package com.songoda.epicenchants.effect.effects; import com.songoda.epicenchants.effect.EffectExecutor; import com.songoda.epicenchants.enums.EventType; import com.songoda.epicenchants.objects.LeveledModifier; import com.songoda.epicenchants.utils.objects.ItemBuilder; import org.bukkit.Location; import org.bukkit.attribute.Attribute; import org.bukkit.attribute.AttributeInstance; import org.bukkit.configuration.ConfigurationSection; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Monster; import org.bukkit.entity.Player; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; import static com.songoda.epicenchants.objects.LeveledModifier.of; import static com.songoda.epicenchants.utils.single.GeneralUtils.color; import static java.util.concurrent.ThreadLocalRandom.current; public class SpawnMob extends EffectExecutor { private LeveledModifier attackDamage; private String displayName; private EntityType entityType; private LeveledModifier equipmentDropChance; private LeveledModifier health; private ItemBuilder helmet, chestPlate, leggings, boots, handItem; private boolean hostile; private LeveledModifier amount; public SpawnMob(ConfigurationSection section) { super(section); entityType = EntityType.valueOf(section.getString("mob-type")); amount = of(section.getString("amount")); health = of(section.getString("health")); attackDamage = of(section.getString("attack-damage")); equipmentDropChance = LeveledModifier.of(section.getString("equipment-drop-chance")); hostile = section.getBoolean("hostile", false); displayName = section.isString("display-name") ? color(section.getString("display-name")) : ""; helmet = section.isConfigurationSection("equipment.helmet") ? new ItemBuilder(section.getConfigurationSection("equipment.helmet")) : null; chestPlate = section.isConfigurationSection("equipment.chestplate") ? new ItemBuilder(section.getConfigurationSection("equipment.chestplate")) : null; leggings = section.isConfigurationSection("equipment.leggings") ? new ItemBuilder(section.getConfigurationSection("equipment.leggings")) : null; boots = section.isConfigurationSection("equipment.boots") ? new ItemBuilder(section.getConfigurationSection("equipment.boots")) : null; handItem = section.isConfigurationSection("equipment.hand-item") ? new ItemBuilder(section.getConfigurationSection("equipment.hand-item")) : null; } @Override public void execute(@NotNull Player user, @Nullable LivingEntity opponent, int level, EventType eventType) { Location location = user.getLocation(); for (int i = 0; i < amount.get(level, 1, user, opponent); i++) { Location spawnLocation = location.clone().add(current().nextInt(-3, 3), 0, current().nextInt(-3, 3)); int y = location.getWorld().getHighestBlockAt(spawnLocation).getY(); if (y < location.getY() - 10 || y > location.getY() + 10) { continue; } Entity entity = location.getWorld().spawnEntity(spawnLocation, entityType); entity.setCustomName(displayName.replace("{level}", "" + level)); entity.setCustomNameVisible(true); if (entity instanceof LivingEntity) { LivingEntity livingEntity = (LivingEntity) entity; livingEntity.setRemoveWhenFarAway(true); int dropChance = (int) equipmentDropChance.get(level, 0, user, opponent); if (helmet != null) livingEntity.getEquipment().setHelmet(helmet.buildWithWrappers(level, user, opponent)); if (chestPlate != null) livingEntity.getEquipment().setChestplate(chestPlate.buildWithWrappers(level, user, opponent)); if (leggings != null) livingEntity.getEquipment().setLeggings(leggings.buildWithWrappers(level, user, opponent)); if (boots != null) livingEntity.getEquipment().setBoots(boots.buildWithWrappers(level, user, opponent)); livingEntity.getEquipment().setHelmetDropChance(dropChance); livingEntity.getEquipment().setLeggingsDropChance(dropChance); livingEntity.getEquipment().setHelmetDropChance(dropChance); livingEntity.getEquipment().setChestplateDropChance(dropChance); if (handItem != null) livingEntity.getEquipment().setItemInHand(handItem.buildWithWrappers(level, user, opponent)); livingEntity.getEquipment().setItemInHandDropChance(dropChance); } if (hostile && entity instanceof Monster && opponent != null) { ((Monster) entity).setTarget(opponent); } if (entity instanceof LivingEntity) { AttributeInstance attack = ((LivingEntity) entity).getAttribute(Attribute.GENERIC_ATTACK_DAMAGE); attack.setBaseValue(attackDamage.get(level, (int) Math.round(attack.getBaseValue()), user, opponent)); AttributeInstance heal = ((LivingEntity) entity).getAttribute(Attribute.GENERIC_MAX_HEALTH); heal.setBaseValue(health.get(level, (int) Math.round(heal.getBaseValue()), user, opponent)); } } } }