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New translations messages.properties (Chinese Traditional)
This commit is contained in:
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73ab49b9fa
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@ -4,10 +4,10 @@ addedToAccount=<yellow>{0}<green> 已被新增到你的帳戶。
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addedToOthersAccount=<yellow>{1}<green> 已被新增到帳戶 <yellow>{0}<green>。目前餘額:<yellow>{2}
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adventure=冒險模式
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afkCommandDescription=將你標記為暫時離開。
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afkCommandUsage=/<command> [player/message...]
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afkCommandUsage1=/<command> [message]
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afkCommandUsage=/<command> [玩家 / 訊息……]
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afkCommandUsage1=/<command> [訊息]
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afkCommandUsage1Description=切換你的暫時離開狀態並附加自訂原因
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afkCommandUsage2=/<command> <player> [message]
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afkCommandUsage2=/<command> <player> [訊息]
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afkCommandUsage2Description=切換指定玩家暫時離開狀態並附加自訂原因
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alertBroke=破壞:
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alertFormat=<dark_aqua>[{0}] <reset> {1} <primary> {2} 於:{3}
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@ -21,7 +21,7 @@ antiBuildInteract=<dark_red>你沒有與<secondary> {0}<dark_red> 互動的權
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antiBuildPlace=<dark_red>你沒有放置<secondary> {0} <dark_red>的權限。
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antiBuildUse=<dark_red>你沒有使用<secondary> {0}<dark_red> 的權限。
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antiochCommandDescription=給操作員一點驚喜。
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antiochCommandUsage=/<command> [message]
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antiochCommandUsage=/<command> [訊息]
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anvilCommandDescription=開啟鐵砧。
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anvilCommandUsage=/<command>
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autoAfkKickReason=鑑於你在 {0} 分鐘後仍未操作遊戲,伺服器已經把你踢出
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@ -31,7 +31,7 @@ autoTeleportEnabled=<primary>開始自動接受傳送請求。
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autoTeleportEnabledFor=<secondary>{0}<primary> 開始自動接受傳送請求。
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backAfterDeath=<primary>使用<secondary> /back<primary> 返回死亡位置。
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backCommandDescription=傳送到使用指令 tp/spawn/warp 前的位置。
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backCommandUsage=/<command> [player]
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backCommandUsage=/<command> [玩家]
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backCommandUsage1=/<command>
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backCommandUsage1Description=傳送回先前的位置
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backCommandUsage2=/<command> <player>
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@ -46,7 +46,7 @@ backupInProgress=<primary>正在執行外部備份指令碼!插件將持續停
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backUsageMsg=<primary>返回上一個位置。
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balance=<green>餘額:<secondary>{0}
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balanceCommandDescription=顯示玩家目前的餘額。
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balanceCommandUsage=/<command> [player]
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balanceCommandUsage=/<command> [玩家]
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balanceCommandUsage1=/<command>
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balanceCommandUsage1Description=顯示你目前的餘額
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balanceCommandUsage2=/<command> <player>
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@ -55,12 +55,12 @@ balanceOther=<green>{0}<green> 的餘額:<secondary>{1}
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balanceTop=<primary>金錢排行:({0})
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balanceTopLine={0}. {1}, {2}
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balancetopCommandDescription=獲得金錢排行榜。
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balancetopCommandUsage=/<command> [page]
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balancetopCommandUsage1=/<command> [page]
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balancetopCommandUsage=/<command> [頁數]
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balancetopCommandUsage1=/<command> [頁數]
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balancetopCommandUsage1Description=顯示第一頁或指定頁數的金錢排行榜
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banCommandDescription=封鎖玩家。
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banCommandUsage=/<command> <player> [reason]
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banCommandUsage1=/<command> <player> [reason]
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banCommandUsage=/<command> <player> [原因]
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banCommandUsage1=/<command> <player> [原因]
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banCommandUsage1Description=封鎖指定玩家並附加自訂原因
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banExempt=<dark_red>你無法封鎖此玩家。
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banExemptOffline=<dark_red>你無法封鎖離線玩家。
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@ -68,8 +68,8 @@ banFormat=<secondary>你已被封鎖:\n<reset>{0}
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banIpJoin=你的 IP 位址已被伺服器封鎖。原因:{0}
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banJoin=你的帳號已被伺服器封鎖。原因:{0}
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banipCommandDescription=封鎖 IP 位址。
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banipCommandUsage=/<command> <address> [reason]
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banipCommandUsage1=/<command> <address> [reason]
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banipCommandUsage=/<command> <address> [原因]
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banipCommandUsage1=/<command> <address> [原因]
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banipCommandUsage1Description=封鎖指定 IP 位址並附加自訂原因
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bed=<i>床<reset>
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bedMissing=<dark_red>你的床尚未設定、遺失或被阻擋。
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@ -88,7 +88,7 @@ blockList=<primary>EssentialsX 會將以下指令傳遞給其他插件:
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blockListEmpty=<primary>EssentialsX 不會將任何指令傳遞給其他插件。
