Merge pull request #321 from GunfighterJ/patch-10

Fix array index out of bounds on /firework fire
This commit is contained in:
KHobbits 2013-02-11 08:41:47 -08:00
commit 8ea0a152d4
2 changed files with 15 additions and 12 deletions

View File

@ -85,11 +85,13 @@ public class Commandfirework extends EssentialsCommand
}
stack.setItemMeta(fmeta);
}
else if ((args[0].equalsIgnoreCase("fire") || (args[0].equalsIgnoreCase("p")))
else if ((args[0].equalsIgnoreCase("fire") || (args[0].equalsIgnoreCase("f")))
&& user.isAuthorized("essentials.firework.fire"))
{
int amount = 1;
boolean direction = false;
if (args.length > 1)
{
if (Util.isInt(args[1]))
{
final int serverLimit = ess.getSettings().getSpawnMobLimit();
@ -104,6 +106,7 @@ public class Commandfirework extends EssentialsCommand
{
direction = true;
}
}
for (int i = 0; i < amount; i++)
{
Firework firework = (Firework)user.getWorld().spawnEntity(user.getLocation(), EntityType.FIREWORK);

View File

@ -121,7 +121,7 @@ commands:
aliases: [efireball,fireskull,efireskull,fireentity,efireentity]
firework:
description: Allows you to modify a stack of fireworks
usage: /<command> <<meta param>|power [amount]|clear|fire>
usage: /<command> <<meta param>|power [amount]|clear|fire [amount]>
aliases: [efirework]
gamemode:
description: Change player gamemode.