diff --git a/Essentials/src/com/earth2me/essentials/Teleport.java b/Essentials/src/com/earth2me/essentials/Teleport.java index 6a666a199..5eba636d5 100644 --- a/Essentials/src/com/earth2me/essentials/Teleport.java +++ b/Essentials/src/com/earth2me/essentials/Teleport.java @@ -47,7 +47,7 @@ public class Teleport implements Runnable, ITeleport private IUser teleportUser; private int teleTimer = -1; private long started; // time this task was initiated - private long delay; // how long to delay the teleport + private long tpdelay; // how long to delay the teleport private int health; // note that I initially stored a clone of the location for reference, but... // when comparing locations, I got incorrect mismatches (rounding errors, looked like) @@ -69,7 +69,7 @@ public class Teleport implements Runnable, ITeleport private void initTimer(long delay, IUser teleportUser, Target target, Trade chargeFor, TeleportCause cause) { this.started = System.currentTimeMillis(); - this.delay = delay; + this.tpdelay = delay; this.health = teleportUser.getHealth(); this.initX = Math.round(teleportUser.getLocation().getX() * MOVE_CONSTANT); this.initY = Math.round(teleportUser.getLocation().getY() * MOVE_CONSTANT); @@ -107,7 +107,7 @@ public class Teleport implements Runnable, ITeleport } health = teleportUser.getHealth(); // in case user healed, then later gets injured long now = System.currentTimeMillis(); - if (now > started + delay) + if (now > started + tpdelay) { try { @@ -273,7 +273,7 @@ public class Teleport implements Runnable, ITeleport } cancel(false); - warnUser(user); + warnUser(user, delay); initTimer((long)(delay * 1000.0), target, chargeFor, cause); teleTimer = ess.scheduleSyncRepeatingTask(this, 10, 10); @@ -303,13 +303,13 @@ public class Teleport implements Runnable, ITeleport } cancel(false); - warnUser(otherUser); + warnUser(otherUser, delay); initTimer((long)(delay * 1000.0), otherUser, target, chargeFor, cause); teleTimer = ess.scheduleSyncRepeatingTask(this, 10, 10); } - private void warnUser(final IUser user) + private void warnUser(final IUser user, final double delay) { Calendar c = new GregorianCalendar(); c.add(Calendar.SECOND, (int)delay); @@ -331,8 +331,8 @@ public class Teleport implements Runnable, ITeleport public void warp(String warp, Trade chargeFor, TeleportCause cause) throws Exception { Location loc = ess.getWarps().getWarp(warp); - teleport(new Target(loc), chargeFor, cause); user.sendMessage(_("warpingTo", warp)); + teleport(new Target(loc), chargeFor, cause); } //The back function is a wrapper used to teleport a player /back to their previous location.