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bookAuthorSet=<primary>已將這本書的作者設為 {0}。
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bookCommandDescription=允許重新開啟及編輯已封存的書。
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bookCommandUsage=/<command> [title|author [name]]
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bookCommandUsage=/<command> [標題|作者 [名字]]
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bookCommandUsage1=/<command>
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bookCommandUsage1Description=鎖定或解鎖一本 書和羽毛筆 或 已署名的書。
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bookCommandUsage2=/<command> author <author>
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@ -335,7 +335,7 @@ enchantmentPerm=<dark_red>你沒有附魔<secondary> {0} <dark_red>的權限。
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enchantmentRemoved=<primary>附魔 <secondary>{0}<primary> 已從你手中的物品移除。
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enchantments=<primary>附魔:<reset>{0}
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enderchestCommandDescription=查看終界箱物品。
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enderchestCommandUsage=/<command> [player]
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enderchestCommandUsage=/<command> [玩家]
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enderchestCommandUsage1=/<command>
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enderchestCommandUsage1Description=開啟你的終界箱
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enderchestCommandUsage2=/<command> <player>
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@ -378,8 +378,8 @@ expCommandUsage5=/<command> reset <playername>
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expCommandUsage5Description=重設指定玩家的經驗值為 0
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expSet=<secondary>{0} <primary>現在有<secondary> {1} <primary>點經驗值。
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extCommandDescription=熄滅玩家身上的火。
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extCommandUsage=/<command> [player]
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extCommandUsage1=/<command> [player]
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extCommandUsage=/<command> [玩家]
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extCommandUsage1=/<command> [玩家]
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extCommandUsage1Description=熄滅自己或指定玩家身上的火
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extinguish=<primary>你熄滅了自己身上的火。
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extinguishOthers=<primary>你熄滅了 {0} <primary>身上的火。
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@ -389,8 +389,8 @@ failedToWriteConfig=無法寫入組態設定 {0}。
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false=<dark_red>否<reset>
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feed=<primary>你已經飽了。
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feedCommandDescription=填飽飢餓值。
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feedCommandUsage=/<command> [player]
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feedCommandUsage1=/<command> [player]
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feedCommandUsage=/<command> [玩家]
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feedCommandUsage1=/<command> [玩家]
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feedCommandUsage1Description=填飽自己或指定玩家的飽食度
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feedOther=<primary>你填飽了 <secondary>{0}<primary>。
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fileRenameError=無法重新命名檔案 {0}!
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@ -416,8 +416,8 @@ fireworkSyntax=<primary>煙火參數:<secondary>color\:\\<color> [fade\:\\<col
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fixedHomes=已刪除無效的家點。
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fixingHomes=正在刪除無效的家點……
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flyCommandDescription=起飛,翱翔!
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flyCommandUsage=/<command> [player] [on|off]
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flyCommandUsage1=/<command> [player]
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flyCommandUsage=/<command> [玩家] [on|off]
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flyCommandUsage1=/<command> [玩家]
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flyCommandUsage1Description=切換自己或指定玩家的飛行模式
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flying=飛行
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flyMode=<secondary>已{0}<secondary> {1}<primary> 的飛行模式。
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@ -428,8 +428,8 @@ fullStackDefaultOversize=<primary>你的堆疊已被設定為最大大小 <secon
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gameMode=<primary>已設定 <secondary>{1}<primary> 的遊戲模式為<secondary> {0}<primary>。
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gameModeInvalid=<dark_red>你必須指定有效的玩家 / 遊戲模式。
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gamemodeCommandDescription=變更玩家遊戲模式。
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gamemodeCommandUsage=/<command> <survival|creative|adventure|spectator> [player]
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gamemodeCommandUsage1=/<command> <survival|creative|adventure|spectator> [player]
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gamemodeCommandUsage=/<command> <survival|creative|adventure|spectator> [玩家]
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gamemodeCommandUsage1=/<command> <survival|creative|adventure|spectator> [玩家]
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gamemodeCommandUsage1Description=設定你或指定玩家的遊戲模式
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gcCommandDescription=報告記憶體、運作時間和 tick 資訊。
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gcCommandUsage=/<command>
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@ -439,8 +439,8 @@ gctotal=<primary>已分配記憶體:<secondary>{0} <primary>MB。
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gcWorld=<primary>{0}「<secondary>{1}<primary>」:<secondary>{2}<primary> 個區塊、<secondary>{3}<primary> 個實體、<secondary>{4}<primary> 個方塊實體。
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geoipJoinFormat=<primary>玩家 <secondary>{0} <primary>來自於 <secondary>{1}<primary>。
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getposCommandDescription=獲得目前你或指定玩家的座標。
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getposCommandUsage=/<command> [player]
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getposCommandUsage1=/<command> [player]
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getposCommandUsage=/<command> [玩家]
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getposCommandUsage1=/<command> [玩家]
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getposCommandUsage1Description=獲得你或指定玩家的座標
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giveCommandDescription=給予玩家物品。
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giveCommandUsage=/<command> <player> <item|numeric> [amount [itemmeta...]]
