mirror of
https://github.com/songoda/EpicEnchants.git
synced 2024-11-14 22:56:20 +01:00
Even more bug fixes
This commit is contained in:
parent
eff885270e
commit
a4ced7b7ac
@ -5,7 +5,7 @@
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<parent>
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<artifactId>EpicEnchants-Parent</artifactId>
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<groupId>com.songoda</groupId>
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<version>1.0</version>
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<version>1.0.1-ALPHA</version>
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</parent>
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<modelVersion>4.0.0</modelVersion>
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@ -5,9 +5,14 @@ import co.aikar.commands.InvalidCommandArgument;
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import com.songoda.epicenchants.commands.EnchantCommand;
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import com.songoda.epicenchants.enums.GiveType;
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import com.songoda.epicenchants.listeners.*;
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import com.songoda.epicenchants.managers.*;
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import com.songoda.epicenchants.managers.EnchantManager;
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import com.songoda.epicenchants.managers.FileManager;
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import com.songoda.epicenchants.managers.GroupManager;
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import com.songoda.epicenchants.managers.InfoManager;
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import com.songoda.epicenchants.objects.Enchant;
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import com.songoda.epicenchants.utils.*;
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import com.songoda.epicenchants.utils.EnchantUtils;
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import com.songoda.epicenchants.utils.FastInv;
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import com.songoda.epicenchants.utils.SpecialItems;
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import lombok.Getter;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Bukkit;
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@ -18,7 +23,9 @@ import java.io.File;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
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import static com.songoda.epicenchants.utils.GeneralUtils.color;
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import static org.bukkit.Bukkit.getConsoleSender;
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@ -61,7 +68,6 @@ public class EpicEnchants extends JavaPlugin {
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setupCommands();
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setupListeners();
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setupVersion();
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if (!enchantManager.getEnchants().isEmpty()) {
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getLogger().info("Successfully loaded enchants: " + enchantManager.getEnchants().stream().map(Enchant::getIdentifier).collect(Collectors.joining(", ")));
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@ -86,6 +92,8 @@ public class EpicEnchants extends JavaPlugin {
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commandManager.getCommandCompletions().registerCompletion("enchants", c -> enchantManager.getEnchants().stream().map(Enchant::getIdentifier).collect(Collectors.toList()));
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commandManager.getCommandCompletions().registerCompletion("enchantFiles", c -> fileManager.getYmlFiles("enchants").orElse(Collections.emptyList()).stream().map(File::getName).collect(Collectors.toList()));
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commandManager.getCommandCompletions().registerCompletion("giveType", c -> Arrays.stream(GiveType.values()).map(s -> s.toString().replace("_", "").toLowerCase()).collect(Collectors.toList()));
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commandManager.getCommandCompletions().registerCompletion("levels", c -> IntStream.rangeClosed(1, c.getContextValue(Enchant.class).getMaxLevel()).boxed().map(Objects::toString).collect(Collectors.toList()));
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commandManager.getCommandCompletions().registerCompletion("increment", c -> IntStream.rangeClosed(0, 100).filter(i -> i % 10 == 0).boxed().map(Objects::toString).collect(Collectors.toList()));
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commandManager.getCommandContexts().registerContext(Enchant.class, c -> enchantManager.getEnchant(c.popFirstArg()).orElseThrow(() -> new InvalidCommandArgument("No enchant exists by that name")));
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commandManager.getCommandContexts().registerContext(File.class, c -> enchantManager.getEnchantFile(c.popFirstArg()).orElseThrow(() -> new InvalidCommandArgument("No EnchantFile exists by that name")));
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@ -109,11 +117,6 @@ public class EpicEnchants extends JavaPlugin {
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}}.forEach(listener -> Bukkit.getPluginManager().registerEvents(listener, this));
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}
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private void setupVersion() {
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int currentVersion = Integer.parseInt(getServer().getClass().getPackage().getName().split("\\.")[3].split("_")[1]);
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VersionDependent.initLegacy(currentVersion);
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}
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public void reload() {
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reloadConfig();
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locale.reloadMessages();
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@ -33,11 +33,11 @@ public class EnchantCommand extends BaseCommand {
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//ee give book {player} {enchant} {group}
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@Subcommand("give book")
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@CommandCompletion("@players @enchants @nothing @nothing @nothing")
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@CommandCompletion("@players @enchants @levels @increment @increment")
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@Description("Give enchant books to players")
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@CommandPermission("epicenchants.give")
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public void onGiveBook(CommandSender sender, @Flags("other") Player target, Enchant enchant, @Optional Integer level, @Optional Integer successRate, @Optional Integer destroyRate) {
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if (level > enchant.getMaxLevel()) {
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if (level != null && level > enchant.getMaxLevel()) {
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sender.sendMessage(instance.getLocale().getMessageWithPrefix("command.book.maxlevel",
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of("enchant", enchant.getIdentifier()),
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of("max-level", enchant.getMaxLevel())));
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@ -1,7 +1,7 @@
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package com.songoda.epicenchants.effect;
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import com.songoda.epicenchants.enums.EffectType;
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import com.songoda.epicenchants.enums.EventType;
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import com.songoda.epicenchants.enums.TriggerType;
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import com.songoda.epicenchants.objects.LeveledModifier;
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import com.songoda.epicenchants.utils.GeneralUtils;
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import lombok.Getter;
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@ -20,22 +20,22 @@ import static com.songoda.epicenchants.effect.EffectExecutor.Who.WEARER;
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public abstract class EffectExecutor {
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@Getter private final ConfigurationSection section;
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@Getter private final EffectType effectType;
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private EffectType[] allowedEffects;
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@Getter private final TriggerType triggerType;
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private TriggerType[] allowedEffects;
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public EffectExecutor(ConfigurationSection section, EffectType... allowedEffects) {
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public EffectExecutor(ConfigurationSection section, TriggerType... allowedEffects) {
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this.section = section;
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this.effectType = EffectType.valueOf(section.getString("type"));
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this.triggerType = TriggerType.valueOf(section.getString("trigger"));
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this.allowedEffects = allowedEffects;
