Part of oloflarsson new time command

Semi complete awesome time command. This is missing: Help text, I18N.
This commit is contained in:
snowleo 2011-08-08 17:00:04 +02:00
parent 69d3921a6a
commit a109134b92
3 changed files with 646 additions and 82 deletions

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package com.earth2me.essentials;
import com.earth2me.essentials.commands.Commandtime;
import java.text.SimpleDateFormat;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* This utility class is used for converting between the ingame
* time in ticks to ingame time as a friendly string.
* Note that the time is INGAME.
*
* http://www.minecraftwiki.net/wiki/Day/night_cycle
*
* @author Olof Larsson
*/
public class DescParseTickFormat {
// ============================================
// First some information vars. TODO: Should this be in a config file?
// --------------------------------------------
public static final Map<String, Integer> nameToTicks = new LinkedHashMap<String, Integer>();
public static final Set<String> resetAliases = new HashSet<String>();
public static final int ticksAtMidnight = 18000;
public static final int ticksPerDay = 24000;
public static final int ticksPerHour = 1000;
public static final double ticksPerMinute = 1000d / 60d;
public static final double ticksPerSecond = 1000d / 60d / 60d;
private static final SimpleDateFormat SDFTwentyFour = new SimpleDateFormat("HH:mm", Locale.ENGLISH);
private static final SimpleDateFormat SDFTwelve = new SimpleDateFormat("h:mmaa", Locale.ENGLISH);
static {
nameToTicks.put("sunrise", 22000);
nameToTicks.put("rise", 22000);
nameToTicks.put("dawn", 22000);
nameToTicks.put("daystart", 0);
nameToTicks.put("day", 0);
nameToTicks.put("morning", 3000);
nameToTicks.put("midday", 6000);
nameToTicks.put("noon", 6000);
nameToTicks.put("afternoon", 9000);
nameToTicks.put("sunset", 12000);
nameToTicks.put("set", 12000);
nameToTicks.put("dusk", 12000);
nameToTicks.put("sundown", 12000);
nameToTicks.put("nightfall", 12000);
nameToTicks.put("nightstart", 14000);
nameToTicks.put("night", 14000);
nameToTicks.put("midnight", 18000);
resetAliases.add("reset");
resetAliases.add("normal");
resetAliases.add("default");
}
// ============================================
// PARSE. From describing String to int
// --------------------------------------------
public static long parse(String desc) throws NumberFormatException
{
Long ret;
// Only look at alphanumeric and lowercase
desc = desc.toLowerCase().replaceAll("[^A-Za-z0-9]", "");
// Detect ticks format
try { return parseTicks(desc); } catch (Exception e) {}
// Detect 24-hour format
try { return parse24(desc); } catch (Exception e) {}
// Detect 12-hour format
try { return parse12(desc); } catch (Exception e) {}
// Detect aliases
try { return parseAlias(desc); } catch (Exception e) {}
// Well we failed to understand...
throw new NumberFormatException();
}
public static long parseTicks(String desc) throws NumberFormatException
{
if ( ! desc.matches("^[0-9]+ti?c?k?s?$"))
{
throw new NumberFormatException();
}
desc = desc.replaceAll("[^0-9]", "");
return Long.parseLong(desc) % 24000;
}
public static long parse24(String desc) throws NumberFormatException
{
if ( ! desc.matches("^[0-9]{2}[^0-9]?[0-9]{2}$"))
{
throw new NumberFormatException();
}
desc = desc.toLowerCase().replaceAll("[^0-9]", "");
if (desc.length() != 4)
{
throw new NumberFormatException();
}
int hours = Integer.parseInt(desc.substring(0, 2));
int minutes = Integer.parseInt(desc.substring(2, 4));
return hoursMinutesToTicks(hours, minutes);
}
public static long parse12(String desc) throws NumberFormatException
{
if ( ! desc.matches("^[0-9]{1,2}([^0-9]?[0-9]{2})?(pm|am)$"))
{
throw new NumberFormatException();
}
int hours = 0;
int minutes = 0;
if (desc.endsWith("pm"))
{
hours += 12;
}
desc = desc.toLowerCase().replaceAll("[^0-9]", "");
if (desc.length() > 4)
{
throw new NumberFormatException();
}
if (desc.length() == 4)
{
hours += Integer.parseInt(desc.substring(0, 2));
minutes += Integer.parseInt(desc.substring(2, 4));
}
else if (desc.length() == 3)
{
hours += Integer.parseInt(desc.substring(0, 1));
minutes += Integer.parseInt(desc.substring(1, 3));
}
else if (desc.length() == 2)
{
hours += Integer.parseInt(desc.substring(0, 2));
}
else if (desc.length() == 1)
{
hours += Integer.parseInt(desc.substring(0, 1));
