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https://github.com/EssentialsX/Essentials.git
synced 2024-11-16 15:45:58 +01:00
Restore basic pre-1.11 compat
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parent
4102b11f15
commit
96164f5851
@ -1,5 +1,6 @@
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package com.earth2me.essentials;
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import com.earth2me.essentials.craftbukkit.InventoryWorkaround;
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import com.earth2me.essentials.utils.StringUtil;
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import org.bukkit.DyeColor;
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import org.bukkit.Material;
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@ -240,8 +241,8 @@ public enum MobData {
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((Horse) spawned).getInventory().setArmor(new ItemStack((Material) this.value, 1));
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} else if (this.type.equals(EntityType.ZOMBIE.getEntityClass()) || this.type.equals(EntityType.SKELETON)) {
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final EntityEquipment invent = ((LivingEntity) spawned).getEquipment();
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invent.setItemInMainHand(new ItemStack((Material) this.value, 1));
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invent.setItemInMainHandDropChance(0.1f);
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InventoryWorkaround.setItemInMainHand(invent, new ItemStack((Material) this.value, 1));
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InventoryWorkaround.setItemInMainHandDropChance(invent, 0.1f);
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}
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}
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}
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@ -1,6 +1,7 @@
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package com.earth2me.essentials;
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import com.earth2me.essentials.Mob.MobException;
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import com.earth2me.essentials.craftbukkit.InventoryWorkaround;
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import com.earth2me.essentials.utils.LocationUtil;
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import com.earth2me.essentials.utils.StringUtil;
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import net.ess3.api.IEssentials;
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@ -224,8 +225,8 @@ public class SpawnMob {
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private static void defaultMobData(final EntityType type, final Entity spawned) {
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if (type == EntityType.SKELETON) {
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final EntityEquipment invent = ((LivingEntity) spawned).getEquipment();
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invent.setItemInMainHand(new ItemStack(Material.BOW, 1));
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invent.setItemInMainHandDropChance(0.1f);
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InventoryWorkaround.setItemInMainHand(invent, new ItemStack(Material.BOW, 1));
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InventoryWorkaround.setItemInMainHandDropChance(invent, 0.1f);
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invent.setBoots(new ItemStack(Material.GOLD_BOOTS, 1));
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invent.setBootsDropChance(0.0f);
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@ -233,10 +234,11 @@ public class SpawnMob {
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if (type == EntityType.PIG_ZOMBIE) {
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final PigZombie zombie = ((PigZombie) spawned);
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setVillager(zombie);
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final EntityEquipment invent = zombie.getEquipment();
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invent.setItemInMainHand(new ItemStack(Material.GOLD_SWORD, 1));
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invent.setItemInMainHandDropChance(0.1f);
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InventoryWorkaround.setItemInMainHand(invent, new ItemStack(Material.GOLD_SWORD, 1));
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InventoryWorkaround.setItemInMainHandDropChance(invent, 0.1f);
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invent.setBoots(new ItemStack(Material.GOLD_BOOTS, 1));
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invent.setBootsDropChance(0.0f);
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@ -254,4 +256,12 @@ public class SpawnMob {
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((Horse) spawned).setJumpStrength(1.2);
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}
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}
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@SuppressWarnings("deprecation")
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private static void setVillager(Zombie zombie) {
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try {
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zombie.setVillager(false);
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} catch (Exception ignored) {
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}
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}
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}
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@ -1,6 +1,7 @@
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package com.earth2me.essentials.commands;
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import com.earth2me.essentials.User;
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import com.earth2me.essentials.craftbukkit.InventoryWorkaround;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.inventory.ItemStack;
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@ -42,7 +43,7 @@ public class Commandbook extends EssentialsCommand {
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if (isAuthor(bmeta, player) || user.isAuthorized("essentials.book.others")) {
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ItemStack newItem = new ItemStack(Material.BOOK_AND_QUILL, item.getAmount());
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newItem.setItemMeta(bmeta);
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user.getBase().getInventory().setItemInMainHand(newItem);
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InventoryWorkaround.setItemInMainHand(user.getBase(), newItem);
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user.sendMessage(tl("editBookContents"));
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} else {
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throw new Exception(tl("denyBookEdit"));
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@ -55,7 +56,7 @@ public class Commandbook extends EssentialsCommand {
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}
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ItemStack newItem = new ItemStack(Material.WRITTEN_BOOK, item.getAmount());
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newItem.setItemMeta(bmeta);
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user.getBase().getInventory().setItemInMainHand(newItem);
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InventoryWorkaround.setItemInMainHand(user.getBase(), newItem);
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user.sendMessage(tl("bookLocked"));
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} else {
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throw new Exception(tl("holdBook"));
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@ -3,6 +3,7 @@ package com.earth2me.essentials.commands;
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import com.earth2me.essentials.Enchantments;
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import com.earth2me.essentials.MetaItemStack;
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import com.earth2me.essentials.User;
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import com.earth2me.essentials.craftbukkit.InventoryWorkaround;
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import com.earth2me.essentials.utils.StringUtil;
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import org.bukkit.Material;
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import org.bukkit.Server;
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@ -55,7 +56,7 @@ public class Commandenchant extends EssentialsCommand {
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final MetaItemStack metaStack = new MetaItemStack(stack);
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final Enchantment enchantment = metaStack.getEnchantment(user, args[0]);
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metaStack.addEnchantment(user.getSource(), allowUnsafe, enchantment, level);
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user.getBase().getInventory().setItemInMainHand(metaStack.getItemStack());
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InventoryWorkaround.setItemInMainHand(user.getBase(), metaStack.getItemStack());
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user.getBase().updateInventory();
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final String enchantmentName = enchantment.getName().toLowerCase(Locale.ENGLISH);
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@ -2,6 +2,8 @@ package com.earth2me.essentials.craftbukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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@ -177,4 +179,64 @@ public final class InventoryWorkaround {
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}
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return leftover;
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}
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// Hot-ish code so cache
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private static Boolean hasMainHandSupport = null;
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@SuppressWarnings("deprecation")
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public static void setItemInMainHand(Player p, ItemStack item) {
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if (hasMainHandSupport == null) {
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try {
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p.getInventory().setItemInMainHand(item);
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hasMainHandSupport = true;
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} catch (Exception e) {
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p.setItemInHand(item);
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hasMainHandSupport = false;
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}
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} else {
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if (hasMainHandSupport) {
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p.getInventory().setItemInMainHand(item);
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} else {
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p.setItemInHand(item);
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}
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}
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}
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@SuppressWarnings("deprecation")
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public static void setItemInMainHand(EntityEquipment invent, ItemStack item) {
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if (hasMainHandSupport == null) {
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try {
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invent.setItemInMainHand(item);
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hasMainHandSupport = true;
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} catch (Exception e) {
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invent.setItemInHand(item);
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hasMainHandSupport = false;
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}
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} else {
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if (hasMainHandSupport) {
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invent.setItemInMainHand(item);
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} else {
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invent.setItemInHand(item);
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}
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}
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}
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@SuppressWarnings("deprecation")
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public static void setItemInMainHandDropChance(EntityEquipment invent, float chance) {
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if (hasMainHandSupport == null) {
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try {
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invent.setItemInMainHandDropChance(chance);
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hasMainHandSupport = true;
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} catch (Exception e) {
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invent.setItemInHandDropChance(chance);
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hasMainHandSupport = false;
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}
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} else {
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if (hasMainHandSupport) {
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invent.setItemInMainHandDropChance(chance);
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} else {
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invent.setItemInHandDropChance(chance);
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}
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}
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}
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}
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