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@ -455,8 +455,8 @@ geoIpUrlEmpty=GeoIP 下載連結空白。
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geoIpUrlInvalid=GeoIP 下載連結無效。
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givenSkull=<primary>你獲得了 <secondary>{0}<primary> 的頭顱。
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godCommandDescription=啟用你的上帝神力。
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godCommandUsage=/<command> [player] [on|off]
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godCommandUsage1=/<command> [player]
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godCommandUsage=/<command> [玩家] [on|off]
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godCommandUsage1=/<command> [玩家]
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godCommandUsage1Description=切換你或指定玩家的上帝模式
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giveSpawn=<primary>給予<secondary> {2}<secondary> {0} <primary>個<secondary> {1}<primary>。
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giveSpawnFailure=<dark_red>沒有足夠的空間,<secondary>{0} 個 {1} <dark_red>已遺失。
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@ -482,13 +482,13 @@ hatRemoved=<primary>你的帽子已被拿下。
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haveBeenReleased=<primary>你已被釋放。
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heal=<primary>你已被治療。
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healCommandDescription=治療你或其他玩家。
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healCommandUsage=/<command> [player]
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healCommandUsage1=/<command> [player]
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healCommandUsage=/<command> [玩家]
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healCommandUsage1=/<command> [玩家]
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healCommandUsage1Description=治療你或指定玩家
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healDead=<dark_red>你不能治療已經死亡的玩家!
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healOther=<primary>已治療<secondary> {0}<primary>。
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helpCommandDescription=檢視可供使用的指令列表。
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helpCommandUsage=/<command> [search term] [page]
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helpCommandUsage=/<command> [search term] [頁數]
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helpConsole=若要從控制台檢視說明,請輸入「?」。
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helpFrom=<primary>來自於 {0} 的指令:
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helpLine=<primary>/{0}<reset>:{1}
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@ -504,7 +504,7 @@ holdFirework=<dark_red>你必須拿著煙火才能新增效果。
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holdPotion=<dark_red>你必須拿著藥水才能增加效果。
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holeInFloor=<dark_red>地板有洞!
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homeCommandDescription=傳送回你的家點。
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homeCommandUsage=/<command> [player\:][name]
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homeCommandUsage=/<command> [player\:][名字]
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homeCommandUsage1=/<command> <name>
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homeCommandUsage1Description=傳送你到指定的家點
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homeCommandUsage2=/<command> <player>\:<name>
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@ -517,7 +517,7 @@ hour=小時
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hours=小時
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ice=<primary>你感到相當寒冷……
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iceCommandDescription=冰凍玩家。
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iceCommandUsage=/<command> [player]
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iceCommandUsage=/<command> [玩家]
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iceCommandUsage1=/<command>
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iceCommandUsage1Description=冰凍自己
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iceCommandUsage2=/<command> <player>
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@ -538,7 +538,7 @@ infoAfterDeath=<primary>你死在 <yellow>{0} <primary><yellow>{1}, {2}, {3}<pri
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infoChapter=<primary>選擇章節:
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infoChapterPages=<yellow> ---- <primary>{0} <yellow>--<primary> 第 <secondary>{1}<primary> 頁 / 共 <secondary>{2} <yellow>頁----
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infoCommandDescription=顯示伺服器所有者設定的資訊。
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infoCommandUsage=/<command> [chapter] [page]
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infoCommandUsage=/<command> [chapter] [頁數]
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infoPages=<yellow> ---- <primary>{2}<yellow> -- 第 <secondary>{0}<yellow> 頁 / 共 <secondary>{1}<yellow> 頁 ----
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infoUnknownChapter=<dark_red>未知的章節。
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insufficientFunds=<dark_red>可用資金不足。
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@ -549,6 +549,7 @@ invalidHome=<dark_red>家點<secondary> {0} <dark_red>不存在!
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invalidHomeName=<dark_red>無效的家點名稱!
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invalidItemFlagMeta=<dark_red>無效的物品標籤資料:<secondary>{0}<dark_red>。
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invalidMob=<dark_red>無效的生物類型。
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invalidModifier=<dark_red>無效的修飾符。
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invalidNumber=無效的數字。
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invalidPotion=<dark_red>無效的藥水。
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invalidPotionMeta=<dark_red>無效的藥水資料:<secondary>{0}<dark_red>。
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@ -598,7 +599,7 @@ itemMustBeStacked=<dark_red>物品必須成組交易,2s 代表兩組物品,
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itemNames=<primary>物品簡稱:<reset>{0}
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itemnameClear=<primary>你已清除此物品的名稱。
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itemnameCommandDescription=命名物品。
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itemnameCommandUsage=/<command> [name]
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itemnameCommandUsage=/<command> [名字]
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itemnameCommandUsage1=/<command>
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itemnameCommandUsage1Description=清除手中物品的名稱
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itemnameCommandUsage2=/<command> <name>
