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Updating safe teleport locations to include 1.8 blocks.
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@ -227,30 +227,36 @@ public class Util
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AIR_MATERIALS.add(Material.SAPLING.getId());
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AIR_MATERIALS.add(Material.POWERED_RAIL.getId());
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AIR_MATERIALS.add(Material.DETECTOR_RAIL.getId());
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AIR_MATERIALS.add(Material.LONG_GRASS.getId());
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AIR_MATERIALS.add(Material.DEAD_BUSH.getId());
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AIR_MATERIALS.add(Material.RAILS.getId());
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AIR_MATERIALS.add(Material.YELLOW_FLOWER.getId());
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AIR_MATERIALS.add(Material.RED_ROSE.getId());
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AIR_MATERIALS.add(Material.RED_MUSHROOM.getId());
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AIR_MATERIALS.add(Material.BROWN_MUSHROOM.getId());
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AIR_MATERIALS.add(Material.RED_MUSHROOM.getId());
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AIR_MATERIALS.add(Material.TORCH.getId());
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AIR_MATERIALS.add(Material.REDSTONE_WIRE.getId());
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AIR_MATERIALS.add(Material.SEEDS.getId());
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AIR_MATERIALS.add(Material.SIGN_POST.getId());
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AIR_MATERIALS.add(Material.WALL_SIGN.getId());
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AIR_MATERIALS.add(Material.WOODEN_DOOR.getId());
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AIR_MATERIALS.add(Material.LADDER.getId());
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AIR_MATERIALS.add(Material.SUGAR_CANE_BLOCK.getId());
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AIR_MATERIALS.add(Material.REDSTONE_WIRE.getId());
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AIR_MATERIALS.add(Material.RAILS.getId());
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AIR_MATERIALS.add(Material.WALL_SIGN.getId());
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AIR_MATERIALS.add(Material.LEVER.getId());
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AIR_MATERIALS.add(Material.STONE_PLATE.getId());
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AIR_MATERIALS.add(Material.IRON_DOOR_BLOCK.getId());
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AIR_MATERIALS.add(Material.WOOD_PLATE.getId());
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AIR_MATERIALS.add(Material.REDSTONE_TORCH_OFF.getId());
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AIR_MATERIALS.add(Material.REDSTONE_TORCH_ON.getId());
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AIR_MATERIALS.add(Material.TORCH.getId());
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AIR_MATERIALS.add(Material.SOIL.getId());
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AIR_MATERIALS.add(Material.DIODE_BLOCK_OFF.getId());
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AIR_MATERIALS.add(Material.DIODE_BLOCK_ON.getId());
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AIR_MATERIALS.add(Material.TRAP_DOOR.getId());
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AIR_MATERIALS.add(Material.STONE_BUTTON.getId());
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AIR_MATERIALS.add(Material.STONE_PLATE.getId());
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AIR_MATERIALS.add(Material.WOOD_PLATE.getId());
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AIR_MATERIALS.add(Material.IRON_DOOR_BLOCK.getId());
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AIR_MATERIALS.add(Material.WOODEN_DOOR.getId());
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AIR_MATERIALS.add(Material.SUGAR_CANE_BLOCK.getId());
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AIR_MATERIALS.add(Material.DIODE_BLOCK_OFF.getId());
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AIR_MATERIALS.add(Material.DIODE_BLOCK_ON.getId());
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AIR_MATERIALS.add(Material.TRAP_DOOR.getId());
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AIR_MATERIALS.add(Material.PUMPKIN_STEM.getId());
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AIR_MATERIALS.add(Material.MELON_STEM.getId());
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AIR_MATERIALS.add(Material.VINE.getId());
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//TODO: Add 1.9 materials
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}
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public static Location getSafeDestination(final Location loc) throws Exception
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