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Grammatical changes to config.yml
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@ -35,8 +35,8 @@ change-displayname: true
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# The value of change-displayname (above) has to be true.
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#change-playerlist: true
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# When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
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# This setting is ignored if essentialschat.jar is used, and defaults to 'true'.
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# When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
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# This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
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# The value of change-displayname (above) has to be true.
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# Do not edit this setting unless you know what you are doing!
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#add-prefix-suffix: false
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@ -60,7 +60,7 @@ teleport-invulnerability: 4
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heal-cooldown: 60
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# What to prevent from /item and /give.
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# e.g item-spawn-blacklist: 46,11,10
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# e.g item-spawn-blacklist: 10,11,46
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item-spawn-blacklist:
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# Set this to true if you want permission based item spawn rules.
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@ -86,7 +86,7 @@ spawnmob-limit: 10
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# Shall we notify users when using /lightning?
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warn-on-smite: true
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# motd and rules are now configured in the files motd.txt and rules.txt.
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# The motd and rules are now configured in the files motd.txt and rules.txt.
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# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
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# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
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@ -94,7 +94,7 @@ warn-on-smite: true
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#
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# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
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# To force essentials to take 'god' alias 'god' to 'egod'.
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# See http://wiki.bukkit.org/Commands.yml#aliases for more information
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# See http://wiki.bukkit.org/Commands.yml#aliases for more information.
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overridden-commands:
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# - god
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@ -222,7 +222,7 @@ player-commands:
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# Note: All items MUST be followed by a quantity!
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# All kit names should be lower case, and will be treated as lower in permissions/costs.
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# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
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# For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta
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# For Item Meta information visit http://wiki.ess3.net/wiki/Item_Meta
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# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
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# For more information, visit http://wiki.ess3.net/wiki/Kits
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kits:
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@ -258,7 +258,7 @@ kits:
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# Essentials Sign Control
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# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
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# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
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# Essentials Colored sign support will be enabled when any sign types are enabled.
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# Essentials colored sign support will be enabled when any sign types are enabled.
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# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
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enabledSigns:
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@ -321,11 +321,11 @@ debug: false
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# For more information, visit http://wiki.ess3.net/wiki/Locale
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#locale: en
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# Turn off god mode when people exit.
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# Turn off god mode when people leave the server.
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remove-god-on-disconnect: false
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# Auto-AFK
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# After this timeout in seconds, the user will be set as afk.
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# After this timeout in seconds, the user will be set as AFK.
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# This feature requires the player to have essentials.afk.auto node.
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# Set to -1 for no timeout.
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auto-afk: 300
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@ -336,21 +336,21 @@ auto-afk: 300
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# Set to -1 for no timeout.
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auto-afk-kick: -1
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# Set this to true, if you want to freeze the player, if he is afk.
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# Other players or monsters can't push him out of afk mode then.
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# This will also enable temporary god mode for the afk player.
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# The player has to use the command /afk to leave the afk mode.
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# Set this to true, if you want to freeze the player, if the player is AFK.
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# Other players or monsters can't push the player out of AFK mode then.
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# This will also enable temporary god mode for the AFK player.
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# The player has to use the command /afk to leave the AFK mode.
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freeze-afk-players: false
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# When the player is afk, should he be able to pickup items?
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# When the player is AFK, should he be able to pickup items?
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# Enable this, when you don't want people idling in mob traps.
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disable-item-pickup-while-afk: false
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# This setting controls if a player is marked as active on interaction.
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# When this setting is false, you will need to manually un-AFK using the /afk command.
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# When this setting is false, the player would need to manually un-AFK using the /afk command.
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cancel-afk-on-interact: true
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# Should we automatically remove afk status when the player moves?
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# Should we automatically remove afk status when a player moves?
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# Player will be removed from AFK on chat/command regardless of this setting.
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# Disable this to reduce server lag.
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cancel-afk-on-move: true
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@ -358,7 +358,7 @@ cancel-afk-on-move: true
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# You can disable the death messages of Minecraft here.
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death-messages: true
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# Should operators be able to join and part silently.
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# Should operators be able to join and part silently?
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# You can control this with permissions if it is enabled.
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allow-silent-join-quit: false
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@ -399,7 +399,7 @@ repair-enchanted: true
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# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
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unsafe-enchantments: false
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#Do you want essentials to keep track of previous location for /back in the teleport listener?
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#Do you want Essentials to keep track of previous location for /back in the teleport listener?
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#If you set this to true any plugin that uses teleport will have the previous location registered.
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register-back-in-listener: false
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@ -446,8 +446,9 @@ sethome-multiple:
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staff: 10
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# In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
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# Remember, they MUST have both permission nodes in order to be able to set multiple homes.
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# Set timeout in seconds for players to accept tpa before request is cancelled.
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# Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
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# Set to 0 for no timeout.
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tpa-accept-cancellation: 120
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@ -459,7 +460,7 @@ tpa-accept-cancellation: 120
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# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
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# Defines the balance with which new players begin. Defaults to 0.
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# Defines the balance with which new players begin. Defaults to 0.
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starting-balance: 0
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# worth-# defines the value of an item when it is sold to the server via /sell.
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@ -474,6 +475,8 @@ command-costs:
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#kit-tools: 1500
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# Set this to a currency symbol you want to use.
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# Remember, if you want to use special characters in this document,
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# such as accented letters, you MUST save the file as UTF-8, not ANSI.
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currency-symbol: '$'
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# Set the maximum amount of money a player can have.
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@ -508,7 +511,7 @@ hide-permissionless-help: true
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# +------------------------------------------------------+ #
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############################################################
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# This section requires essentialschat.jar to work.
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# This section requires the EssentialsChat.jar to work.
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chat:
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@ -521,7 +524,6 @@ chat:
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# Chat formatting can be done in two ways, you can either define a standard format for all chat.
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# Or you can give a group specific chat format, to give some extra variation.
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# If set to the default chat format which "should" be compatible with ichat.
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# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
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format: '<{DISPLAYNAME}> {MESSAGE}'
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@ -539,7 +541,7 @@ chat:
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# +------------------------------------------------------+ #
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############################################################
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# This section requires essentialsprotect.jar to work.
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# This section requires the EssentialsProtect.jar to work.
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protect:
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@ -654,7 +656,7 @@ protect:
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# +------------------------------------------------------+ #
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############################################################
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# This section requires essentialsantibuild.jar to work.
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# This section requires the EssentialsAntiBuild.jar to work.
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# Disable various default physics and behaviors
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# For more information, visit http://wiki.ess3.net/wiki/AntiBuild
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@ -729,4 +731,4 @@ respawn-listener-priority: high
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# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
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respawn-at-home: false
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# End of File <-- No seriously, you're done with configuration.
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# End of file <-- No seriously, you're done with configuration.
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