}
else
{
throw new NumberFormatException();
}
return hoursMinutesToTicks(hours, minutes);
}
public static long hoursMinutesToTicks(int hours, int minutes)
{
long ret = ticksAtMidnight;
ret += (hours - 1) * ticksPerHour;
ret += (minutes / 60.0) * ticksPerHour;
ret %= ticksPerDay;
return ret;
}
public static long parseAlias(String desc) throws NumberFormatException
{
Integer ret = nameToTicks.get(desc);
if ( ret == null)
{
throw new NumberFormatException();
}
return ret;
}
public static boolean meansReset(String desc)
{
return resetAliases.contains(desc);
}
// ============================================
// FORMAT. From int to describing String
// --------------------------------------------
public static String format(long ticks)
{
StringBuilder msg = new StringBuilder();
msg.append(Commandtime.colorHighlight1);
msg.append(format24(ticks));
msg.append(Commandtime.colorDefault);
msg.append(" or ");
msg.append(Commandtime.colorHighlight1);
msg.append(format12(ticks));
msg.append(Commandtime.colorDefault);
msg.append(" or ");
msg.append(Commandtime.colorHighlight1);
msg.append(formatTicks(ticks));
return msg.toString();
}
public static String formatTicks(long ticks)
{
return ""+ticks%ticksPerDay+"ticks";
}
public static String format24(long ticks)
{
return formatDateFormat(ticks, SDFTwentyFour);
}
public static String format12(long ticks)
{
return formatDateFormat(ticks, SDFTwelve);
}
public static String formatDateFormat(long ticks, SimpleDateFormat format)
{
Date date = ticksToDate(ticks);
return format.format(date);
}
public static Date ticksToDate(long ticks)
{
// Assume the server time starts at 0. It would start on a day.
// But we will simulate that the server started with 0 at midnight.
ticks = ticks - ticksAtMidnight + ticksPerDay;
// How many ingame days have passed since the server start?
long days = ticks / ticksPerDay;
ticks = ticks - days * ticksPerDay;
// How many hours on the last day?
long hours = ticks / ticksPerHour;
ticks = ticks - hours * ticksPerHour;
// How many minutes on the last day?
long minutes = (long) Math.floor(ticks / ticksPerMinute);
double dticks = ticks - minutes*ticksPerMinute;
// How many seconds on the last day?
long seconds = (long) Math.floor(dticks / ticksPerSecond);
// Now we create an english GMT calendar (We wan't no daylight savings)
Calendar cal = Calendar.getInstance(TimeZone.getTimeZone("GMT"), Locale.ENGLISH);
cal.setLenient(true);
// And we set the time to 0! And append the time that passed!
cal.set(0, Calendar.JANUARY, 1, 0, 0, 0);
cal.add(Calendar.DAY_OF_YEAR, (int)days);
cal.add(Calendar.HOUR_OF_DAY, (int)hours);
cal.add(Calendar.MINUTE, (int)minutes);
cal.add(Calendar.SECOND, (int)seconds+1); // To solve rounding errors.
return cal.getTime();
}
}

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package com.earth2me.essentials.commands;
import com.earth2me.essentials.DescParseTickFormat;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import com.earth2me.essentials.User;
import java.util.*;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
public class Commandptime extends EssentialsCommand
{
// TODO: I suggest that the chat colors be centralized in the config file.
public static final ChatColor colorDefault = ChatColor.YELLOW;
public static final ChatColor colorChrome = ChatColor.GOLD;
public static final ChatColor colorLogo = ChatColor.GREEN;
public static final ChatColor colorHighlight1 = ChatColor.AQUA;
public static final ChatColor colorBad = ChatColor.RED;
public Commandptime()
{
super("ptime");
}
@Override
public void run(final Server server, final CommandSender sender, final String commandLabel, final String[] args) throws Exception
{
// Which Players(s) / Users(s) are we interested in?
String userSelector = null;
if (args.length == 2)
{
userSelector = args[1];
}
Set<User> users = getUsers(server, sender, userSelector);
// If no arguments we are reading the time
if (args.length == 0)
{
// TODO do we need to check for the essentials.time permission? Or is that tested for us already.
getUsersTime(sender, users);
return;
}
User user = ess.getUser(sender);
if ( user != null && ! user.isAuthorized("essentials.time.player"))
{
// TODO should not be hardcoded !!
sender.sendMessage(colorBad + "You are no authorized to set PlayerTime");
return; // TODO: How to not just die silently? in a good way??
