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Added 4 new enchants and fixed old ones.
This commit is contained in:
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&9AntiGravity {level}"
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# Description
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description:
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- "Permanent jump boost."
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&9Frozen {level}"
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# Description
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description:
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- "Slow your enemies down when"
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54
src/main/resources/enchants/elite/Healy.yml
Normal file
54
src/main/resources/enchants/elite/Healy.yml
Normal file
@ -0,0 +1,54 @@
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#Who made this?
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Author: Auora
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# The enchant identifier must be unique.
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identifier: Healy
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# The max level for this enchant.
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max-level: 4
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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book-item:
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material: BOOK
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display-name: "&a&lHealy {level}"
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# The lore on the enchantments books.
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lore:
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- "&7Drag on to enchant"
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- "&a{success_rate}% Success Rate"
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- "&c{destroy_rate}% Destroy Rate"
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aHealy {level}"
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# Description
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description:
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- "A chance of remove the players effects"
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# What items this enchant can be applied to.
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item-whitelist:
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- "ARMOR"
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# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
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effects:
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REMOVE_EFFECT:
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# The trigger that will fire this effect.
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trigger: POISON_DAMAGE
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# What player should the effect be ran on: WEARER/OPPONENT.
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who: USER
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# The potion type.
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potion-type: POISON
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# Chance of the effect firing.
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chance: "3 * {level}"
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&9Poison {level}"
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# Description
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description:
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- "A chance of giving the poison effect."
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&9RocketEscape {level}"
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# Description
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description:
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- "Blast off into the air at low HP."
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@ -9,6 +9,9 @@ max-level: 5
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&9Shockwave {level}"
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# Description
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description:
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- "Push your attackers backwards"
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54
src/main/resources/enchants/elite/Shocky.yml
Normal file
54
src/main/resources/enchants/elite/Shocky.yml
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@ -0,0 +1,54 @@
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# The enchant identifier must be unique.
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#Who made this?
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Author: Auora
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identifier: Shocky
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# The max level for this enchant.
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max-level: 5
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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book-item:
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material: BOOK
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display-name: "&b&lShocky {level}"
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# The lore on the enchantments books.
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lore:
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- "&7Drag on to enchant"
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- "&a{success_rate}% Success Rate"
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- "&c{destroy_rate}% Destroy Rate"
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bShocky {level}"
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# Description
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description:
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- "A chance of forming an explosion while mining"
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# What items this enchant can be applied to.
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item-whitelist:
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- "PICKAXE"
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# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
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effects:
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SPAWN_TNT:
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# The trigger that will fire this effect.
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trigger: BLOCK_BREAK
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fuse: 0
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amount: "{random(low=0, up={level})}"
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# Chance of the effect firing.
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chance: "5 * {level}"
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@ -9,6 +9,9 @@ max-level: 5
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ELITE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&9Wither {level}"
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# Description
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description:
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- "Infect your enemies with a wither"
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@ -9,6 +9,9 @@ max-level: 1
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bDeathBringer {level}"
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# Description
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description:
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- "Chance to gain Strength for a short time."
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bDeathGod {level}"
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# Description
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description:
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- "Chance of regain a lot of hearts"
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137
src/main/resources/enchants/legendary/Divergent.yml
Normal file
137
src/main/resources/enchants/legendary/Divergent.yml
Normal file
@ -0,0 +1,137 @@
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#Who made this?
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Author: Auora
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# The enchant identifier must be unique.
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identifier: Divergent
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# The max level for this enchant.
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max-level: 4
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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book-item:
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material: BOOKa
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display-name: "&c&lDivergent {level}"
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# The lore on the enchantments books.
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lore:
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- "&7Drag on to enchant"
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- "&a{success_rate}% Success Rate"
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- "&c{destroy_rate}% Destroy Rate"
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&cDivergent {level}"
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# Description
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description:
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- "A chance of giving your opponent slowness and you speed!"
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# What items this enchant can be applied to.
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item-whitelist:
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- "ARMOR"
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# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
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effects:
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POTION:
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# The trigger that will fire this effect.
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trigger: ATTACK_PLAYER_MELEE
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# Who do you want to give the effect?
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who: OPPONENT
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# What player should the effect be ran on: WEARER/OPPONENT.
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potion-type: SLOWNESS
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amplifier: "{level}"
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duration: "{level} * 3"
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# Chance of the effect firing.
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chance: "4 * {level}"
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POTION-2:
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# The trigger that will fire this effect.
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trigger: ATTACK_PLAYER_MELEE
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# Who do you want to give the effect?
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who: USER
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# What player should the effect be ran on: WEARER/OPPONENT.
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potion-type: SPEED
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amplifier: "{level}"
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duration: "{level} * 3"
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# Chance of the effect firing.
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chance: "4 * {level}"
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59
src/main/resources/enchants/legendary/Drunk.yml
Normal file
59
src/main/resources/enchants/legendary/Drunk.yml
Normal file
@ -0,0 +1,59 @@
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#Who made this?
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Author: Auora
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# The enchant identifier must be unique.
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identifier: Drunk
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# The max level for this enchant.
