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Add 'No one listening' message stub, will be empty by default and thus not sent.
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@ -518,5 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Alle Gegenst\u00e4nde im Inventar und R\u00fcst
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inventoryClearingAllStack=\u00a76Alle\u00a7c {0} \u00a76von {1} \u00a76entfernt.
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inventoryClearingStack=\u00a7c {0} {1} \u00a76von {2} \u00a76entfernt.
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inventoryClearFail=\u00a74Spieler {0} \u00a74hat keine\u00a7c {1} {2}\u00a74.
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localNoOne=
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@ -518,5 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Tous les items de l''inventaire et l''armure de
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inventoryClearingAllStack=\u00a76Tous les\u00a7c {0} \u00a76de l''inventaire de {1}\u00a76 ont \u00e9t\u00e9 supprim\u00e9s.
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inventoryClearingStack=\u00a7c{0} \u00a7c {1} \u00a76ont \u00e9t\u00e9 supprim\u00e9s de l''inventaire de {2}\u00a76.
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inventoryClearFail=\u00a74Le joueur {0} \u00a74n''a pas\u00a7c {1}\u00a7c {2}\u00a74 sur lui.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Alle inventaris voorwerpen en het harnas van {0
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inventoryClearingAllStack=\u00a76Alle\u00a7c {0} \u00a76van {1}\u00a76 is verwijderd.
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inventoryClearingStack=\u00a76\u00a7c {0} \u00a76stuks\u00a7c {1} \u00a76zijn verwijderd uit de inventaris van {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74heeft geen\u00a7c {1} \u00a74stuks\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a77Wyczyszczono caly ekwipunek i zbroje gracza {0}
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inventoryClearingAllStack=\u00a77Wyczyszczono wszystko\u00a7c {0} \u00a77od {1}\u00a77.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Rensade alla inventory objekt och rustning fr\u
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inventoryClearingAllStack=\u00a76Rensade alla\u00a7c {0} \u00a76fr\u00e5n {1}\u00a76.
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inventoryClearingStack=\u00a76Tog bort \u00a7c {0} \u00a76av\u00a7c {1} \u00a76fr\u00e5n {2}\u00a76.
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inventoryClearFail=\u00a74Spelaren {0} \u00a74har inte \u00a7c {1} \u00a74av\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -518,6 +518,4 @@ inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\
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inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.
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inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.
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inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.
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localNoOne=
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@ -2,16 +2,13 @@ package com.earth2me.essentials.chat;
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import com.earth2me.essentials.IEssentials;
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import com.earth2me.essentials.User;
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import com.earth2me.essentials.utils.StringUtil;
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import com.earth2me.essentials.utils.FormatUtil;
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import java.text.MessageFormat;
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import java.util.Locale;
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import java.util.Map;
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import org.bukkit.Server;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.Team;
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@ -135,6 +135,10 @@ public class EssentialsChatPlayerListenerNormal extends EssentialsChatPlayer
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}
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}
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if (outList.size() < 2) {
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event.getPlayer().sendMessage(_("localNoOne"));
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}
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LocalChatSpyEvent spyEvent = new LocalChatSpyEvent(event.isAsynchronous(), event.getPlayer(), event.getFormat(), event.getMessage(), spyList);
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server.getPluginManager().callEvent(spyEvent);
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