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}
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public void testAndRun(@NotNull Player wearer, @Nullable LivingEntity opponent, int level, EffectType type, Event event, EventType eventType) {
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if (type != effectType) {
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public void testAndRun(@NotNull Player wearer, @Nullable LivingEntity opponent, int level, TriggerType type, Event event, EventType eventType) {
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if (type != triggerType) {
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return;
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}
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if (allowedEffects.length != 0 && Arrays.stream(allowedEffects).noneMatch(t -> t == effectType)) {
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throw new IllegalStateException(section.getName() + " cannot be triggered by " + effectType.toString());
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if (allowedEffects.length != 0 && Arrays.stream(allowedEffects).noneMatch(t -> t == triggerType)) {
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throw new IllegalStateException(section.getName() + " cannot be triggered by " + triggerType.toString());
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}
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if (section.isString("chance") && !GeneralUtils.chance(LeveledModifier.of(section.getString("chance")).get(level, 100))) {
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@ -65,7 +65,7 @@ public abstract class EffectExecutor {
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}
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public void consume(Consumer<LivingEntity> playerConsumer, Player wearer, @Nullable LivingEntity opponent) {
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if (effectType == EffectType.HELD_ITEM || effectType == EffectType.STATIC_EFFECT) {
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if (triggerType == TriggerType.HELD_ITEM || triggerType == TriggerType.STATIC_EFFECT) {
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playerConsumer.accept(wearer);
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return;
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}
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@ -7,7 +7,8 @@ import java.lang.reflect.Constructor;
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import java.lang.reflect.InvocationTargetException;
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import java.util.Optional;
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import static com.google.common.base.CaseFormat.*;
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import static com.google.common.base.CaseFormat.UPPER_CAMEL;
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import static com.google.common.base.CaseFormat.UPPER_UNDERSCORE;
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public class EffectManager {
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@ -23,6 +24,7 @@ public class EffectManager {
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Object object = constructor.newInstance(section);
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return Optional.of((EffectExecutor) object);
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} catch (ClassNotFoundException | NoSuchMethodException | InstantiationException | IllegalAccessException | InvocationTargetException | ClassCastException e) {
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e.printStackTrace();
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Bukkit.getLogger().severe("Invalid effect: " + section.getName());
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}
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@ -7,9 +7,9 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import static com.songoda.epicenchants.enums.EffectType.HELD_ITEM;
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import static com.songoda.epicenchants.enums.EffectType.STATIC_EFFECT;
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import static com.songoda.epicenchants.enums.EventType.ON;
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import static com.songoda.epicenchants.enums.TriggerType.HELD_ITEM;
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import static com.songoda.epicenchants.enums.TriggerType.STATIC_EFFECT;
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public class Fly extends EffectExecutor {
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public Fly(ConfigurationSection section) {
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@ -1,7 +1,6 @@
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package com.songoda.epicenchants.effect.effects;
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import com.songoda.epicenchants.effect.EffectExecutor;
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import com.songoda.epicenchants.enums.EffectType;
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import com.songoda.epicenchants.enums.EventType;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.LivingEntity;
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@ -10,8 +9,8 @@ import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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public class ModifyFood extends EffectExecutor {
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public ModifyFood(ConfigurationSection section, EffectType... allowedEffects) {
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super(section, allowedEffects);
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public ModifyFood(ConfigurationSection section) {
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super(section);
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}
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@Override
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@ -20,7 +20,7 @@ public class ModifyHealth extends EffectExecutor {
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if (entity.getHealth() + amount > entity.getMaxHealth()) {
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entity.setHealth(entity.getMaxHealth());
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} else if (entity.getHealth() + amount < 0) {
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entity.setHealth(0);
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entity.setHealth(0D);
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} else {
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entity.setHealth(entity.getHealth() + amount);
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}
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@ -1,8 +1,8 @@
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package com.songoda.epicenchants.effect.effects;
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import com.songoda.epicenchants.effect.EffectExecutor;
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import com.songoda.epicenchants.enums.EffectType;
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import com.songoda.epicenchants.enums.EventType;
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import com.songoda.epicenchants.enums.TriggerType;
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import com.songoda.epicenchants.objects.LeveledModifier;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.LivingEntity;
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@ -29,7 +29,7 @@ public class Potion extends EffectExecutor {
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return;
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}
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if (getEffectType() == EffectType.STATIC_EFFECT || getEffectType() == EffectType.HELD_ITEM) {
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if (this.getTriggerType() == TriggerType.STATIC_EFFECT || this.getTriggerType() == TriggerType.HELD_ITEM) {
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if (eventType == EventType.ON) {
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consume(entity -> entity.addPotionEffect(new PotionEffect(effectType, Integer.MAX_VALUE, ((int) amplifier.get(level, 0)),
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false, false)), wearer, opponent);
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@ -15,7 +15,28 @@ public class StealHealth extends EffectExecutor {
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@Override
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public void execute(@NotNull Player wearer, LivingEntity opponent, int level, EventType eventType) {
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double amount = getAmount().get(level, 0);
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wearer.setHealth(wearer.getHealth() + amount);
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opponent.setHealth(opponent.getHealth() - amount);
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if (opponent == null) {
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return;
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}
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double opponentHealth = opponent.getHealth() - amount;
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double wearerHealth = wearer.getHealth() + amount;
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if (opponentHealth <= 0) {
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opponent.setHealth(0);
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} else if (opponentHealth > opponent.getMaxHealth()) {