}
Long ticks;
// Parse the target time int ticks from args[0]
if (DescParseTickFormat.meansReset(args[0]))
{
ticks = null;
}
else
{
try
{
ticks = DescParseTickFormat.parse(args[0]);
}
catch (NumberFormatException e)
{
// TODO: Display an error with help included... on how to specify the time
sender.sendMessage(colorBad + "Unknown time descriptor... brlalidididiablidadadibibibiiba!! TODO");
return;
}
}
setUsersTime(sender, users, ticks);
}
/**
* Used to get the time and inform
*/
private void getUsersTime(CommandSender sender, Collection<User> users)
{
if (users.size() == 1)
{
Iterator<User> iter = users.iterator();
User user = iter.next();
if (user.isPlayerTimeRelative())
{
sender.sendMessage(colorDefault + user.getName() + "'s time is normal. Time is the same as on the server.");
}
else
{
sender.sendMessage(colorDefault + user.getName() + "'s time is fixed to: "+DescParseTickFormat.format(user.getPlayerTime()));
}
return;
}
sender.sendMessage(colorDefault + "These players have fixed time:");
for (User user : users)
{
if ( ! user.isPlayerTimeRelative())
{
sender.sendMessage(colorDefault + user.getName() + ": "+DescParseTickFormat.format(user.getPlayerTime()));
}
}
return;
}
/**
* Used to set the time and inform of the change
*/
private void setUsersTime(CommandSender sender, Collection<User> users, Long ticks)
{
// Update the time
if (ticks == null)
{
// Reset
for (User user : users)
{
user.resetPlayerTime();
}
}
else
{
// Set
for (User user : users)
{
user.setPlayerTime(ticks, false);
}
}
// Inform the sender of the change
sender.sendMessage("");
StringBuilder msg = new StringBuilder();
if (ticks == null)
{
sender.sendMessage(colorDefault + "The PlayerTime was reset for:");
}
else
{
sender.sendMessage(colorDefault + "The PlayerTime was fixed to:");
sender.sendMessage(DescParseTickFormat.format(ticks));
msg.append(colorDefault);
msg.append("For: ");
}
boolean first = true;
for (User user : users)
{
if ( ! first)
{
msg.append(colorDefault);
msg.append(", ");
}
else
{
first = false;
}
msg.append(colorHighlight1);
msg.append(user.getName());
}
sender.sendMessage(msg.toString());
}
/**
* Used to parse an argument of the type "users(s) selector"
*/
private Set<User> getUsers(Server server, CommandSender sender, String selector) throws Exception
{
Set<User> users = new TreeSet<User>(new UserNameComparator());
Player[] players;
// If there is no selector we want the sender itself. Or all users if sender isn't a user.
if (selector == null)
{
User user = ess.getUser(sender);
if (user == null)
{
users.addAll(ess.getAllOnlineUsers().values());
}
else
{
users.add(user);
}
return users;
}
// Try to find the user with name = selector
User user = null;
List<Player> matchedPlayers = server.matchPlayer(selector);
if (matchedPlayers.size() > 0)
{
user = ess.getUser(matchedPlayers.get(0));
}
if (user != null)
{
users.add(user);
}
// If that fails, Is the argument something like "*" or "all"?
else if (selector.equalsIgnoreCase("*") || selector.equalsIgnoreCase("all"))
{
users.addAll(ess.getAllOnlineUsers().values());
}
// We failed to understand the world target...
else
{
throw new Exception("Could not find the player(s) \""+selector+"\"");
}
return users;
}
}
class UserNameComparator implements Comparator<User> {
public int compare(User a, User b)
{
return a.getName().compareTo(b.getName());
}
}

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package com.earth2me.essentials.commands;
import com.earth2me.essentials.DescParseTickFormat;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import com.earth2me.essentials.User;
import com.earth2me.essentials.Util;
import java.util.*;
import org.bukkit.ChatColor;
public class Commandtime extends EssentialsCommand
{
// TODO: I suggest that the chat colors be centralized in the config file.
public static final ChatColor colorDefault = ChatColor.YELLOW;
public static final ChatColor colorChrome = ChatColor.GOLD;
public static final ChatColor colorLogo = ChatColor.GREEN;
public static final ChatColor colorHighlight1 = ChatColor.AQUA;
public static final ChatColor colorBad = ChatColor.RED;
public Commandtime()
{
super("time");
}
@Override
public void run(final Server server, final User user, final String commandLabel, final String[] args) throws Exception
{
if (args.length < 1)
{
throw new NotEnoughArgumentsException();
}
if (args.length < 2)
{
if (user.isAuthorized("essentials.time.world"))
{
final World world = user.getWorld();
charge(user);
setWorldTime(world, args[0]);
}
else
{
charge(user);
setPlayerTime(user, args[0]);
}
}
else
{
if (user.isAuthorized("essentials.time.others"))
{
User u = getPlayer(server, args, 1);
charge(user);
setPlayerTime(u, args[0]);
}
}
}
@Override
public void run(final Server server, final CommandSender sender, final String commandLabel, final String[] args) throws Exception
{
if (args.length < 1)
// Which World(s) are we interested in?
