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https://github.com/EssentialsX/Essentials.git
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Merge pull request #272 from GunfighterJ/2.9
/eco overhaul, adds /eco set
This commit is contained in:
commit
9566499a2f
@ -18,6 +18,8 @@ public class Commandeco extends EssentialsCommand
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@Override
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public void run(final Server server, final CommandSender sender, final String commandLabel, final String[] args) throws Exception
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{
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double startingBalance = (double)ess.getSettings().getStartingBalance();
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String start = ess.getSettings().getCurrencySymbol() + ess.getSettings().getStartingBalance();
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if (args.length < 2)
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{
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throw new NotEnoughArgumentsException();
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@ -34,8 +36,11 @@ public class Commandeco extends EssentialsCommand
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throw new NotEnoughArgumentsException(ex);
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}
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double min = ess.getSettings().getMinMoney();
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if (args[1].contentEquals("**"))
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{
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server.broadcastMessage(_("resetBalAll", start));
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for (String sUser : ess.getUserMap().getAllUniqueUsers())
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{
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final User player = ess.getUser(sUser);
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@ -49,17 +54,30 @@ public class Commandeco extends EssentialsCommand
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if (player.canAfford(amount, false))
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{
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player.takeMoney(amount);
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}
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}
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else
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{
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if (player.getMoney() > 0)
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{
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player.setMoney(0);
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}
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}
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break;
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case RESET:
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player.setMoney(amount == 0 ? ess.getSettings().getStartingBalance() : amount);
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player.setMoney(startingBalance);
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break;
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case SET:
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boolean underMinimum = (player.getMoney() - amount) < min;
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player.setMoney(underMinimum ? min : amount);
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break;
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}
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}
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}
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else if (args[1].contentEquals("*"))
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{
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server.broadcastMessage(_("resetBal", start));
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for (Player onlinePlayer : server.getOnlinePlayers())
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{
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final User player = ess.getUser(onlinePlayer);
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@ -70,15 +88,26 @@ public class Commandeco extends EssentialsCommand
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break;
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case TAKE:
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if (!player.canAfford(amount, false))
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if (player.canAfford(amount))
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{
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throw new Exception(_("notEnoughMoney"));
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player.takeMoney(amount);
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}
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else
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{
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if (player.getMoney() > 0)
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{
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player.setMoney(0);
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}
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}
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player.takeMoney(amount);
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break;
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case RESET:
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player.setMoney(amount == 0 ? ess.getSettings().getStartingBalance() : amount);
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player.setMoney(startingBalance);
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break;
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case SET:
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boolean underMinimum = (player.getMoney() - amount) < min;
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player.setMoney(underMinimum ? min : amount);
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break;
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}
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}
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@ -93,15 +122,26 @@ public class Commandeco extends EssentialsCommand
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break;
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case TAKE:
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if (!player.canAfford(amount, false))
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if (player.canAfford(amount))
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{
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throw new Exception(_("notEnoughMoney"));
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player.takeMoney(amount);
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}
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else
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{
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if (player.getMoney() > 0)
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{
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player.setMoney(0);
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}
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}
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player.takeMoney(amount, sender);
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break;
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case RESET:
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player.setMoney(amount == 0 ? ess.getSettings().getStartingBalance() : amount);
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player.setMoney(startingBalance);
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break;
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case SET:
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boolean underMinimum = (player.getMoney() - amount) < min;
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player.setMoney(underMinimum ? min : amount);
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break;
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}
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}
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@ -110,6 +150,6 @@ public class Commandeco extends EssentialsCommand
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private enum EcoCommands
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{
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GIVE, TAKE, RESET
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GIVE, TAKE, RESET, SET
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}
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}
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -493,3 +493,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -490,3 +490,5 @@ fireworkColor=\u00a74You must apply a color to the firework to add an effect
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holdFirework=\u00a74You must be holding a firework to add effects
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invalidFireworkFormat=\u00a76The option \u00a74{0} \u00a76is not a valid value for \u00a74{1}
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muteNotify=\u00a74{0} \u00a76has muted \u00a74{1}
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resetBal=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all online players
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resetBalAll=\u00a76Balance has been reset to \u00a7a{0} \u00a76 for all players
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@ -85,7 +85,7 @@ commands:
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aliases: [edepth]
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eco:
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description: Manages the server economy.
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usage: /<command> <give|take|reset> <player> <amount>
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usage: /<command> <give|take|set|reset> <player> <amount>
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aliases: [economy,eeco,eeconomy]
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enchant:
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description: Enchants the item the user is holding.
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