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opponent.setHealth(opponent.getMaxHealth());
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} else {
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opponent.setHealth(opponentHealth);
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}
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if (wearerHealth <= 0) {
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wearer.setHealth(0);
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} else if (wearerHealth > wearer.getMaxHealth()) {
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wearer.setHealth(wearer.getMaxHealth());
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} else {
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wearer.setHealth(wearerHealth);
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}
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}
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}
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@ -1,6 +1,6 @@
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package com.songoda.epicenchants.enums;
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public enum EffectType {
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public enum TriggerType {
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ATTACK_PLAYER_MELEE,
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ATTACK_PLAYER_RANGE,
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@ -3,11 +3,8 @@ package com.songoda.epicenchants.listeners;
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import com.songoda.epicenchants.events.ArmorEquipEvent;
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import com.songoda.epicenchants.events.ArmorEquipEvent.ArmorType;
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import com.songoda.epicenchants.events.ArmorEquipEvent.EquipMethod;
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import com.songoda.epicenchants.utils.VersionDependent;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.EventHandler;
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@ -20,30 +17,49 @@ import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerItemBreakEvent;
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import org.bukkit.inventory.ItemStack;
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import static org.bukkit.event.EventPriority.HIGHEST;
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public class ArmorListener implements Listener {
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@EventHandler
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@EventHandler(ignoreCancelled = true)
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public final void onInventoryClick(final InventoryClickEvent e) {
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boolean shift = false, numberkey = false;
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if (e.isCancelled()) return;
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if (e.getAction() == InventoryAction.NOTHING) return;// Why does this get called if nothing happens??
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boolean shift = false, numberKey = false;
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if (e.getAction() == InventoryAction.NOTHING) {
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return;
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}
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if (!(e.getWhoClicked() instanceof Player)) {
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return;
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}
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if (e.getSlotType() != SlotType.ARMOR && e.getSlotType() != SlotType.QUICKBAR && e.getSlotType() != SlotType.CONTAINER) {
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return;
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}
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if (e.getClickedInventory() != null && !e.getClickedInventory().getType().equals(InventoryType.PLAYER)) {
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return;
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}
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if (!e.getInventory().getType().equals(InventoryType.CRAFTING) && !e.getInventory().getType().equals(InventoryType.PLAYER)) {
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return;
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}
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if (e.getClick().equals(ClickType.SHIFT_LEFT) || e.getClick().equals(ClickType.SHIFT_RIGHT)) {
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shift = true;
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}
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if (e.getClick().equals(ClickType.NUMBER_KEY)) {
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numberkey = true;
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numberKey = true;
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}
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if (e.getSlotType() != SlotType.ARMOR && e.getSlotType() != SlotType.QUICKBAR && e.getSlotType() != SlotType.CONTAINER)
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return;
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if (e.getClickedInventory() != null && !e.getClickedInventory().getType().equals(InventoryType.PLAYER)) return;
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if (!e.getInventory().getType().equals(InventoryType.CRAFTING) && !e.getInventory().getType().equals(InventoryType.PLAYER))
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return;
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if (!(e.getWhoClicked() instanceof Player)) return;
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ArmorType newArmorType = ArmorType.matchType(shift ? e.getCurrentItem() : e.getCursor());
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if (!shift && newArmorType != null && e.getRawSlot() != newArmorType.getSlot()) {
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// Used for drag and drop checking to make sure you aren't trying to place a helmet in the boots slot.
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return;
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}
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if (shift) {
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newArmorType = ArmorType.matchType(e.getCurrentItem());
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if (newArmorType != null) {
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@ -62,7 +78,7 @@ public class ArmorListener implements Listener {
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} else {
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ItemStack newArmorPiece = e.getCursor();
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ItemStack oldArmorPiece = e.getCurrentItem();
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if (numberkey) {
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if (numberKey) {
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if (e.getClickedInventory().getType().equals(InventoryType.PLAYER)) {// Prevents shit in the 2by2 crafting
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// e.getClickedInventory() == The players inventory
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// e.getHotBarButton() == key people are pressing to equip or unequip the item to or from.
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@ -87,7 +103,7 @@ public class ArmorListener implements Listener {
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}
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if (newArmorType != null && e.getRawSlot() == newArmorType.getSlot()) {
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EquipMethod method = EquipMethod.PICK_DROP;
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if (e.getAction().equals(InventoryAction.HOTBAR_SWAP) || numberkey) method = EquipMethod.HOTBAR_SWAP;
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if (e.getAction().equals(InventoryAction.HOTBAR_SWAP) || numberKey) method = EquipMethod.HOTBAR_SWAP;
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ArmorEquipEvent armorEquipEvent = new ArmorEquipEvent((Player) e.getWhoClicked(), method, newArmorType, oldArmorPiece, newArmorPiece);
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Bukkit.getServer().getPluginManager().callEvent(armorEquipEvent);
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if (armorEquipEvent.isCancelled()) {
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@ -97,7 +113,7 @@ public class ArmorListener implements Listener {
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}
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}
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@EventHandler
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@EventHandler(priority = HIGHEST)
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public void playerInteractEvent(PlayerInteractEvent e) {
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if (e.getAction() == Action.PHYSICAL) {
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return;
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@ -106,10 +122,11 @@ public class ArmorListener implements Listener {
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final Player player = e.getPlayer();
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if (e.getClickedBlock() != null && e.getAction() == Action.RIGHT_CLICK_BLOCK) {// Having both of these checks is useless, might as well do it though.