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@ -640,15 +641,15 @@ jumpCommandDescription=跳到視野中最近的方塊。
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jumpCommandUsage=/<command>
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jumpError=<dark_red>這將會損害你的電腦。
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kickCommandDescription=以一個原因踢出指定玩家。
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kickCommandUsage=/<command> <player> [reason]
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kickCommandUsage1=/<command> <player> [reason]
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kickCommandUsage=/<command> <player> [原因]
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kickCommandUsage1=/<command> <player> [原因]
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kickCommandUsage1Description=踢出指定玩家並附加自訂原因
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kickDefault=從伺服器踢出
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kickedAll=<dark_red>已將所有玩家踢出伺服器。
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kickExempt=<dark_red>你無法踢出此玩家。
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kickallCommandDescription=踢出除了傳送指令者之外的所有玩家出伺服器。
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kickallCommandUsage=/<command> [reason]
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kickallCommandUsage1=/<command> [reason]
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kickallCommandUsage=/<command> [原因]
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kickallCommandUsage1=/<command> [原因]
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kickallCommandUsage1Description=踢出所有玩家並附加自訂原因
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kill=<primary>殺死了<secondary> {0}<primary>。
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killCommandDescription=殺死指定玩家。
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@ -657,10 +658,10 @@ killCommandUsage1=/<command> <player>
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killCommandUsage1Description=殺死指定玩家
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killExempt=<dark_red>你不能殺死<secondary> {0}<dark_red>。
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kitCommandDescription=獲得指定的工具包或檢視所有可供使用的工具包。
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kitCommandUsage=/<command> [kit] [player]
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kitCommandUsage=/<command> [kit] [玩家]
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kitCommandUsage1=/<command>
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kitCommandUsage1Description=列出所有可供使用的工具包
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kitCommandUsage2=/<command> <kit> [player]
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kitCommandUsage2=/<command> <kit> [玩家]
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kitCommandUsage2Description=將指定工具包給予你或指定玩家
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kitContains=<primary>工具包 <secondary>{0} <primary>包含:
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kitCost=\ <gray><i>({0})<reset>
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@ -677,8 +678,8 @@ kitOnce=<dark_red>你不能再次使用此工具包。
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kitReceive=<primary>收到一個工具包 <secondary> {0}<primary>。
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kitReset=<primary>將工具包 <secondary>{0}<primary> 重設冷卻時間。
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kitresetCommandDescription=重設指定工具包的冷卻時間。
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kitresetCommandUsage=/<command> <kit> [player]
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kitresetCommandUsage1=/<command> <kit> [player]
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kitresetCommandUsage=/<command> <kit> [玩家]
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kitresetCommandUsage1=/<command> <kit> [玩家]
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kitresetCommandUsage1Description=重設你或指定玩家的工具包冷卻時間
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kitResetOther=<primary>將 <secondary>{1}<primary> 的工具包 <secondary>{0}<primary> 重設冷卻時間。
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kits=<primary>工具包:<reset>{0}
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@ -687,8 +688,8 @@ kittycannonCommandUsage=/<command>
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kitTimed=<dark_red>你不能在<secondary> {0}<dark_red>內再次使用此工具包。
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leatherSyntax=<primary>皮革顏色語法:<secondary>color\:\\<red>,\\<green>,\\<blue> 例如:color\:255,0,0 <primary>或<secondary> color\:<rgb int> <primary>例如:color\:16777011
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lightningCommandDescription=以雷神索爾的力量,劈向目標玩家。
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lightningCommandUsage=/<command> [player] [power]
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lightningCommandUsage1=/<command> [player]
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lightningCommandUsage=/<command> [玩家] [power]
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lightningCommandUsage1=/<command> [玩家]
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lightningCommandUsage1Description=雷擊你前方的位置或指定玩家
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lightningCommandUsage2=/<command> <player> <power>
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lightningCommandUsage2Description=以指定的力量雷擊指定玩家
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@ -717,8 +718,8 @@ mailCleared=<primary>已清空郵件!
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mailClearedAll=<primary>已清除所有玩家的郵件!
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mailClearIndex=<dark_red>你必須輸入介於 1 - {0} 之間的數字。
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mailCommandDescription=管理玩家伺服器內的郵件。
|
||||
mailCommandUsage=/<command> [read|clear|clear [number]|clear <player> [number]|send [to] [message]|sendtemp [to] [expire time] [message]|sendall [message]]
|
||||
mailCommandUsage1=/<command> read [page]
|
||||
mailCommandUsage=/<command> [read|clear|clear [number]|clear <player> [number]|send [to] [訊息]|sendtemp [to] [expire time] [訊息]|sendall [訊息]]
|
||||
mailCommandUsage1=/<command> read [頁數]
|
||||
mailCommandUsage1Description=閱讀第一頁或指定頁數的郵件
|
||||
mailCommandUsage2=/<command> clear [number]
|
||||
mailCommandUsage2Description=刪除所有或指定的郵件
|
||||
@ -747,6 +748,7 @@ mailSentToExpire=<secondary>{0}<primary> 已傳送以下郵件,郵件將於 <s
|
||||
mailTooLong=<dark_red>郵件訊息過長。請保持字數在 1000 字元以下。
|
||||
markMailAsRead=<primary>若要將你的郵件標示為已讀,請輸入<secondary> /mail clear<primary>。
|
||||
matchingIPAddress=<primary>以下是先前使用此 IP 位址登入的玩家:
|
||||
matchingAccounts={0}
|
||||
maxHomes=<dark_red>你無法設定超過<secondary> {0} <dark_red>個家點。
|
||||
maxMoney=<dark_red>此筆交易將超出此帳戶的餘額限制。
|
||||
mayNotJail=<dark_red>你無法將此玩家關進監獄!
