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Changed over to a reflection method for populating superperms as Bukkit
lags when you handle permissions one at a time.
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parent
4c485f3147
commit
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@ -97,3 +97,4 @@ v 1.8:
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- Reload GlobalGroups when you perform a world load.
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- Changed GlobalGroups to save/load before local groups in the scheduled data saving/loading
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- Fix 'manucheckp' to correctly report if a permission is available from GroupManager or Bukkit.
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- Changed over to a reflection method for populating superperms as Bukkit lags when you handle permissions one at a time.
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@ -4,9 +4,9 @@ settings:
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# The user will be able to promote players to the same group or even above.
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opOverrides: true
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# If enabled any plugins bukkit permissions which default to true will be left enabled.
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# If enabled any bukkit permissiosn which default to true will be left enabled.
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# If the player is op any permissions set to Op will follow suit.
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bukkit_perms_override: false
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bukkit_perms_override: true
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# Default setting for 'mantoglevalidate'
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# true will cause GroupManager to attempt name matching by default.
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@ -128,6 +128,7 @@ groups:
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g:bukkit_default:
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permissions:
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- bukkit.broadcast.user
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- -bukkit.command.plugins
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g:bukkit_moderator:
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permissions:
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@ -18,7 +18,7 @@ public class BukkitPermsUpdateTask implements Runnable {
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public void run() {
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// Signal loaded and update BukkitPermissions.
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GroupManager.setLoaded(true);
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GroupManager.BukkitPermissions.collectPermissions();
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//GroupManager.BukkitPermissions.collectPermissions();
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GroupManager.BukkitPermissions.updateAllPlayers();
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GroupManager.logger.info("Bukkit Permissions Updated!");
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@ -16,6 +16,7 @@
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package org.anjocaido.groupmanager.permissions;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.LinkedList;
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@ -23,9 +24,9 @@ import java.util.List;
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import java.util.Map;
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import org.anjocaido.groupmanager.GroupManager;
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import org.anjocaido.groupmanager.data.User;
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//import org.anjocaido.groupmanager.data.User;
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import org.anjocaido.groupmanager.dataholder.OverloadedWorldHolder;
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import org.anjocaido.groupmanager.utils.PermissionCheckResult;
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//import org.anjocaido.groupmanager.utils.PermissionCheckResult;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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@ -43,8 +44,7 @@ import org.bukkit.event.server.ServerListener;
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import org.bukkit.permissions.Permission;
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import org.bukkit.permissions.PermissionAttachment;
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import org.bukkit.permissions.PermissionAttachmentInfo;
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import org.bukkit.permissions.PermissionDefault;
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import org.bukkit.plugin.Plugin;
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//import org.bukkit.permissions.PermissionDefault;
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import org.bukkit.plugin.PluginManager;
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@ -52,7 +52,7 @@ import org.bukkit.plugin.PluginManager;
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*
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* BukkitPermissions overrides to force GM reponses to Superperms
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*
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* @author ElgarL, based upon PermissionsEX implementation
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* @author ElgarL, originally based upon PermissionsEX implementation
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*/
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public class BukkitPermissions {
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@ -63,12 +63,24 @@ public class BukkitPermissions {
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protected boolean dumpMatchedPermissions = true;
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public boolean player_join = false;
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private static Field permissions;
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// Setup reflection (Thanks to Codename_B for the reflection source)
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static {
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try {
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permissions = PermissionAttachment.class.getDeclaredField("permissions");
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permissions.setAccessible(true);
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} catch (SecurityException e) {
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e.printStackTrace();
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} catch (NoSuchFieldException e) {
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e.printStackTrace();
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}
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}
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public BukkitPermissions(GroupManager plugin) {
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this.plugin = plugin;
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this.collectPermissions();
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//this.collectPermissions();
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this.registerEvents();
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this.updateAllPlayers();
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GroupManager.logger.info("Superperms support enabled.");
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@ -93,6 +105,7 @@ public class BukkitPermissions {
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manager.registerEvent(Event.Type.PLUGIN_DISABLE, serverListener, Event.Priority.Normal, plugin);
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}
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/*
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public void collectPermissions() {
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registeredPermissions.clear();
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for (Plugin bukkitPlugin : Bukkit.getServer().getPluginManager().getPlugins()) {
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@ -100,34 +113,47 @@ public class BukkitPermissions {
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registeredPermissions.push(permission);
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}
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}
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*/
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public void updatePermissions(Player player) {
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this.updatePermissions(player, null);
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}
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/**
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* Push all permissions which are registered with GM for this player, on this world to Bukkit
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* and make it update for the child nodes.
