diff --git a/EssentialsGroupManager/src/Changelog.txt b/EssentialsGroupManager/src/Changelog.txt index bae06f1de..b8034e19c 100644 --- a/EssentialsGroupManager/src/Changelog.txt +++ b/EssentialsGroupManager/src/Changelog.txt @@ -34,4 +34,5 @@ v 1.2: - Attempt to stop GM wiping groups/users yml's on a bad shut down. - Added event handling to manage new world creation at runtime. - Added the ability to handle unknown worlds at server start. - (GM will create the data files for any worlds it finds which are not in the config.yml) \ No newline at end of file + (GM will create the data files for any worlds it finds which are not in the config.yml) + - Fix for Bukkit passing a null To location on a player Portaling \ No newline at end of file diff --git a/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java b/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java index 5d153738e..19d90854b 100644 --- a/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java +++ b/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java @@ -198,7 +198,7 @@ public class BukkitPermissions { @Override public void onPlayerPortal(PlayerPortalEvent event) { // will portal into another world - if(!event.getFrom().getWorld().equals(event.getTo().getWorld())){ // only if world actually changed + if(event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())){ // only if world actually changed updatePermissions(event.getPlayer(), event.getTo().getWorld().getName()); } } @@ -210,7 +210,7 @@ public class BukkitPermissions { @Override public void onPlayerTeleport(PlayerTeleportEvent event) { // can be teleported into another world - if (!event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed + if (event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed updatePermissions(event.getPlayer(), event.getTo().getWorld().getName()); } }