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Enable longer display names/player list-names feature
For 1.8 servers and above.
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@ -13,6 +13,8 @@ import net.ess3.api.MaxMoneyException;
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import net.ess3.api.events.AfkStatusChangeEvent;
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import net.ess3.api.events.JailStatusChangeEvent;
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import net.ess3.api.events.UserBalanceUpdateEvent;
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import net.ess3.nms.refl.ReflUtil;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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@ -305,7 +307,10 @@ public class User extends UserData implements Comparable<User>, IMessageRecipien
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if (base.isOnline() && ess.getSettings().changeDisplayName()) {
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this.getBase().setDisplayName(getNick(true));
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if (ess.getSettings().changePlayerListName()) {
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String name = getNick(false);
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// 1.8 enabled player list-names longer than 16 characters.
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// If the server is on 1.8 or higher, provide that functionality. Otherwise, keep prior functionality.
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boolean higherOrEqualTo1_8 = ReflUtil.getNmsVersionObject().isHigherThanOrEqualTo(ReflUtil.V1_8_R1);
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String name = getNick(higherOrEqualTo1_8);
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try {
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this.getBase().setPlayerListName(name);
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} catch (IllegalArgumentException e) {
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