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Fix hacky fix of 2cf3c6
Only modify inventory array when it's changes will be applied (The cachedInventory is not a deep clone and should not be modified as I did expect because of Player#getInventory()#getContents()
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58fa0cbe61
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@ -45,30 +45,8 @@ public class ModuleAutoCrafting extends Module {
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if (hopper == null || (toCraft = getAutoCrafting(hopper)) == null || toCraft.getType() == Material.AIR)
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return;
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// jam check: is this hopper gummed up?
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if (crafterEjection) {
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// TODO: Recode. Why specifically eject ingredients (allMaterials).
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// And why not eject when we checked crafting is possible
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final List<Material> allMaterials = getRecipes(toCraft).getAllMaterials();
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if (Stream.of(hopperCache.cachedInventory)
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.allMatch(item -> item != null && allMaterials.stream().anyMatch(mat -> mat == item.getType()))) {
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// Crafter can't function if there's nowhere to put the output
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// ¯\_(ツ)_/¯
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// forcibly open the last slot
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ItemStack last = hopperCache.cachedInventory[4];
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hopperCache.setItem(4, null);
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// and yeet into space!
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hopper.getWorld().dropItemNaturally(hopper.getLocation(), last);
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}
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}
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synchronized (hopperCache) { //TODO: Check if this is required
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ItemStack[] items = new ItemStack[hopperCache.cachedInventory.length];
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// TODO: Don't use that hacky workaround. Just don't modify it, if not meant to
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for (int i = 0; i < hopperCache.cachedInventory.length; i++) {
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items[i] = hopperCache.cachedInventory[i].clone();
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}
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ItemStack[] items = hopperCache.cachedInventory;
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for (SimpleRecipe recipe : getRecipes(toCraft).recipes) {
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// key=indexForItemsArray, value=amountAfterCrafting
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@ -110,32 +88,52 @@ public class ModuleAutoCrafting extends Module {
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// Not enough ingredients for this recipe
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if (amount != 0) continue;
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for (Map.Entry<Integer, Integer> entry : slotsToAlter.entrySet()) {
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if (entry.getValue() <= 0) {
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items[entry.getKey()] = null;
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} else {
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items[entry.getKey()].setAmount(entry.getValue());
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boolean freeSlotAfterRemovingIngredients =
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slotsToAlter.values().stream().anyMatch(iAmount -> iAmount <= 0) ||
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Arrays.stream(items).anyMatch(Objects::isNull);
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// jam check: is this hopper gummed up?
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if (crafterEjection && !freeSlotAfterRemovingIngredients) {
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// TODO: Recode. Why specifically eject ingredients (allMaterials).
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// And why not eject when we checked crafting is possible
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final List<Material> allMaterials = getRecipes(toCraft).getAllMaterials();
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if (Stream.of(hopperCache.cachedInventory)
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.allMatch(item -> item != null && allMaterials.stream().anyMatch(mat -> mat == item.getType()))) {
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// Crafter can't function if there's nowhere to put the output
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// ¯\_(ツ)_/¯
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// forcibly open the last slot
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ItemStack last = items[4];
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items[4] = null;
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freeSlotAfterRemovingIngredients = true;
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// and yeet into space!
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hopper.getWorld().dropItemNaturally(hopper.getLocation(), last);
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}
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}
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// Add the resulting item into the inventory - Just making sure there actually is enough space
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boolean success = false;
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for (int i = 0; i < items.length; i++) {
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if (items[i] == null ||
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(items[i].isSimilar(recipe.result)
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&& items[i].getAmount() + recipe.result.getAmount() <= items[i].getMaxStackSize())) {
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if (items[i] == null) {
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items[i] = recipe.result.clone();
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if (freeSlotAfterRemovingIngredients) {
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for (Map.Entry<Integer, Integer> entry : slotsToAlter.entrySet()) {
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if (entry.getValue() <= 0) {
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items[entry.getKey()] = null;
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} else {
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items[i].setAmount(items[i].getAmount() + recipe.result.getAmount());
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items[entry.getKey()].setAmount(entry.getValue());
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}
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}
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// Add the resulting item into the inventory - Just making sure there actually is enough space
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for (int i = 0; i < items.length; i++) {
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if (items[i] == null ||
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(items[i].isSimilar(recipe.result)
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&& items[i].getAmount() + recipe.result.getAmount() <= items[i].getMaxStackSize())) {
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if (items[i] == null) {
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items[i] = recipe.result.clone();
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} else {
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items[i].setAmount(items[i].getAmount() + recipe.result.getAmount());
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}
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break;
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}
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success = true;
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break;
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}
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}
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if (success) {
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hopperCache.setContents(items);
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}
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}
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