Update AntiBuild to use HangingBreakByEntityEvent instead of deprecated PaintingBreakByEntityEvent

This commit is contained in:
Iaccidentally 2013-01-02 18:25:40 -05:00
parent 9b8991788b
commit 0258abee29

View File

@ -13,8 +13,8 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.*; import org.bukkit.event.block.*;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.inventory.CraftItemEvent; import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.player.PlayerDropItemEvent; import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerPickupItemEvent; import org.bukkit.event.player.PlayerPickupItemEvent;
@ -145,7 +145,7 @@ public class EssentialsAntiBuildListener implements Listener
} }
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true) @EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onPaintingBreak(final PaintingBreakByEntityEvent event) public void onHangingBreak(final HangingBreakByEntityEvent event)
{ {
final Entity entity = event.getRemover(); final Entity entity = event.getRemover();
if (entity instanceof Player) if (entity instanceof Player)