From 28578a5d8a610cd8b370f9d9cc67e85a1f5a5513 Mon Sep 17 00:00:00 2001 From: Josh Roy <10731363+JRoy@users.noreply.github.com> Date: Wed, 28 Jul 2021 11:59:11 -0400 Subject: [PATCH] Fix some typos in the tutorial --- EssentialsDiscord/README.md | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/EssentialsDiscord/README.md b/EssentialsDiscord/README.md index 528547c76..72c84fec8 100644 --- a/EssentialsDiscord/README.md +++ b/EssentialsDiscord/README.md @@ -96,7 +96,7 @@ it, make sure to save it for a later step. In other words, this will be the channel that, by default, receives messages for player chat/join/leave/death messages as well as mute/kicks. To see how to further configure message types, see [Configuring Messages](#configuring-messages). > ![Primary Channel ID](https://i.imgur.com/uMODfiQ.gif) -> Right click your 'primary' channel -> `Copy ID` -> Paste into Notepad for later step +> Right-click your 'primary' channel -> `Copy ID` -> Paste into Notepad for later step 13. You've successfully copied all the necessary IDs needed for a basic setup. Next up is generating the default config for EssentialsX Discord, so you can start setting it up! Do this by putting the @@ -129,13 +129,13 @@ completed the initial, go back up to the [Table Of Contents](#table-of-contents) ## Console Relay The console relay is pretty self-explanatory: it relays everything on your console into a Discord channel of -your choosing. The console relay is ridiculously easy to setup and if your server is already running, you don't +your choosing. The console relay is ridiculously easy to set up and if your server is already running, you don't need to reload it! 0. This assumes you've already done the initial setup. 1. Go to the Discord server that your bot is in and find the channel you wish to use for console output. -Right click on the channel and click "Copy ID". Save this ID for the next step. +Right-click on the channel and click "Copy ID". Save this ID for the next step. > ![Copy ID](https://i.imgur.com/qvDfSLv.gif) > Find console channel -> Right Click -> `Copy ID` @@ -149,9 +149,9 @@ should notice console output being directed to that channel! That is all you nee settings. Otherwise, if you'd like to see what other options you can use to customize console output, stick around. 4. The first thing you can customize is the format of the message sent to Discord. By default, the timestamp, -level (info/warn/error/etc), and message are shown for each console message. Let's say you wanted to make the +level (info/warn/error/etc.), and message are shown for each console message. Let's say you wanted to make the timestamp and level bold: since this message would be using Discord's markdown, we can just add \*\* to both sides of -level and timestamp. Then once you've done that, just do `/ess reload` and you should see your changes on Discord. +level and timestamp. Then, once you've done that, just do `/ess reload` and you should see your changes on Discord. > ![Bold Format](https://i.imgur.com/jD9mH14.gif) 5. Next, you can also configure the name you wish the to show above console messages. By default, it's "EssX Console @@ -179,15 +179,15 @@ and `staff`. If you only completed the initial setup, the `staff` channel defini most situations however, as the message system will always fallback to the `primary` channel if a channel ID is invalid. -Now on the to the types of messages you can receive themselves (which is where you're going to use these channel -definitions). In the `message-types` section of the config, you can see a list of message types (join/leave/chat/etc) +Now on to the types of messages you can receive themselves (which is where you're going to use these channel +definitions). In the `message-types` section of the config, you can see a list of message types (join/leave/chat/etc.) on the left (as the key), and on the right there is a channel definition. For the sake of example lets say we want to send all chat messages to their own channel. We can do this by creating a new channel definition and setting the `chat` message type to said channel definition. Below are step-by-step instructions for said example, you can follow along to get the gist of how to apply this to other use cases -1. Find the channel on Discord you want to only send chat messages to, and then right click the channel and click +1. Find the channel on Discord you want to only send chat messages to, and then right-click the channel and click "Copy ID". > ![Copy ID](https://i.imgur.com/ri7NZkD.gif) @@ -257,7 +257,7 @@ them. EssentialsX Discord has a few other permissions that may be important to know about: * `essentials.discord.markdown` - Allows players to bypass the Markdown filter, so that they can -bold/underline/italic/etc their Minecraft chat messages for Discord. +bold/underline/italic/etc. their Minecraft chat messages for Discord. * `essentials.discord.ping` - Allows players to bypass the ping filter, so that they can ping @everyone/@here from Minecraft chat. @@ -281,7 +281,7 @@ built-in message types can be found at [`MessageType.DefaultTypes`](https://gith Here is an example of what sending a message to the built-in chat channel would look like: ```java -// The built in channel you want to send your message to, in this case the chat channel. +// The built-in channel you want to send your message to, in this case the chat channel. final MessageType channel = MessageType.DefaultTypes.CHAT; // Set to true if your message should be allowed to ping @everyone, @here, or roles. // If you are sending user-generated content, you probably should keep this as false. @@ -309,13 +309,13 @@ public class CustomTypeExample { private final MessageType type; public CustomTypeExample(final Plugin plugin) { - // Gets the the EssentialsX Discord API service so we can register our type and + // Gets the EssentialsX Discord API service, so we can register our type and // send a message with it later. api = Bukkit.getServicesManager().load(DiscordService.class); // Create a new message type for the user to define in our config. // Unless you're putting a discord channel id as the type key, it's probably - // a good idea to store this object so you don't create it every time. + // a good idea to store this object, so you don't create it every time. type = new MessageType("my-awesome-channel"); // Registers the type we just created with EssentialsX Discord. @@ -426,14 +426,14 @@ public class BalanceSlashCommand extends InteractionCommand { @Override public boolean isEphemeral() { - // Whether or not the command and response should be hidden to other users on discord. + // Whether the command and response should be hidden to other users on discord. // Return true here in order to hide command/responses from other discord users. return false; } @Override public boolean isDisabled() { - // Whether or not the command should be prevented from being registered/executed. + // Whether the command should be prevented from being registered/executed. // Return true here in order to mark the command as disabled. return false; }