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max-level: 4
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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book-item:
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material: BOOK
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display-name: "&2&lDrunk {level}"
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# The lore on the enchantments books.
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lore:
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- "&7Drag on to enchant"
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- "&a{success_rate}% Success Rate"
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- "&c{destroy_rate}% Destroy Rate"
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&2Drunk {level}"
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# Description
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description:
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- "A chance of making your opponent drunk!"
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# What items this enchant can be applied to.
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item-whitelist:
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- "ARMOR"
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# For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials
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effects:
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POTION:
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# The trigger that will fire this effect.
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trigger: DEFENSE_PLAYER_MELEE,DEFENSE_PLAYER_RANGE
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# Who do you want to give the effect?
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who: OPPONENT
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# What player should the effect be ran on: WEARER/OPPONENT.
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potion-type: NAUSEA
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amplifier: "{level}"
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duration: "{level} * 3"
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# Chance of the effect firing.
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chance: "4 * {level}"
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bEnlightened {level}"
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# Description
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description:
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- "Chance to heal while damaged."
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bGears {level}"
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# Description
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description:
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- "Gain speed when equipped."
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@ -9,6 +9,9 @@ max-level: 5
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bLifeSteal {level}"
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# Description
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description:
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- "Chance to steal life from your opponent."
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bOverload {level}"
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# Description
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description:
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- "Grants permanent extra health."
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@ -12,6 +12,9 @@ group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bResist {level}"
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bResist {level}"
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# Description
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description:
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- "A chance of giving the resist effect."
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: LEGENDARY
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&bSkillSwipe {level}"
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# Description
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description:
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- "Chance to steal EXP from your opponent."
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@ -9,6 +9,9 @@ max-level: 1
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aAquatic {level}"
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# Description
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description:
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- "Gives permanent water breathing."
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aConfusion {level}"
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# Description
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description:
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- "A chance to deal"
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aExperience {level}"
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# Description
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description:
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- "A chance to receive"
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@ -6,6 +6,9 @@ identifier: Glowing
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# The max level for this enchant.
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max-level: 1
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aGlowing {level}"
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aHaste {level}"
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# Description
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description:
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- "Permanent haste effect when"
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@ -9,6 +9,9 @@ max-level: 7
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aInsomnia {level}"
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# Description
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description:
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- "A chance to give your opponent"
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aLightning {level}"
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# Description
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description:
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- "A chance to strike lightning"
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@ -9,6 +9,9 @@ max-level: 3
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aObliterate {level}"
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# Description
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description:
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- "A chance to deal extreme knockback"
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@ -9,6 +9,9 @@ max-level: 1
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: SIMPLE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&aOxygenate {level}"
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# Description
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description:
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- "A chance to refill your oxygen"
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@ -9,6 +9,9 @@ max-level: 5
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# The group of this enchant. Configure the groups in the groups.yml file.
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group: ULTIMATE
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# How the enchant should be formatted on the enchanted item.
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applied-format: "&dBlind {level}"
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# Description
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description:
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- "Chance to give the blindness on"
|
||||
|
@ -9,6 +9,9 @@ max-level: 5
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: ULTIMATE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&dDodge {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "Chance to dodge melee attacks,"
|
||||
|
@ -9,6 +9,9 @@ max-level: 1
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: ULTIMATE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&dFly {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "Gives you fly when you equip the"
|
||||
|
@ -9,6 +9,9 @@ max-level: 2
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: ULTIMATE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&dIceAspect {level}"
|
||||
|
||||
#Description
|
||||
description:
|
||||
- "Chance to slow your opponent."
|
||||
|
@ -9,6 +9,9 @@ max-level: 3
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: ULTIMATE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&dStormFall {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "Summon Lightnings at your Opponnent."
|
||||
|
@ -9,6 +9,9 @@ max-level: 5
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&eBerserk {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "A chance to receive strength."
|
||||
|
@ -9,6 +9,9 @@ max-level: 3
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&eDecapitation {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "Decapitate your victim and"
|
||||
|
@ -6,6 +6,9 @@ identifier: Explosive
|
||||
# The max level for this enchant.
|
||||
max-level: 5
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&eExplosive {level}"
|
||||
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
|
@ -9,6 +9,10 @@ max-level: 3
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&eFeathWeight {level}"
|
||||
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "A chance to give a burst of haste."
|
||||
|
@ -9,6 +9,9 @@ max-level: 5
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: SIMPLE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&eObsidianDestroyer {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "A chance to instantly break obsidian."
|
||||
|
@ -9,6 +9,9 @@ max-level: 8
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&ePlagueCarrier {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "When near death summon creepers"
|
||||
|
@ -9,6 +9,9 @@ max-level: 4
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&Ragdoll {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "A chance to be pushed back when."
|
||||
|
@ -9,6 +9,9 @@ max-level: 3
|
||||
# The group of this enchant. Configure the groups in the groups.yml file.
|
||||
group: UNIQUE
|
||||
|
||||
# How the enchant should be formatted on the enchanted item.
|
||||
applied-format: "&eSelfDestruct {level}"
|
||||
|
||||
# Description
|
||||
description:
|
||||
- "When near death spawns tnt around you."
|
||||
|
Loading…
Reference in New Issue
Block a user