item.
applied-format: "&dFly {level}"
# Description
description:
- "Gives you fly when you equip the"

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@ -9,6 +9,9 @@ max-level: 2
# The group of this enchant. Configure the groups in the groups.yml file.
group: ULTIMATE
# How the enchant should be formatted on the enchanted item.
applied-format: "&dIceAspect {level}"
#Description
description:
- "Chance to slow your opponent."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: ULTIMATE
# How the enchant should be formatted on the enchanted item.
applied-format: "&dStormFall {level}"
# Description
description:
- "Summon Lightnings at your Opponnent."

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE
# How the enchant should be formatted on the enchanted item.
applied-format: "&eBerserk {level}"
# Description
description:
- "A chance to receive strength."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE
# How the enchant should be formatted on the enchanted item.
applied-format: "&eDecapitation {level}"
# Description
description:
- "Decapitate your victim and"

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@ -6,6 +6,9 @@ identifier: Explosive
# The max level for this enchant.
max-level: 5
# How the enchant should be formatted on the enchanted item.
applied-format: "&eExplosive {level}"
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE

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@ -9,6 +9,10 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE
# How the enchant should be formatted on the enchanted item.
applied-format: "&eFeathWeight {level}"
# Description
description:
- "A chance to give a burst of haste."

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@ -9,6 +9,9 @@ max-level: 5
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&eObsidianDestroyer {level}"
# Description
description:
- "A chance to instantly break obsidian."

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@ -9,6 +9,9 @@ max-level: 8
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE
# How the enchant should be formatted on the enchanted item.
applied-format: "&ePlagueCarrier {level}"
# Description
description:
- "When near death summon creepers"

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@ -9,6 +9,9 @@ max-level: 4
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE
# How the enchant should be formatted on the enchanted item.
applied-format: "&Ragdoll {level}"
# Description
description:
- "A chance to be pushed back when."

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@ -9,6 +9,9 @@ max-level: 3
# The group of this enchant. Configure the groups in the groups.yml file.
group: UNIQUE
# How the enchant should be formatted on the enchanted item.
applied-format: "&eSelfDestruct {level}"
# Description
description:
- "When near death spawns tnt around you."