package com.songoda.epicheads.economy; import org.bukkit.entity.Player; public class NoEconomy implements Economy { @Override public String getName() { return "No"; } @Override public String formatBalance(double bal) { return Double.toString(bal); } @Override public boolean tryHook() { return true; } @Override public boolean isHooked() { return true; } @Override public boolean hasBalance(Player player, double bal) { return true; } @Override public boolean takeBalance(Player player, double bal) { return false; } }