Allow AFK status test to pass.

This commit is contained in:
Trent Hensler 2019-05-22 12:06:27 -07:00
parent c65534ebb1
commit 5deb1de555
2 changed files with 12 additions and 1 deletions

View File

@ -14,6 +14,7 @@ import org.bukkit.block.data.BlockData;
import org.bukkit.conversations.Conversation;
import org.bukkit.conversations.ConversationAbandonedEvent;
import org.bukkit.entity.*;
import org.bukkit.entity.memory.MemoryKey;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import org.bukkit.inventory.*;
@ -1341,6 +1342,16 @@ public class OfflinePlayer implements Player {
return false;
}
@Override
public <T> T getMemory(MemoryKey<T> memoryKey) {
return null;
}
@Override
public <T> void setMemory(MemoryKey<T> memoryKey, T t) {
}
@Override
public <T extends Projectile> T launchProjectile(Class<? extends T> type, Vector vector) {
return null;

View File

@ -874,7 +874,7 @@ public class FakeServer implements Server {
@Override
public boolean isPrimaryThread() {
throw new UnsupportedOperationException("Not supported yet.");
return true; // Can be set to true or false, just needs to return for AFK status test to pass.
}
@Override