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Add netherite related items to spawnmob (#4031)
Allows spawning skeletons and zombies with netherite armor and swords. Fixes #4029.
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@ -95,11 +95,13 @@ public enum MobData {
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ALL_BLACK_CAT("allblack", MobCompat.CAT, MobCompat.CatType.BLACK, true),
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BABY_ZOMBIE("baby", EntityType.ZOMBIE.getEntityClass(), Data.BABYZOMBIE, true),
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ADULT_ZOMBIE("adult", EntityType.ZOMBIE.getEntityClass(), Data.ADULTZOMBIE, true),
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NETHERITE_SWORD_ZOMBIE("netheritesword", EntityType.ZOMBIE.getEntityClass(), EnumUtil.getMaterial("NETHERITE_SWORD"), true),
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DIAMOND_SWORD_ZOMBIE("diamondsword", EntityType.ZOMBIE.getEntityClass(), Material.DIAMOND_SWORD, true),
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GOLD_SWORD_ZOMBIE("goldsword", EntityType.ZOMBIE.getEntityClass(), EnumUtil.getMaterial("GOLDEN_SWORD", "GOLD_SWORD"), true),
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IRON_SWORD_ZOMBIE("ironsword", EntityType.ZOMBIE.getEntityClass(), Material.IRON_SWORD, true),
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STONE_SWORD_ZOMBIE("stonesword", EntityType.ZOMBIE.getEntityClass(), Material.STONE_SWORD, false),
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SWORD_ZOMBIE("sword", EntityType.ZOMBIE.getEntityClass(), Material.STONE_SWORD, true),
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NETHERITE_SWORD_SKELETON("netheritesword", EntityType.SKELETON, EnumUtil.getMaterial("NETHERITE_SWORD"), true),
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DIAMOND_SWORD_SKELETON("diamondsword", EntityType.SKELETON, Material.DIAMOND_SWORD, true),
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GOLD_SWORD_SKELETON("goldsword", EntityType.SKELETON, EnumUtil.getMaterial("GOLDEN_SWORD", "GOLD_SWORD"), true),
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IRON_SWORD_SKELETON("ironsword", EntityType.SKELETON, Material.IRON_SWORD, true),
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@ -258,6 +260,10 @@ public enum MobData {
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}
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public void setData(final Entity spawned, final Player target, final String rawData) throws Exception {
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if (value == null) {
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return;
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}
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if (this.value.equals(Data.ANGRY)) {
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((Wolf) spawned).setAngry(true);
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} else if (this.value.equals(Data.ADULT)) {
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@ -5,6 +5,7 @@ import com.earth2me.essentials.craftbukkit.InventoryWorkaround;
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import com.earth2me.essentials.utils.EnumUtil;
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import com.earth2me.essentials.utils.LocationUtil;
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import com.earth2me.essentials.utils.StringUtil;
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import com.earth2me.essentials.utils.VersionUtil;
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import net.ess3.api.IEssentials;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -205,6 +206,11 @@ public final class SpawnMob {
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final EntityEquipment invent = ((LivingEntity) spawned).getEquipment();
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if (inputData.contains("noarmor") || inputData.contains("noarmour")) {
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invent.clear();
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} else if (inputData.contains("netherite") && VersionUtil.getServerBukkitVersion().isHigherThanOrEqualTo(VersionUtil.v1_16_1_R01)) {
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invent.setBoots(new ItemStack(Material.NETHERITE_BOOTS, 1));
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invent.setLeggings(new ItemStack(Material.NETHERITE_LEGGINGS, 1));
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invent.setChestplate(new ItemStack(Material.NETHERITE_CHESTPLATE, 1));
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invent.setHelmet(new ItemStack(Material.NETHERITE_HELMET, 1));
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} else if (inputData.contains("diamond")) {
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invent.setBoots(new ItemStack(Material.DIAMOND_BOOTS, 1));
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invent.setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS, 1));
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