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Fix save inventory after logout for new players.
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@ -324,7 +324,7 @@ public abstract class UserData extends PlayerExtension implements IConf
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private ItemStack[] _getSavedInventory()
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private ItemStack[] _getSavedInventory()
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{
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{
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int size = config.getInt("inventory.size", 0);
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int size = config.getInt("inventory.size", 0);
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if (getInventory() != null && (size < 1 || size > getInventory().getSize()))
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if (size < 1 || (getInventory() != null && size > getInventory().getSize()))
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{
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{
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return null;
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return null;
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}
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}
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