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// Some blocks have actions when you right click them which stops the client from equipping the armor in hand.
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if (VersionDependent.getBlackList().stream().anyMatch(type -> e.getClickedBlock().getType().equals(type))) {
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/*if (VersionDependent.getBlackList().stream().anyMatch(type -> e.getClickedBlock().getType().equals(type))) {
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return;
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}
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}*/
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}
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ArmorType newArmorType = ArmorType.matchType(e.getItem());
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if (newArmorType != null) {
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if (newArmorType.equals(ArmorType.HELMET) && isAirOrNull(e.getPlayer().getInventory().getHelmet()) || newArmorType.equals(ArmorType.CHESTPLATE) && isAirOrNull(e.getPlayer().getInventory().getChestplate()) || newArmorType.equals(ArmorType.LEGGINGS) && isAirOrNull(e.getPlayer().getInventory().getLeggings()) || newArmorType.equals(ArmorType.BOOTS) && isAirOrNull(e.getPlayer().getInventory().getBoots())) {
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@ -126,12 +143,12 @@ public class ArmorListener implements Listener {
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@EventHandler
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public void inventoryDrag(InventoryDragEvent event) {
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// getType() seems to always be even.
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// Old Cursor gives the item you are equipping
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// Raw slot is the ArmorType slot
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// Can't replace armor using this method making getCursor() useless.
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if (event.getRawSlots().isEmpty()) {
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return;
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}
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ArmorType type = ArmorType.matchType(event.getOldCursor());
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if (event.getRawSlots().isEmpty()) return;// Idk if this will ever happen
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if (type != null && type.getSlot() == event.getRawSlots().stream().findFirst().orElse(0)) {
|
||||
ArmorEquipEvent armorEquipEvent = new ArmorEquipEvent((Player) event.getWhoClicked(), EquipMethod.DRAG, type, null, event.getOldCursor());
|
||||
Bukkit.getServer().getPluginManager().callEvent(armorEquipEvent);
|
||||
@ -153,35 +170,34 @@ public class ArmorListener implements Listener {
|
||||
ItemStack i = e.getBrokenItem().clone();
|
||||
i.setAmount(1);
|
||||
i.setDurability((short) (i.getDurability() - 1));
|
||||
if (type.equals(ArmorType.HELMET)) {
|
||||
p.getInventory().setHelmet(i);
|
||||
} else if (type.equals(ArmorType.CHESTPLATE)) {
|
||||
p.getInventory().setChestplate(i);
|
||||
} else if (type.equals(ArmorType.LEGGINGS)) {
|
||||
p.getInventory().setLeggings(i);
|
||||
} else if (type.equals(ArmorType.BOOTS)) {
|
||||
p.getInventory().setBoots(i);
|
||||
switch (type) {
|
||||
case HELMET:
|
||||
p.getInventory().setHelmet(i);
|
||||
break;
|
||||
case CHESTPLATE:
|
||||
p.getInventory().setChestplate(i);
|
||||
break;
|
||||
case LEGGINGS:
|
||||
p.getInventory().setLeggings(i);
|
||||
break;
|
||||
case BOOTS:
|
||||
p.getInventory().setBoots(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void playerDeathEvent(PlayerDeathEvent e) {
|
||||
Player p = e.getEntity();
|
||||
for (ItemStack i : p.getInventory().getArmorContents()) {
|
||||
public void playerDeathEvent(PlayerDeathEvent event) {
|
||||
for (ItemStack i : event.getEntity().getInventory().getArmorContents()) {
|
||||
if (!isAirOrNull(i)) {
|
||||
Bukkit.getServer().getPluginManager().callEvent(new ArmorEquipEvent(p, EquipMethod.DEATH, ArmorType.matchType(i), i, null));
|
||||
Bukkit.getServer().getPluginManager().callEvent(new ArmorEquipEvent(event.getEntity(), EquipMethod.DEATH, ArmorType.matchType(i), i, null));
|
||||
// No way to cancel a death event.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Location shift(Location start, BlockFace direction, int multiplier) {
|
||||
if (multiplier == 0) return start;
|
||||
return new Location(start.getWorld(), start.getX() + direction.getModX() * multiplier, start.getY() + direction.getModY() * multiplier, start.getZ() + direction.getModZ() * multiplier);
|
||||
}
|
||||
|
||||
/**
|
||||
* A utility method to support versions that use null or air ItemStacks.
