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minor changes so codacy is happy
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@ -91,7 +91,7 @@ public class VoucherEditorMenu extends IconInv {
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}));
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addIcon(13, new StringIcon(instance, new ItemBuilder(voucher.getTexture() == null ? CompatibleMaterial.PLAYER_HEAD.getItem() : ItemUtils.getCustomHead(voucher.getTexture()))
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.name(ChatColor.YELLOW + "Skull Texture")
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.name(YELLOW + "Skull Texture")
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.lore(GRAY + "Right click to edit", GRAY + "Left click to clear").build(), voucher.getTexture(), (player, editString) -> {
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voucher.setTexture(editString);
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reopen(player);
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@ -39,9 +39,10 @@ public class SkullUtils {
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profileField.setAccessible(true);
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profileField.set(skullMeta, gameProfile);
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itemStack.setItemMeta(skullMeta);
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return itemStack;
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} catch (IllegalAccessException | NoSuchFieldException ex) {
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throw new RuntimeException("Reflection error while setting head texture", ex);
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ex.printStackTrace();
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}
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return itemStack;
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}
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}
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