Have me command respect chat radius. Implements #118.

Adds similar functionality to that of chat in essentials chat.
This commit is contained in:
drtshock 2015-08-01 16:38:09 -05:00
parent 76498e86f5
commit 792c7d5e91

View File

@ -3,7 +3,14 @@ package com.earth2me.essentials.commands;
import com.earth2me.essentials.CommandSource; import com.earth2me.essentials.CommandSource;
import com.earth2me.essentials.User; import com.earth2me.essentials.User;
import com.earth2me.essentials.utils.FormatUtil; import com.earth2me.essentials.utils.FormatUtil;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Server; import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.HashSet;
import java.util.Set;
import static com.earth2me.essentials.I18n.tl; import static com.earth2me.essentials.I18n.tl;
@ -27,7 +34,47 @@ public class Commandme extends EssentialsCommand {
message = FormatUtil.formatMessage(user, "essentials.chat", message); message = FormatUtil.formatMessage(user, "essentials.chat", message);
user.setDisplayNick(); user.setDisplayNick();
ess.broadcastMessage(user, tl("action", user.getDisplayName(), message)); int radius = ess.getSettings().getChatRadius();
String toSend = tl("action", user.getDisplayName(), message);
if (radius < 1) {
ess.broadcastMessage(user, toSend);
return;
}
World world = user.getWorld();
Location loc = user.getLocation();
Set<Player> outList = new HashSet<>();
for (Player player : Bukkit.getOnlinePlayers()) {
final User onlineUser = ess.getUser(player);
if (!onlineUser.equals(user)) {
boolean abort = false;
final Location playerLoc = onlineUser.getLocation();
if (playerLoc.getWorld() != world) {
abort = true;
} else {
final double delta = playerLoc.distanceSquared(loc);
if (delta > radius) {
abort = true;
}
}
if (abort) {
if (onlineUser.isAuthorized("essentials.chat.spy")) {
outList.add(player); // Just use the same list unless we wanted to format spyying for this.
}
} else {
outList.add(player);
}
}
}
if (outList.size() < 2) {
user.sendMessage(tl("localNoOne"));
}
for (Player onlinePlayer : outList) {
onlinePlayer.sendMessage(toSend);
}
} }
@Override @Override