|
||||
*/
|
||||
|
@ -7,6 +7,7 @@ import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.inventory.InventoryAction;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class BlackScrollListener {
|
||||
private final EpicEnchants instance;
|
||||
@ -21,9 +22,13 @@ public class BlackScrollListener {
|
||||
return;
|
||||
}
|
||||
|
||||
NBTItem nbtItem = new NBTItem(event.getCursor());
|
||||
@Nullable NBTItem nbtItem = new NBTItem(event.getCursor());
|
||||
NBTItem toApplyTo = new NBTItem(event.getCurrentItem());
|
||||
|
||||
if (nbtItem == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!nbtItem.getBoolean("black-scroll")) {
|
||||
return;
|
||||
}
|
||||
|
@ -1,16 +1,22 @@
|
||||
package com.songoda.epicenchants.listeners;
|
||||
|
||||
import com.songoda.epicenchants.EpicEnchants;
|
||||
import com.songoda.epicenchants.enums.EffectType;
|
||||
import com.songoda.epicenchants.enums.TriggerType;
|
||||
import de.tr7zw.itemnbtapi.NBTEntity;
|
||||
import org.bukkit.entity.*;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Monster;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.*;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntityTargetLivingEntityEvent;
|
||||
import org.bukkit.projectiles.ProjectileSource;
|
||||
|
||||
import static com.songoda.epicenchants.enums.EffectType.*;
|
||||
import static com.songoda.epicenchants.enums.TriggerType.*;
|
||||
|
||||
public class EntityListener implements Listener {
|
||||
private final EpicEnchants instance;
|
||||
@ -40,12 +46,12 @@ public class EntityListener implements Listener {
|
||||
|
||||
if (hitEntity instanceof Player) {
|
||||
LivingEntity opponent = source instanceof LivingEntity ? ((LivingEntity) source) : null;
|
||||
EffectType type = source instanceof Player ? DEFENSE_PLAYER_RANGE : DEFENSE_MOB_RANGE;
|
||||
TriggerType type = source instanceof Player ? DEFENSE_PLAYER_RANGE : DEFENSE_MOB_RANGE;
|
||||
instance.getEnchantUtils().handlePlayer(((Player) hitEntity), opponent, event, type);
|
||||
}
|
||||
|
||||
if (source instanceof Player) {
|
||||
EffectType type = event.getEntity() instanceof Player ? ATTACK_PLAYER_RANGE : ATTACK_MOB_RANGE;
|
||||
TriggerType type = event.getEntity() instanceof Player ? ATTACK_PLAYER_RANGE : ATTACK_MOB_RANGE;
|
||||
instance.getEnchantUtils().handlePlayer(((Player) source), hitEntity, event, type);
|
||||
}
|
||||
}
|
||||
@ -54,35 +60,35 @@ public class EntityListener implements Listener {
|
||||
//Player got hit
|
||||
if (event.getEntity() instanceof Player) {
|
||||
Player defender = (Player) event.getEntity();
|
||||
EffectType effectType = null;
|
||||
TriggerType triggerType = null;
|
||||
LivingEntity opponent = null;
|
||||
|
||||
if (event.getDamager() instanceof Player) {
|
||||
opponent = ((LivingEntity) event.getDamager());
|
||||
effectType = DEFENSE_PLAYER_MELEE;
|
||||
triggerType = DEFENSE_PLAYER_MELEE;
|
||||
} else if (event.getDamager() instanceof LivingEntity && !(event.getDamager() instanceof Player)) {
|
||||
opponent = ((LivingEntity) event.getDamager());
|
||||
effectType = DEFENSE_MOB_MELEE;
|
||||
triggerType = DEFENSE_MOB_MELEE;
|
||||
}
|
||||
|
||||
if (effectType != null) {
|
||||
instance.getEnchantUtils().handlePlayer(defender, opponent, event, effectType);
|
||||
if (triggerType != null) {
|
||||
instance.getEnchantUtils().handlePlayer(defender, opponent, event, triggerType);
|
||||
}
|
||||
}
|
||||
|
||||
//Player damaged an entity
|
||||
if (event.getDamager() instanceof Player) {
|
||||
Player attacker = (Player) event.getDamager();
|
||||
EffectType effectType = null;
|
||||
TriggerType triggerType = null;
|
||||
|
||||
if (event.getEntity() instanceof Player) {
|
||||
effectType = ATTACK_PLAYER_MELEE;
|
||||
triggerType = ATTACK_PLAYER_MELEE;
|
||||
} else if (event.getEntity() instanceof LivingEntity) {
|
||||
effectType = ATTACK_MOB_MELEE;
|
||||
triggerType = ATTACK_MOB_MELEE;
|
||||
}
|
||||
|
||||
if (effectType != null) {
|
||||
instance.getEnchantUtils().handlePlayer(attacker, ((LivingEntity) event.getEntity()), event, effectType);
|
||||
if (triggerType != null) {
|
||||
instance.getEnchantUtils().handlePlayer(attacker, ((LivingEntity) event.getEntity()), event, triggerType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,9 +16,9 @@ import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import java.util.Arrays;
|
||||
import java.util.Map;
|
||||
|
||||
import static com.songoda.epicenchants.enums.EffectType.*;
