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Set shooter of Fireball or it will die instantly.
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@ -23,6 +23,7 @@ public class Commandfireball extends EssentialsCommand
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small = true;
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small = true;
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}
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}
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final Vector direction = user.getEyeLocation().getDirection().multiply(2);
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final Vector direction = user.getEyeLocation().getDirection().multiply(2);
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user.getWorld().spawn(user.getEyeLocation().add(direction.getX(), direction.getY(), direction.getZ()), small ? SmallFireball.class : Fireball.class);
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Fireball fireball = user.getWorld().spawn(user.getEyeLocation().add(direction.getX(), direction.getY(), direction.getZ()), small ? SmallFireball.class : Fireball.class);
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fireball.setShooter(user.getBase());
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}
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}
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}
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}
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