adding sheep:random to /spawnmob

This commit is contained in:
KHobbits 2011-07-28 01:15:47 +01:00
parent 33f48eae0d
commit 12777af61a

View File

@ -7,6 +7,7 @@ import com.earth2me.essentials.Mob;
import com.earth2me.essentials.Mob.MobException;
import com.earth2me.essentials.TargetBlock;
import com.earth2me.essentials.Util;
import java.util.Random;
import net.minecraft.server.EntityWolf;
import net.minecraft.server.PathEntity;
import org.bukkit.DyeColor;
@ -207,7 +208,15 @@ public class Commandspawnmob extends EssentialsCommand
{
try
{
((CraftSheep)spawned).setColor(DyeColor.valueOf(data.toUpperCase()));
if (data.equalsIgnoreCase("random"))
{
Random rand = new Random();
((CraftSheep)spawned).setColor(DyeColor.values()[rand.nextInt(DyeColor.values().length)]);
}
else
{
((CraftSheep)spawned).setColor(DyeColor.valueOf(data.toUpperCase()));
}
}
catch (Exception e)
{