|
||||
import static com.songoda.epicenchants.enums.EventType.OFF;
|
||||
import static com.songoda.epicenchants.enums.EventType.ON;
|
||||
import static com.songoda.epicenchants.enums.TriggerType.*;
|
||||
|
||||
public class PlayerListener implements Listener {
|
||||
private final EpicEnchants instance;
|
||||
|
@ -25,6 +25,10 @@ public class WhiteScrollListener implements Listener {
|
||||
NBTItem nbtItem = new NBTItem(event.getCursor());
|
||||
NBTItem toApplyTo = new NBTItem(event.getCurrentItem());
|
||||
|
||||
if (nbtItem == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!nbtItem.getBoolean("white-scroll")) {
|
||||
return;
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
package com.songoda.epicenchants.objects;
|
||||
|
||||
import com.songoda.epicenchants.effect.EffectExecutor;
|
||||
import com.songoda.epicenchants.enums.EffectType;
|
||||
import com.songoda.epicenchants.enums.EventType;
|
||||
import com.songoda.epicenchants.enums.TriggerType;
|
||||
import com.songoda.epicenchants.wrappers.MobWrapper;
|
||||
import lombok.Builder;
|
||||
import lombok.Getter;
|
||||
@ -30,9 +30,9 @@ public class Enchant {
|
||||
@Nullable private BookItem bookItem;
|
||||
private LeveledModifier modifyDamage;
|
||||
|
||||
public void onAction(@NotNull Player wearer, @Nullable LivingEntity opponent, Event event, int level, EffectType effectType, EventType eventType) {
|
||||
effectExecutors.forEach(effect -> effect.testAndRun(wearer, opponent, level, effectType, event, eventType));
|
||||
mobs.forEach(mobWrapper -> mobWrapper.trySpawn(wearer, opponent, level, effectType));
|
||||
public void onAction(@NotNull Player wearer, @Nullable LivingEntity opponent, Event event, int level, TriggerType triggerType, EventType eventType) {
|
||||
effectExecutors.forEach(effect -> effect.testAndRun(wearer, opponent, level, triggerType, event, eventType));
|
||||
mobs.forEach(mobWrapper -> mobWrapper.trySpawn(wearer, opponent, level, triggerType));
|
||||
}
|
||||
|
||||
public BookItem getBookItem() {
|
||||
|
@ -2,7 +2,7 @@ package com.songoda.epicenchants.utils;
|
||||
|
||||
import com.songoda.epicenchants.EpicEnchants;
|
||||
import com.songoda.epicenchants.effect.EffectManager;
|
||||
import com.songoda.epicenchants.enums.EffectType;
|
||||
import com.songoda.epicenchants.enums.TriggerType;
|
||||
import com.songoda.epicenchants.objects.BookItem;
|
||||
import com.songoda.epicenchants.objects.Enchant;
|
||||
import com.songoda.epicenchants.objects.Group;
|
||||
@ -49,7 +49,7 @@ public class ConfigParser {
|
||||
|
||||
public static MobWrapper parseMobWrapper(ConfigurationSection section) {
|
||||
return section != null ? MobWrapper.builder()
|
||||
.effectType(EffectType.valueOf(section.getString("effect-type")))
|
||||
.triggerType(TriggerType.valueOf(section.getString("trigger")))
|
||||
.entityType(EntityType.valueOf(section.getName()))
|
||||
.maxAmount(LeveledModifier.of(section.getString("max-amount")))
|
||||
.spawnPercentage(LeveledModifier.of(section.getString("spawn-percentage")))
|
||||
|
@ -1,9 +1,9 @@
|
||||
package com.songoda.epicenchants.utils;
|
||||
|
||||
import com.songoda.epicenchants.EpicEnchants;
|
||||
import com.songoda.epicenchants.enums.EffectType;
|
||||
import com.songoda.epicenchants.enums.EnchantResult;
|
||||
import com.songoda.epicenchants.enums.EventType;
|
||||
import com.songoda.epicenchants.enums.TriggerType;
|
||||
import com.songoda.epicenchants.objects.Enchant;
|
||||
import de.tr7zw.itemnbtapi.NBTCompound;
|
||||
import de.tr7zw.itemnbtapi.NBTItem;
|
||||
@ -19,8 +19,8 @@ import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static com.songoda.epicenchants.enums.EffectType.HELD_ITEM;
|
||||
import static com.songoda.epicenchants.enums.EnchantResult.*;
|
||||
import static com.songoda.epicenchants.enums.TriggerType.HELD_ITEM;
|
||||
|
||||
public class EnchantUtils {
|
||||
|
||||
@ -78,17 +78,17 @@ public class EnchantUtils {
|
||||
.collect(Collectors.toMap(key -> instance.getEnchantManager().getEnchantUnsafe(key), compound::getInteger));
|
||||
}
|
||||
|
||||
public void handlePlayer(@NotNull Player player, @Nullable LivingEntity opponent, Event event, EffectType effectType) {
|
||||
public void handlePlayer(@NotNull Player player, @Nullable LivingEntity opponent, Event event, TriggerType triggerType) {
|
||||
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(player.getInventory().getArmorContents()));