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*
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* @param player
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* @param world
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*/
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public void updatePermissions(Player player, String world) {
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if (player == null || !GroupManager.isLoaded()) {
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return;
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}
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if (!this.attachments.containsKey(player)) {
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this.attachments.put(player, player.addAttachment(plugin));
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PermissionAttachment attachment;
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// Find the players current attachment, or add a new one.
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if (this.attachments.containsKey(player)) {
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attachment = this.attachments.get(player);
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} else {
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attachment = player.addAttachment(plugin);
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this.attachments.put(player, attachment);;
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}
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if (world == null) {
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world = player.getWorld().getName();
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}
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// All permissions registered with Bukkit for this player
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PermissionAttachment attachment = this.attachments.get(player);
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OverloadedWorldHolder worldData = plugin.getWorldsHolder().getWorldData(world);
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Boolean value = false;
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//User user = worldData.getUser(player.getName());
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User user = worldData.getUser(player.getName());
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/*
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// clear permissions
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for (String permission : attachment.getPermissions().keySet())
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attachment.unsetPermission(permission);
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*/
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/*
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* find matching permissions
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@ -135,8 +161,8 @@ public class BukkitPermissions {
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* and base bukkit perms if we are set to allow bukkit permissions to
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* override.
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*/
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Boolean value = false;
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/*
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for (Permission permission : registeredPermissions) {
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PermissionCheckResult result = worldData.getPermissionsHandler().checkFullGMPermission(user, permission.getName(), false);
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@ -163,22 +189,13 @@ public class BukkitPermissions {
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if ((value == true) || (result.resultType == PermissionCheckResult.Type.NEGATION)) {
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attachment.setPermission(permission, value);
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}
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/*
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if ((value == true) || (result.resultType == PermissionCheckResult.Type.NOTFOUND)) {
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// fetch and set all children of this permission node
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Map<String, Boolean> children = permission.getChildren();
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if (children != null) {
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for (String child : children.keySet()) {
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if (children.get(child))
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attachment.setPermission(child, value);
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}
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}
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}*/
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}
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*/
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// Add any missing permissions for this player (non bukkit plugins and child nodes)
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// Add all permissions for this player (GM only)
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// child nodes will be calculated by Bukkit.
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List<String> playerPermArray = worldData.getPermissionsHandler().getAllPlayersPermissions(player.getName());
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Map<String, Boolean> newPerms = new HashMap<String, Boolean>();
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for (String permission : playerPermArray) {
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value = true;
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@ -186,12 +203,33 @@ public class BukkitPermissions {
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permission = permission.substring(1); // cut off -
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value = false;
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}
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/*
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if (!attachment.getPermissions().containsKey(permission)) {
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attachment.setPermission(permission, value);
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}
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*/
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newPerms.put(permission, value);
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}
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//player.recalculatePermissions();
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/**
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* This is put in place until such a time as Bukkit pull 466 is implemented
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* https://github.com/Bukkit/Bukkit/pull/466
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*/
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try { // Codename_B source
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@SuppressWarnings("unchecked")
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Map<String, Boolean> orig = (Map<String, Boolean>) permissions.get(attachment);
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// Clear the map (faster than removing the attachment and recalculating)
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orig.clear();
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// Then whack our map into there
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orig.putAll(newPerms);
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// That's all folks!
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attachment.getPermissible().recalculatePermissions();
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} catch (IllegalArgumentException e) {
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e.printStackTrace();
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} catch (IllegalAccessException e) {
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e.printStackTrace();
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}
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player.recalculatePermissions();
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}
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/**
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@ -245,6 +283,12 @@ public class BukkitPermissions {
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return null;
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}
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/**
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* List all effective permissions for this player.
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*
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* @param player
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* @return
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*/
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public List<String> listPerms(Player player) {
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List<String> perms = new ArrayList<String>();
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@ -266,6 +310,9 @@ public class BukkitPermissions {
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return perms;
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}
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/**
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* force Bukkit to update every OnlinePlayers permissions.
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*/
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public void updateAllPlayers() {
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for (Player player : Bukkit.getServer().getOnlinePlayers()) {
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updatePermissions(player);
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@ -326,7 +373,7 @@ public class BukkitPermissions {
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if (!GroupManager.isLoaded())
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return;
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collectPermissions();
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//collectPermissions();
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updateAllPlayers();
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}
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