EpicEnchants/src/main/resources/enchants/simple/Insomnia.yml

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YAML

author: Songoda
# The enchant identifier must be unique.
identifier: Insomnia
# The max level for this enchant.
max-level: 7
# The group of this enchant. Configure the groups in the groups.yml file.
group: SIMPLE
# How the enchant should be formatted on the enchanted item.
applied-format: "&aInsomnia {level}"
# Description
description:
- "A chance to give your opponent"
- "slowness, slow swinging and confusion."
# What items this enchant can be applied to.
item-whitelist:
- "SWORDS"
# For a full list of effects, please visit: https://wiki.songoda.com/Epic_Enchants#Tutorials
effects:
POTION-1:
# Chance that this will happen
chance: "5 * {level}"
# The trigger that will fire this effect
trigger: ATTACK_PLAYER_MELEE
# What player should the effect be ran on: USER/OPPONENT.
who: OPPONENT
# Amount of EXP to add
potion-type: CONFUSION
# Duration of the Potion Effect in seconds.
duration: "3 * {level}"
# Amplifier of 0 = SPEED 1 a Amplifier of 1 = SPEED 2, etc.
amplifier: "{level}"
# Simultaneous
simultaneous:
POTION:
# What player should the effect be ran on: USER/OPPONENT.
who: OPPONENT
# Amount of EXP to add
potion-type: SLOW_DIGGING
# Duration of the Potion Effect in seconds.
duration: "3 * {level}"
# Chance that the Effect gets activated.
chance: "5 * {level}"
# Amplifier of 0 = SPEED 1 a Amplifier of 1 = SPEED 2, etc.
amplifier: "{level}"
POTION-1:
# What player should the effect be ran on: USER/OPPONENT.
who: OPPONENT
# Amount of EXP to add
potion-type: SLOW
# Duration of the Potion Effect in seconds.
duration: "3 * {level}"
# Chance that the Effect gets activated.
chance: "5 * {level}"
# Amplifier of 0 = SPEED 1 a Amplifier of 1 = SPEED 2, etc.
amplifier: "{level}"