|
||||
stacks.add(player.getItemInHand());
|
||||
stacks.removeIf(Objects::isNull);
|
||||
|
||||
if (effectType == HELD_ITEM) {
|
||||
if (triggerType == HELD_ITEM) {
|
||||
stacks = Collections.singletonList(player.getItemInHand());
|
||||
}
|
||||
|
||||
stacks.stream().map(this::getEnchants).forEach(list -> list.forEach((enchant, level) -> {
|
||||
enchant.onAction(player, opponent, event, level, effectType, EventType.NONE);
|
||||
enchant.onAction(player, opponent, event, level, triggerType, EventType.NONE);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
@ -1,176 +0,0 @@
|
||||
package com.songoda.epicenchants.utils;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import static org.bukkit.Material.valueOf;
|
||||
|
||||
public class VersionDependent {
|
||||
private static Set<Material> blacklist;
|
||||
private static int version;
|
||||
|
||||
public static void initLegacy(int serverVersion) {
|
||||
version = serverVersion;
|
||||
blacklist = new HashSet<Material>() {
|
||||
{
|
||||
add(valueOf("FURNACE"));
|
||||
add(valueOf("CHEST"));
|
||||
add(valueOf("TRAPPED_CHEST"));
|
||||
add(valueOf("BEACON"));
|
||||
add(valueOf("DISPENSER"));
|
||||
add(valueOf("DROPPER"));
|
||||
add(valueOf("HOPPER"));
|
||||
add(valueOf("WORKBENCH"));
|
||||
add(valueOf("ENCHANTMENT_TABLE"));
|
||||
add(valueOf("ENDER_CHEST"));
|
||||
add(valueOf("ANVIL"));
|
||||
add(valueOf("BED_BLOCK"));
|
||||
add(valueOf("FENCE_GATE"));
|
||||
add(valueOf("SPRUCE_FENCE_GATE"));
|
||||
add(valueOf("BIRCH_FENCE_GATE"));
|
||||
add(valueOf("ACACIA_FENCE_GATE"));
|
||||
add(valueOf("JUNGLE_FENCE_GATE"));
|
||||
add(valueOf("DARK_OAK_FENCE_GATE"));
|
||||
add(valueOf("IRON_DOOR_BLOCK"));
|
||||
add(valueOf("WOODEN_DOOR"));
|
||||
add(valueOf("SPRUCE_DOOR"));
|
||||
add(valueOf("BIRCH_DOOR"));
|
||||
add(valueOf("JUNGLE_DOOR"));
|
||||
add(valueOf("ACACIA_DOOR"));
|
||||
add(valueOf("DARK_OAK_DOOR"));
|
||||
add(valueOf("WOOD_BUTTON"));
|
||||
add(valueOf("STONE_BUTTON"));
|
||||
add(valueOf("TRAP_DOOR"));
|
||||
add(valueOf("IRON_TRAPDOOR"));
|
||||
add(valueOf("DIODE_BLOCK_OFF"));
|
||||
add(valueOf("DIODE_BLOCK_ON"));
|
||||
add(valueOf("REDSTONE_COMPARATOR_OFF"));
|
||||
add(valueOf("REDSTONE_COMPARATOR_ON"));
|
||||
add(valueOf("FENCE"));
|
||||
add(valueOf("SPRUCE_FENCE"));
|
||||
add(valueOf("BIRCH_FENCE"));
|
||||
add(valueOf("JUNGLE_FENCE"));
|
||||
add(valueOf("DARK_OAK_FENCE"));
|
||||
add(valueOf("ACACIA_FENCE"));
|
||||
add(valueOf("NETHER_FENCE"));
|
||||
add(valueOf("BREWING_STAND"));
|
||||
add(valueOf("CAULDRON"));
|
||||
add(valueOf("SIGN_POST"));
|
||||
add(valueOf("WALL_SIGN"));
|
||||
add(valueOf("SIGN"));
|
||||
add(valueOf("LEVER"));
|
||||
add(valueOf("DAYLIGHT_DETECTOR_INVERTED"));
|
||||
add(valueOf("DAYLIGHT_DETECTOR"));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/*public static void initDefault(int serverVersion) {
|
||||
version = serverVersion;
|
||||
blacklist = new HashSet<Material>() {
|
||||
{
|
||||
add(valueOf("FURNACE"));
|
||||
add(valueOf("CHEST"));
|
||||
add(valueOf("TRAPPED_CHEST"));
|
||||
add(valueOf("BEACON"));
|
||||
add(valueOf("DISPENSER"));
|
||||
add(valueOf("DROPPER"));
|
||||
add(valueOf("HOPPER"));
|
||||
add(valueOf("CRAFTING_TABLE"));
|
||||
add(valueOf("ENCHANTING_TABLE"));
|
||||
|
||||
add(valueOf("BLACK_BED"));
|
||||
add(valueOf("BLUE_BED"));
|
||||
add(valueOf("BROWN_BED"));
|
||||
add(valueOf("CYAN_BED"));
|
||||
add(valueOf("GRAY_BED"));
|
||||
add(valueOf("GREEN_BED"));
|
||||
add(valueOf("LIGHT_BLUE_BED"));
|
||||
add(valueOf("LIGHT_GRAY_BED"));
|
||||
add(valueOf("LIME_BED"));
|
||||
add(valueOf("MAGENTA_BED"));
|
||||
add(valueOf("ORANGE_BED"));
|
||||
add(valueOf("PINK_BED"));
|
||||
add(valueOf("PURPLE_BED"));
|
||||
add(valueOf("RED_BED"));
|
||||
add(valueOf("WHITE_BED"));
|
||||
add(valueOf("YELLOW_BED"));
|
||||
|
||||
add(valueOf("ENDER_CHEST"));
|
||||
add(valueOf("ANVIL"));
|
||||
|
||||
add(valueOf("ACACIA_FENCE_GATE"));
|
||||
add(valueOf("BIRCH_FENCE_GATE"));
|
||||
add(valueOf("DARK_OAK_FENCE_GATE"));
|
||||
add(valueOf("JUNGLE_FENCE_GATE"));
|
||||
add(valueOf("OAK_FENCE_GATE"));
|
||||
add(valueOf("SPRUCE_FENCE_GATE"));
|
||||
|
||||
add(valueOf("IRON_DOOR"));
|
||||
|
||||
add(valueOf("ACACIA_DOOR"));
|
||||
add(valueOf("BIRCH_DOOR"));
|
||||
add(valueOf("DARK_OAK_DOOR"));
|
||||
add(valueOf("JUNGLE_DOOR"));
|
||||
add(valueOf("OAK_DOOR"));
|
||||
add(valueOf("SPRUCE_DOOR"));