|
||||
@ -777,7 +779,7 @@ moreCommandUsage1=/<command> [amount]
|
||||
moreCommandUsage1Description=填充手中物品到指定數量,若未指定則為最大數量
|
||||
moreThanZero=<dark_red>數量必須大於 0。
|
||||
motdCommandDescription=檢視每日訊息。
|
||||
motdCommandUsage=/<command> [chapter] [page]
|
||||
motdCommandUsage=/<command> [chapter] [頁數]
|
||||
moveSpeed=<primary>已設定 <secondary>{2}<primary> 的<secondary> {0}<primary> 速度為<secondary> {1}<primary>。
|
||||
msgCommandDescription=傳送私人訊息到指定玩家。
|
||||
msgCommandUsage=/<command> <to> <message>
|
||||
@ -790,16 +792,16 @@ msgEnabledFor=<primary>已為 <secondary>{0}<primary> <secondary>啟用<primary>
|
||||
msgFormat=<primary>[<secondary>{0}<primary> -> <secondary>{1}<primary>] <reset>{2}
|
||||
msgIgnore=<secondary>{0} <dark_red>已停用接收訊息。
|
||||
msgtoggleCommandDescription=阻擋所有私人訊息接收。
|
||||
msgtoggleCommandUsage=/<command> [player] [on|off]
|
||||
msgtoggleCommandUsage1=/<command> [player]
|
||||
msgtoggleCommandUsage=/<command> [玩家] [on|off]
|
||||
msgtoggleCommandUsage1=/<command> [玩家]
|
||||
msgtoggleCommandUsage1Description=切換自己或指定玩家的私人訊息
|
||||
multipleCharges=<dark_red>你不能對此煙火套用多種的填充物。
|
||||
multiplePotionEffects=<dark_red>你不能對此煙火套用多種的效果。
|
||||
muteCommandDescription=禁言或解除禁言玩家。
|
||||
muteCommandUsage=/<command> <player> [datediff] [reason]
|
||||
muteCommandUsage=/<command> <player> [datediff] [原因]
|
||||
muteCommandUsage1=/<command> <player>
|
||||
muteCommandUsage1Description=當指定玩家已經被禁言時,將禁言時長設定為永久或解除禁言
|
||||
muteCommandUsage2=/<command> <player> <datediff> [reason]
|
||||
muteCommandUsage2=/<command> <player> <datediff> [原因]
|
||||
muteCommandUsage2Description=禁言指定玩家一段時間並附加自訂原因
|
||||
mutedPlayer=<primary>玩家<secondary> {0} <primary>已被禁言。
|
||||
mutedPlayerFor=<primary>玩家<secondary> {0} <primary>被禁言<secondary> {1}<primary>。
|
||||
@ -827,7 +829,7 @@ nearbyPlayersList={0}<white>(<secondary>{1} 公尺<white>)
|
||||
negativeBalanceError=<dark_red>使用者餘額不可為負數。
|
||||
nickChanged=<primary>已變更暱稱。
|
||||
nickCommandDescription=變更你的暱稱或其他玩家的暱稱。
|
||||
nickCommandUsage=/<command> [player] <nickname|off>
|
||||
nickCommandUsage=/<command> [玩家] <nickname|off>
|
||||
nickCommandUsage1=/<command> <nickname>
|
||||
nickCommandUsage1Description=變更你的暱稱
|
||||
nickCommandUsage2=/<command> off
|
||||
@ -891,7 +893,7 @@ now=現在
|
||||
noWarpsDefined=<dark_red>沒有已定義的地標。
|
||||
nuke=<dark_purple>核彈降落,注意遮蔽。
|
||||
nukeCommandDescription=核彈降落,注意遮蔽。
|
||||
nukeCommandUsage=/<command> [player]
|
||||
nukeCommandUsage=/<command> [玩家]
|
||||
nukeCommandUsage1=/<command> [players...]
|
||||
nukeCommandUsage1Description=向所有或指定玩家發射核彈
|
||||
numberRequired=需要輸入數字。
|
||||
@ -919,8 +921,8 @@ payToggleOn=<primary>你現在接受付款了。
|
||||
payconfirmtoggleCommandDescription=切換是否提示你確認付款。
|
||||
payconfirmtoggleCommandUsage=/<command>
|
||||
paytoggleCommandDescription=切換你是否接受付款。
|
||||
paytoggleCommandUsage=/<command> [player]
|
||||
paytoggleCommandUsage1=/<command> [player]
|
||||
paytoggleCommandUsage=/<command> [玩家]
|
||||
paytoggleCommandUsage1=/<command> [玩家]
|
||||
paytoggleCommandUsage1Description=切換你或指定玩家是否接受付款
|
||||
pendingTeleportCancelled=<dark_red>待處理的傳送請求已被取消。
|
||||
pingCommandDescription=啪!