String worldSelector = null;
if (args.length == 2)
{
throw new NotEnoughArgumentsException();
worldSelector = args[1];
}
if (args.length < 2)
Set<World> worlds = getWorlds(server, sender, worldSelector);
// If no arguments we are reading the time
if (args.length == 0)
{
for (World world : server.getWorlds())
{
setWorldTime(world, args[0]);
// TODO do we need to check for the essentials.time permission? Or is that tested for us already.
getWorldsTime(sender, worlds);
return;
}
User user = ess.getUser(sender);
if ( user != null && ! user.isAuthorized("essentials.time.world"))
{
// TODO should not be hardcoded !!
sender.sendMessage(colorBad + "You are no authorized to set the time");
return; // TODO: How to not just die silently? in a good way??
}
// Parse the target time int ticks from args[0]
long ticks;
try
{
ticks = DescParseTickFormat.parse(args[0]);
}
catch (NumberFormatException e)
{
// TODO: Display an error with help included... on how to specify the time
sender.sendMessage(colorBad + "Unknown time descriptor... brlalidididiablidadadibibibiiba!! TODO");
return;
}
setWorldsTime(sender, worlds, ticks);
}
/**
* Used to get the time and inform
*/
private void getWorldsTime(CommandSender sender, Collection<World> worlds)
{
// TODO do we need to check for the essentials.time permission? Or is that tested for us already.
if (worlds.size() == 1)
{
Iterator<World> iter = worlds.iterator();
sender.sendMessage(DescParseTickFormat.format(iter.next().getTime()));
return;
}
for (World world : worlds)
{
sender.sendMessage(colorDefault + world.getName()+": " + DescParseTickFormat.format(world.getTime()));
}
return;
}
/**
* Used to set the time and inform of the change
*/
private void setWorldsTime(CommandSender sender, Collection<World> worlds, long ticks)
{
// Update the time
for (World world : worlds)
{
world.setTime(ticks);
}
// Inform the sender of the change
sender.sendMessage("");
sender.sendMessage(colorDefault + "The time was set to");
sender.sendMessage(DescParseTickFormat.format(ticks));
StringBuilder msg = new StringBuilder();
msg.append(colorDefault);
msg.append("In ");
boolean first = true;
for (World world : worlds)
{
if ( ! first)
{
msg.append(colorDefault);
msg.append(", ");
}
else
{
User u = getPlayer(server, args, 1);
setPlayerTime(u, args[0]);
first = false;
}
sender.sendMessage(Util.i18n("timeSet"));
msg.append(colorHighlight1);
msg.append(world.getName());
}
private void setWorldTime(final World world, final String timeString) throws Exception
{
long time = world.getTime();
time -= time % 24000;
if ("day".equalsIgnoreCase(timeString))
{
world.setTime(time + 24000);
return;
}
if ("night".equalsIgnoreCase(timeString))
{
world.setTime(time + 37700);
return;
}
throw new Exception(Util.i18n("onlyDayNight"));
sender.sendMessage(msg.toString());
}
private void setPlayerTime(final User user, final String timeString) throws Exception
/**
* Used to parse an argument of the type "world(s) selector"
*/
private Set<World> getWorlds(Server server, CommandSender sender, String selector) throws Exception
{
long time = user.getPlayerTime();
time -= time % 24000;
if ("day".equalsIgnoreCase(timeString))
Set<World> worlds = new TreeSet<World>(new WorldNameComparator());
// If there is no selector we want the world the user is currently in. Or all worlds if it isn't a user.
if (selector == null)
{
final World world = user.getWorld();
user.setPlayerTime(time + 24000 - world.getTime(), true);
return;
User user = ess.getUser(sender);
if (user == null)
{
worlds.addAll(server.getWorlds());
}
if ("night".equalsIgnoreCase(timeString))
else
{
final World world = user.getWorld();
user.setPlayerTime(time + 37700 - world.getTime(), true);
return;
worlds.add(user.getWorld());
}
if ("reset".equalsIgnoreCase(timeString))
return worlds;
}
// Try to find the world with name = selector
World world = server.getWorld(selector);
if (world != null)
{
user.resetPlayerTime();
return;
worlds.add(world);
}
throw new Exception(Util.i18n("onlyDayNight"));
// If that fails, Is the argument something like "*" or "all"?
else if (selector.equalsIgnoreCase("*") || selector.equalsIgnoreCase("all"))
{
worlds.addAll(server.getWorlds());
}
// We failed to understand the world target...
else
{
throw new Exception("Could not find the world(s) \""+selector+"\"");
}
return worlds;
}
}
class WorldNameComparator implements Comparator<World> {
public int compare(World a, World b)
{
return a.getName().compareTo(b.getName());
}
}