|
||||
|
||||
add(valueOf("ACACIA_TRAPDOOR"));
|
||||
add(valueOf("BIRCH_TRAPDOOR"));
|
||||
add(valueOf("DARK_OAK_TRAPDOOR"));
|
||||
add(valueOf("JUNGLE_TRAPDOOR"));
|
||||
add(valueOf("OAK_TRAPDOOR"));
|
||||
add(valueOf("SPRUCE_TRAPDOOR"));
|
||||
|
||||
add(valueOf("ACACIA_BUTTON"));
|
||||
add(valueOf("BIRCH_BUTTON"));
|
||||
add(valueOf("DARK_OAK_BUTTON"));
|
||||
add(valueOf("JUNGLE_BUTTON"));
|
||||
add(valueOf("OAK_BUTTON"));
|
||||
add(valueOf("SPRUCE_BUTTON"));
|
||||
|
||||
add(valueOf("ACACIA_FENCE"));
|
||||
add(valueOf("BIRCH_FENCE"));
|
||||
add(valueOf("DARK_OAK_FENCE"));
|
||||
add(valueOf("JUNGLE_FENCE"));
|
||||
add(valueOf("OAK_FENCE"));
|
||||
add(valueOf("SPRUCE_FENCE"));
|
||||
|
||||
add(valueOf("REPEATER"));
|
||||
add(valueOf("COMPARATOR"));
|
||||
|
||||
add(valueOf("BREWING_STAND"));
|
||||
add(valueOf("CAULDRON"));
|
||||
add(valueOf("WALL_SIGN"));
|
||||
add(valueOf("SIGN"));
|
||||
add(valueOf("LEVER"));
|
||||
add(valueOf("DAYLIGHT_DETECTOR"));
|
||||
|
||||
add(valueOf("SHULKER_BOX"));
|
||||
add(valueOf("BLACK_SHULKER_BOX"));
|
||||
add(valueOf("BLUE_SHULKER_BOX"));
|
||||
add(valueOf("BROWN_SHULKER_BOX"));
|
||||
add(valueOf("CYAN_SHULKER_BOX"));
|
||||
add(valueOf("GRAY_SHULKER_BOX"));
|
||||
add(valueOf("GREEN_SHULKER_BOX"));
|
||||
add(valueOf("LIGHT_BLUE_SHULKER_BOX"));
|
||||
add(valueOf("LIGHT_GRAY_SHULKER_BOX"));
|
||||
add(valueOf("LIME_SHULKER_BOX"));
|
||||
add(valueOf("MAGENTA_SHULKER_BOX"));
|
||||
add(valueOf("ORANGE_SHULKER_BOX"));
|
||||
add(valueOf("PINK_SHULKER_BOX"));
|
||||
add(valueOf("PURPLE_SHULKER_BOX"));
|
||||
add(valueOf("RED_SHULKER_BOX"));
|
||||
add(valueOf("WHITE_SHULKER_BOX"));
|
||||
add(valueOf("YELLOW_SHULKER_BOX"));
|
||||
}
|
||||
};
|
||||
}*/
|
||||
|
||||
public static Set<Material> getBlackList() {
|
||||
return blacklist;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
package com.songoda.epicenchants.wrappers;
|
||||
|
||||
import com.songoda.epicenchants.enums.EffectType;
|
||||
import com.songoda.epicenchants.enums.TriggerType;
|
||||
import com.songoda.epicenchants.objects.LeveledModifier;
|
||||
import com.songoda.epicenchants.utils.GeneralUtils;
|
||||
import com.songoda.epicenchants.utils.ItemBuilder;
|
||||
@ -21,7 +21,7 @@ public class MobWrapper {
|
||||
private String displayName;
|
||||
private EntityType entityType;
|
||||
private LeveledModifier attackDamage;
|
||||
private EffectType effectType;
|
||||
private TriggerType triggerType;
|
||||
private LeveledModifier equipmentDropChance;
|
||||
private LeveledModifier spawnPercentage;
|
||||
private LeveledModifier health;
|
||||
@ -29,8 +29,8 @@ public class MobWrapper {
|
||||
private boolean hostile;
|
||||
private LeveledModifier maxAmount;
|
||||
|
||||
public void trySpawn(@NotNull Player player, @Nullable LivingEntity opponent, int level, EffectType effectType) {
|
||||
if (this.effectType != effectType) {
|
||||
public void trySpawn(@NotNull Player player, @Nullable LivingEntity opponent, int level, TriggerType triggerType) {
|
||||
if (this.triggerType != triggerType) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -34,8 +34,8 @@ conflicting-enchants:
|
||||
effects:
|
||||
# The "-1" is added because every effect key has to be unique.
|
||||
POTION-1:
|
||||
# The Effect Type
|
||||
type: DEFENSE_PLAYER_MELEE
|
||||
# The trigger that will fire this effect
|
||||
trigger: DEFENSE_PLAYER_MELEE
|
||||
# What player should the effect be ran on: WEARER/OPPONENT.
|
||||
who: WEARER
|
||||
# Potion Effect that should be applied.
|
||||
@ -47,7 +47,7 @@ effects:
|
||||
# Amplifier of 0 = SPEED 1 a Amplifier of 1 = SPEED 2, etc.
|
||||
amplifier: "{level} - 1"
|
||||
POTION-2:
|
||||
type: STATIC_EFFECT
|
||||
trigger: STATIC_EFFECT
|
||||
who: WEARER
|
||||
potion-type: INCREASE_DAMAGE
|
||||
amplifier: "{level} - 1"
|
||||
@ -57,7 +57,7 @@ mobs:
|
||||
# Type of Mob
|
||||
ZOMBIE:
|
||||
# Trigger event that spawns the mob.
|
||||
effect-type: DEFENSE_PLAYER_MELEE
|
||||
trigger: DEFENSE_PLAYER_MELEE
|
||||
# Max amount mobs that will be spawned.
|
||||
max-amount: "{level}"
|
||||
# Chance of trigger the mob spawning.
|
||||
|
@ -3,4 +3,5 @@ version: ${project.version}
|
||||
main: com.songoda.epicenchants.EpicEnchants
|
||||
authors: [GB6]
|
||||
website: https://songoda.com/
|
||||
depend: [Vault]
|
||||
depend: [Vault]
|
||||
api-version: 1.13
|
Loading…
Reference in New Issue
Block a user