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Don't drop oversized stacks on the ground if player doesn't have oversized permission.
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parent
18d0183364
commit
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@ -194,7 +194,8 @@ public class Kit
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}
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}
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final Map<Integer, ItemStack> overfilled;
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final Map<Integer, ItemStack> overfilled;
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if (user.isAuthorized("essentials.oversizedstacks"))
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final boolean allowOversizedStacks = user.isAuthorized("essentials.oversizedstacks");
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if (allowOversizedStacks)
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{
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{
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overfilled = InventoryWorkaround.addOversizedItems(user.getInventory(), ess.getSettings().getOversizedStackSize(), metaStack.getItemStack());
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overfilled = InventoryWorkaround.addOversizedItems(user.getInventory(), ess.getSettings().getOversizedStackSize(), metaStack.getItemStack());
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}
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}
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@ -204,7 +205,14 @@ public class Kit
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}
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}
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for (ItemStack itemStack : overfilled.values())
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for (ItemStack itemStack : overfilled.values())
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{
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{
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user.getWorld().dropItemNaturally(user.getLocation(), itemStack);
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int spillAmount = itemStack.getAmount();
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if (!allowOversizedStacks) {
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itemStack.setAmount(spillAmount < itemStack.getMaxStackSize() ? spillAmount : itemStack.getMaxStackSize());
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}
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while (spillAmount > 0) {
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user.getWorld().dropItemNaturally(user.getLocation(), itemStack);
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spillAmount -= itemStack.getAmount();
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}
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spew = true;
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spew = true;
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}
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}
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}
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}
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