|
||||
@ -942,7 +944,7 @@ playerUnbanIpAddress=<primary>玩家<secondary> {0} <primary>已解除封鎖 IP
|
||||
playerUnbanned=<primary>玩家<secondary> {1} <primary>被<secondary> {0} <primary>解除封鎖。
|
||||
playerUnmuted=<primary>你已被解除禁言。
|
||||
playtimeCommandDescription=顯示玩家的遊戲時長
|
||||
playtimeCommandUsage=/<command> [player]
|
||||
playtimeCommandUsage=/<command> [玩家]
|
||||
playtimeCommandUsage1=/<command>
|
||||
playtimeCommandUsage1Description=顯示你的遊戲時長
|
||||
playtimeCommandUsage2=/<command> <player>
|
||||
@ -1038,7 +1040,7 @@ recipe=<secondary>{0}<primary> 的合成方式(<secondary>第 {1} 頁<primary>
|
||||
recipeBadIndex=此編號沒有符合的合成方式。
|
||||
recipeCommandDescription=顯示如何合成物品。
|
||||
recipeCommandUsage=/<command> <<item>|hand> [number]
|
||||
recipeCommandUsage1=/<command> <<item>|hand> [page]
|
||||
recipeCommandUsage1=/<command> <<item>|hand> [頁數]
|
||||
recipeCommandUsage1Description=顯示如何合成物品
|
||||
recipeFurnace=<primary>熔煉:<secondary>{0}<primary>。
|
||||
recipeGrid=<secondary>{0}X <primary>| {1}X <primary>| {2}X
|
||||
@ -1093,15 +1095,15 @@ resetBal=<primary>所有線上玩家的餘額已被重設為 <secondary>{0}<prim
|
||||
resetBalAll=<primary>所有玩家的餘額已被重設為 <secondary>{0}<primary>。
|
||||
rest=<primary>你感到精神飽滿。
|
||||
restCommandDescription=讓你或指定玩家休息。
|
||||
restCommandUsage=/<command> [player]
|
||||
restCommandUsage1=/<command> [player]
|
||||
restCommandUsage=/<command> [玩家]
|
||||
restCommandUsage1=/<command> [玩家]
|
||||
restCommandUsage1Description=重設你或指定玩家精神狀態
|
||||
restOther=<secondary>{0} <primary>休息中。
|
||||
returnPlayerToJailError=<dark_red>嘗試將玩家<secondary> {0} <dark_red>關回監獄時發生錯誤:<secondary>{1}<dark_red>!
|
||||
rtoggleCommandDescription=變更回覆收件人為最後的收件人或發件人
|
||||
rtoggleCommandUsage=/<command> [player] [on|off]
|
||||
rtoggleCommandUsage=/<command> [玩家] [on|off]
|
||||
rulesCommandDescription=檢視伺服器規則。
|
||||
rulesCommandUsage=/<command> [chapter] [page]
|
||||
rulesCommandUsage=/<command> [chapter] [頁數]
|
||||
runningPlayerMatch=<primary>正在搜尋符合「<secondary>{0}<primary>」的玩家(這可能會花費一些時間)。
|
||||
second=秒
|
||||
seconds=秒
|
||||
@ -1207,12 +1209,15 @@ south=南
|
||||
southWest=西南
|
||||
skullChanged=<primary>頭顱變更為 <secondary>{0}<primary>。
|
||||
skullCommandDescription=設定玩家頭顱
|
||||
skullCommandUsage=/<command> [擁有者] [玩家]
|
||||
skullCommandUsage1=/<command>
|
||||
skullCommandUsage1Description=獲得你的頭顱
|
||||
skullCommandUsage2=/<command> <player>
|
||||
skullCommandUsage2Description=獲得指定玩家的頭顱
|
||||
skullCommandUsage3=/<command> <texture>
|
||||
skullCommandUsage3Description=獲得具有指定紋理的頭顱(紋理 URL 的雜湊值或 Base64 紋理值)
|
||||
skullCommandUsage4=/<command> <owner> <player>
|
||||
skullCommandUsage5=/<command> <texture> <player>
|
||||
skullInvalidBase64=<dark_red>此紋理值無效。
|
||||
slimeMalformedSize=<dark_red>無效的大小。
|
||||
smithingtableCommandDescription=開啟鍛造台。
|
||||
@ -1221,8 +1226,8 @@ socialSpy=<primary>監聽 <secondary>{0}<primary>:<secondary>{1}
|
||||
socialSpyMsgFormat=<primary>[<secondary>{0}<gray> -> <secondary>{1}<primary>] <gray>{2}
|
||||
socialSpyMutedPrefix=<white>[<primary>SS<white>] <gray>(已被禁言)<reset>
|
||||
socialspyCommandDescription=切換是否可以在聊天中看到 msg / mail 指令。
|
||||
socialspyCommandUsage=/<command> [player] [on|off]
|
||||
socialspyCommandUsage1=/<command> [player]
|
||||
socialspyCommandUsage=/<command> [玩家] [on|off]
|
||||
socialspyCommandUsage1=/<command> [玩家]
|
||||
socialspyCommandUsage1Description=切換自己或指定玩家的監聽模式
|
||||
socialSpyPrefix=<white>[<primary>SS<white>] <reset>
|
||||
soloMob=<dark_red>此生物喜歡獨居。
|
||||
@ -1232,18 +1237,18 @@ spawnerCommandUsage=/<command> <mob> [delay]
|
||||
spawnerCommandUsage1=/<command> <mob> [delay]
|
||||
