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Added option to /fireball command: /fireball small
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@ -3,6 +3,7 @@ package com.earth2me.essentials.commands;
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import com.earth2me.essentials.User;
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import org.bukkit.Server;
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import org.bukkit.entity.Fireball;
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import org.bukkit.entity.SmallFireball;
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import org.bukkit.util.Vector;
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@ -16,7 +17,12 @@ public class Commandfireball extends EssentialsCommand
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@Override
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protected void run(final Server server, final User user, final String commandLabel, final String[] args) throws Exception
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{
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boolean small = false;
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if (args.length > 0 && args[0].equalsIgnoreCase("small"))
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{
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small = true;
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}
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final Vector direction = user.getEyeLocation().getDirection().multiply(2);
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user.getWorld().spawn(user.getEyeLocation().add(direction.getX(), direction.getY(), direction.getZ()), Fireball.class);
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user.getWorld().spawn(user.getEyeLocation().add(direction.getX(), direction.getY(), direction.getZ()), small ? SmallFireball.class : Fireball.class);
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}
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}
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@ -88,7 +88,7 @@ commands:
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aliases: [extinguish,eext,eextinguish]
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fireball:
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description: Throw a fireball.
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usage: /<command>
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usage: /<command> [small]
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aliases: [efireball]
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gamemode:
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description: Change player gamemode.
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