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Grass will now properly be tilled.
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@ -247,24 +247,18 @@ public class Farm {
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// ToDo: enum for all flowers.
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if (b2.getType() == Material.TALL_GRASS || b2.getType() == Material.POPPY || b2.getType() == Material.DANDELION) {
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Bukkit.getScheduler().runTaskLater(EpicFarming.getInstance(), () -> {
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b2.getRelative(BlockFace.DOWN).setType(Material.DIRT);
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b2.getRelative(BlockFace.DOWN).setType(Material.LEGACY_SOIL);
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b2.breakNaturally();
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if (instance.getConfig().getBoolean("Main.Sounds Enabled")) {
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if (!instance.v1_7 && !instance.v1_8)
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b2.getWorld().playSound(b2.getLocation(), org.bukkit.Sound.BLOCK_GRASS_BREAK, 10, 15);
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else
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b2.getWorld().playSound(b2.getLocation(), Sound.valueOf("DIG_GRASS"), 10, 15);
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}
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}, random.nextInt(30) + 1);
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}
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if ((b2.getType() == Material.GRASS || b2.getType() == Material.DIRT) && b2.getRelative(BlockFace.UP).getType() == Material.AIR) {
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if ((b2.getType() == Material.GRASS_BLOCK || b2.getType() == Material.DIRT) && b2.getRelative(BlockFace.UP).getType() == Material.AIR) {
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Bukkit.getScheduler().runTaskLater(EpicFarming.getInstance(), () -> {
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b2.setType(Material.DIRT);
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b2.setType(Material.LEGACY_SOIL);
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if (instance.getConfig().getBoolean("Main.Sounds Enabled")) {
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if (!instance.v1_7 && !instance.v1_8)
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b2.getWorld().playSound(b2.getLocation(), org.bukkit.Sound.BLOCK_GRASS_BREAK, 10, 15);
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else
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b2.getWorld().playSound(b2.getLocation(), Sound.valueOf("DIG_GRASS"), 10, 15);
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}
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}, random.nextInt(30) + 1);
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}
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