spawnerCommandUsage1Description=修改你看著的生怪磚裡的生物類型(可選自定義生怪延遲)
|
||||
spawnmobCommandDescription=生成生物。
|
||||
spawnmobCommandUsage=/<command> <mob>[\:data][,<mount>[\:data]] [amount] [player]
|
||||
spawnmobCommandUsage1=/<command> <mob>[\:data] [amount] [player]
|
||||
spawnmobCommandUsage=/<command> <mob>[\:data][,<mount>[\:data]] [amount] [玩家]
|
||||
spawnmobCommandUsage1=/<command> <mob>[\:data] [amount] [玩家]
|
||||
spawnmobCommandUsage1Description=在你 (或指定玩家) 的位置生成一個 (或指定數量的) 指定的生物
|
||||
spawnmobCommandUsage2=/<command> <mob>[\:data],<mount>[\:data] [amount] [player]
|
||||
spawnmobCommandUsage2=/<command> <mob>[\:data],<mount>[\:data] [amount] [玩家]
|
||||
spawnmobCommandUsage2Description=在你 (或指定玩家) 的位置生成一個 (或指定數量的) 騎著另一個指定生物的指定生物
|
||||
spawnSet=<primary>已設定身分組<secondary> {0}<primary> 的重生點。
|
||||
spectator=旁觀者模式
|
||||
speedCommandDescription=變更你的速度限制。
|
||||
speedCommandUsage=/<command> [type] <speed> [player]
|
||||
speedCommandUsage=/<command> [type] <speed> [玩家]
|
||||
speedCommandUsage1=/<command> <speed>
|
||||
speedCommandUsage1Description=設定你的飛行或走路速度
|
||||
speedCommandUsage2=/<command> <type> <speed> [player]
|
||||
speedCommandUsage2=/<command> <type> <speed> [玩家]
|
||||
speedCommandUsage2Description=設定你或指定玩家的移動速度
|
||||
stonecutterCommandDescription=開啟切石機。
|
||||
stonecutterCommandUsage=/<command>
|
||||
@ -1291,12 +1296,12 @@ tempbanExemptOffline=<dark_red>你無法暫時封鎖離線玩家。
|
||||
tempbanJoin=你被伺服器暫時封鎖 {0}。原因:{1}
|
||||
tempBanned=<secondary>你被伺服器暫時封鎖<reset> {0}<secondary>:\n<reset>{2}
|
||||
tempbanCommandDescription=暫時封鎖使用者。
|
||||
tempbanCommandUsage=/<command> <playername> <datediff> [reason]
|
||||
tempbanCommandUsage1=/<command> <player> <datediff> [reason]
|
||||
tempbanCommandUsage=/<command> <playername> <datediff> [原因]
|
||||
tempbanCommandUsage1=/<command> <player> <datediff> [原因]
|
||||
tempbanCommandUsage1Description=封鎖指定玩家一段時間並附加自訂原因
|
||||
tempbanipCommandDescription=暫時封鎖玩家和封鎖 IP 位址。
|
||||
tempbanipCommandUsage=/<command> <playername> <datediff> [reason]
|
||||
tempbanipCommandUsage1=/<command> <player|ip-address> <datediff> [reason]
|
||||
tempbanipCommandUsage=/<command> <playername> <datediff> [原因]
|
||||
tempbanipCommandUsage1=/<command> <player|ip-address> <datediff> [原因]
|
||||
tempbanipCommandUsage1Description=封鎖指定 IP 位址一段時間並附加自訂原因
|
||||
thunder=<primary>你 <secondary>{0} <primary>了你所在世界的閃電。
|
||||
thunderCommandDescription=啟用或停用閃電。
|
||||
@ -1324,8 +1329,8 @@ timeWorldSet=<primary>世界 <secondary>{1}<primary> 的時間已被設定為<se
|
||||
togglejailCommandDescription=監禁或釋放一名玩家,將其傳送到指定的監獄。
|
||||
togglejailCommandUsage=/<command> <player> <jailname> [datediff]
|
||||
toggleshoutCommandDescription=切換是否在喊話模式下聊天
|
||||
toggleshoutCommandUsage=/<command> [player] [on|off]
|
||||
toggleshoutCommandUsage1=/<command> [player]
|
||||
toggleshoutCommandUsage=/<command> [玩家] [on|off]
|
||||
toggleshoutCommandUsage1=/<command> [玩家]
|
||||
toggleshoutCommandUsage1Description=切換自己或指定玩家的喊話模式
|
||||
topCommandDescription=傳送到你目前位置的最高點。
|
||||
topCommandUsage=/<command>
|
||||
@ -1348,7 +1353,7 @@ tpaallCommandUsage=/<command> <player>
|
||||
tpaallCommandUsage1=/<command> <player>
|
||||
tpaallCommandUsage1Description=請求所有玩家傳送到你身邊
|
||||
tpacancelCommandDescription=取消所有未完成的傳送請求。指定 [玩家] 來取消他的請求。
|
||||
tpacancelCommandUsage=/<command> [player]
|
||||
tpacancelCommandUsage=/<command> [玩家]
|
||||
tpacancelCommandUsage1=/<command>
|
||||
tpacancelCommandUsage1Description=取消你所有未完成的傳送請求
|
||||
tpacancelCommandUsage2=/<command> <player>
|
||||
@ -1366,12 +1371,12 @@ tpahereCommandUsage=/<command> <player>
|
||||
tpahereCommandUsage1=/<command> <player>
