author: Auora # The enchant identifier must be unique. identifier: Drunk # The max level for this enchant. max-level: 4 # The group of this enchant. Configure the groups in the groups.yml file. group: LEGENDARY book-item: material: BOOK display-name: "&2&lDrunk {level}" # The lore on the enchantments books. lore: - "&7Drag on to enchant" - "&a{success_rate}% Success Rate" - "&c{destroy_rate}% Destroy Rate" # How the enchant should be formatted on the enchanted item. applied-format: "&2Drunk {level}" # Description description: - "A chance of making your opponent drunk!" # What items this enchant can be applied to. item-whitelist: - "ARMOR" # For a full list of effects, please visit: https://docs.songoda.com/epic-series/epicenchants/tutorials effects: POTION: # The trigger that will fire this effect. trigger: DEFENSE_PLAYER_MELEE,DEFENSE_PLAYER_RANGE # Who do you want to give the effect? who: OPPONENT # What player should the effect be ran on: WEARER/OPPONENT. potion-type: NAUSEA amplifier: "{level}" duration: "{level} * 3" # Chance of the effect firing. chance: "4 * {level}"