|
||||
tpahereCommandUsage1Description=請求指定玩家傳送到你身邊
|
||||
tpallCommandDescription=傳送所有線上玩家到指定玩家位置。
|
||||
tpallCommandUsage=/<command> [player]
|
||||
tpallCommandUsage1=/<command> [player]
|
||||
tpallCommandUsage=/<command> [玩家]
|
||||
tpallCommandUsage1=/<command> [玩家]
|
||||
tpallCommandUsage1Description=傳送所有玩家到你或指定玩家身邊
|
||||
tpautoCommandDescription=自動接受所有傳送請求。
|
||||
tpautoCommandUsage=/<command> [player]
|
||||
tpautoCommandUsage1=/<command> [player]
|
||||
tpautoCommandUsage=/<command> [玩家]
|
||||
tpautoCommandUsage1=/<command> [玩家]
|
||||
tpautoCommandUsage1Description=切換自己或指定玩家是否自動接受傳送請求
|
||||
tpdenyCommandDescription=拒絕傳送請求
|
||||
tpdenyCommandUsage=/<command>
|
||||
@ -1410,8 +1415,8 @@ tprCommandUsage1Description=傳送到隨機位置
|
||||
tprSuccess=<primary>正在傳送到隨機座標……
|
||||
tps=<primary>目前 TPS \= {0}
|
||||
tptoggleCommandDescription=阻止所有形式的傳送。
|
||||
tptoggleCommandUsage=/<command> [player] [on|off]
|
||||
tptoggleCommandUsage1=/<command> [player]
|
||||
tptoggleCommandUsage=/<command> [玩家] [on|off]
|
||||
tptoggleCommandUsage1=/<command> [玩家]
|
||||
tptoggleCommandUsageDescription=切換自己或指定玩家是否啟用傳送
|
||||
tradeSignEmpty=<dark_red>交易告示牌上沒有你可獲得的東西。
|
||||
tradeSignEmptyOwner=<dark_red>交易告示牌上沒有你可收集的東西。
|
||||
@ -1443,12 +1448,12 @@ unknownItemId=<dark_red>未知的物品 ID:<reset>{0}<dark_red>。
|
||||
unknownItemInList=<dark_red>未知的 {1} 列表中的物品 {0}。
|
||||
unknownItemName=<dark_red>未知的物品名稱:{0}。
|
||||
unlimitedCommandDescription=允許放置無限物品。
|
||||
unlimitedCommandUsage=/<command> <list|item|clear> [player]
|
||||
unlimitedCommandUsage1=/<command> list [player]
|
||||
unlimitedCommandUsage=/<command> <list|item|clear> [玩家]
|
||||
unlimitedCommandUsage1=/<command> list [玩家]
|
||||
unlimitedCommandUsage1Description=顯示自己或指定玩家的無限物品列表
|
||||
unlimitedCommandUsage2=/<command> <item> [player]
|
||||
unlimitedCommandUsage2=/<command> <item> [玩家]
|
||||
unlimitedCommandUsage2Description=切換自己或指定玩家是否能使用無限物品的能力
|
||||
unlimitedCommandUsage3=/<command> clear [player]
|
||||
unlimitedCommandUsage3=/<command> clear [玩家]
|
||||
unlimitedCommandUsage3Description=清除自己或指定玩家的所有無限物品
|
||||
unlimitedItemPermission=<dark_red>你沒有使用無限物品 <secondary>{0}<dark_red> 的權限。
|
||||
unlimitedItems=<primary>無限物品:<reset>
|
||||
@ -1484,8 +1489,8 @@ userUnknown=<dark_red>警告:使用者「<secondary>{0}<dark_red>」從來沒
|
||||
usingTempFolderForTesting=使用暫存資料夾來測試:
|
||||
vanish=<primary>已{1} {0} <primary>的隱形模式。
|
||||
vanishCommandDescription=從其他玩家的視線中隱藏自己。
|
||||
vanishCommandUsage=/<command> [player] [on|off]
|
||||
vanishCommandUsage1=/<command> [player]
|
||||
vanishCommandUsage=/<command> [玩家] [on|off]
|
||||
vanishCommandUsage1=/<command> [玩家]
|
||||
vanishCommandUsage1Description=切換自己或指定玩家是否隱形
|
||||
vanished=<primary>現在開始你將不會被一般使用者發現,而且在遊戲內的指令消失。
|
||||
versionCheckDisabled=<primary>更新檢查已於組態設定中停用。
|
||||
@ -1515,10 +1520,10 @@ voiceSilencedReason=<primary>你已被禁言!原因:<secondary>{0}
|
||||
voiceSilencedReasonTime=<primary>你已被禁言 {0}!原因:<secondary>{1}
|
||||
walking=行走
|
||||
warpCommandDescription=列出所有的地標列表或傳送到指定的位置。
|
||||
warpCommandUsage=/<command> <pagenumber|warp> [player]
|
||||
warpCommandUsage1=/<command> [page]
|
||||
warpCommandUsage=/<command> <pagenumber|warp> [玩家]
|
||||
warpCommandUsage1=/<command> [頁數]
|
||||
warpCommandUsage1Description=列出所有或指定頁數的地標列表
|
||||
warpCommandUsage2=/<command> <warp> [player]
|
||||
warpCommandUsage2=/<command> <warp> [玩家]
|
||||
warpCommandUsage2Description=傳送你或指定玩家到指定的地標
|
||||
warpDeleteError=<dark_red>刪除地標檔案時發生錯誤。
|
||||
warpInfo=<primary>地標<secondary> {0} <primary>的資訊:
|
||||
|
Loading…
Reference in New Issue
Block a user