New behavior of the /home command and beds

- The behavior has been altered to match the vanilla server.
 - Using a bed will no longer create a home in the users file, if config option bed-sethome is set
 - The config option bed-sethome has been removed
 - It's now possible to go to /home bed or /home playername:bed
 - Bed locations stored before installing Essentials will be used
 - Players respawn at their bed location (if set) instead of the spawn, if respawn-at-home is set to false
 - The default value of spawn-if-no-home is set to true
 - If spawn-if-no-home is set and the player has not set a home, he will be either teleported to his bed location (if set) or the spawn, when he uses the /home command
This commit is contained in:
snowleo 2011-11-26 22:30:40 +01:00
parent f9d14697b6
commit b21b7b7e15
9 changed files with 70 additions and 93 deletions

View File

@ -178,7 +178,6 @@ public class Essentials extends JavaPlugin implements IEssentials
pm.registerEvent(Type.PLAYER_MOVE, playerListener, Priority.High, this);
pm.registerEvent(Type.PLAYER_LOGIN, playerListener, Priority.High, this);
pm.registerEvent(Type.PLAYER_TELEPORT, playerListener, Priority.High, this);
pm.registerEvent(Type.PLAYER_INTERACT, playerListener, Priority.High, this);
pm.registerEvent(Type.PLAYER_EGG_THROW, playerListener, Priority.High, this);
pm.registerEvent(Type.PLAYER_BUCKET_EMPTY, playerListener, Priority.High, this);
pm.registerEvent(Type.PLAYER_ANIMATION, playerListener, Priority.High, this);

View File

@ -231,12 +231,12 @@ public class EssentialsPlayerListener extends PlayerListener
private void updateCompass(final User user)
{
try
{
user.setCompassTarget(user.getHome(user.getLocation()));
Location loc = user.getHome(user.getLocation());
if (loc == null) {
loc = user.getBedSpawnLocation();
}
catch (Exception ex)
{
if (loc != null) {
user.setCompassTarget(loc);
}
}
@ -255,32 +255,6 @@ public class EssentialsPlayerListener extends PlayerListener
updateCompass(user);
}
@Override
public void onPlayerInteract(final PlayerInteractEvent event)
{
if (event.isCancelled())
{
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK)
{
return;
}
if (ess.getSettings().getBedSetsHome() && event.getClickedBlock().getType() == Material.BED_BLOCK)
{
try
{
final User user = ess.getUser(event.getPlayer());
user.setHome();
user.sendMessage(_("homeSetToBed"));
}
catch (Throwable ex)
{
}
}
}
@Override
public void onPlayerEggThrow(final PlayerEggThrowEvent event)
{
@ -387,7 +361,7 @@ public class EssentialsPlayerListener extends PlayerListener
}
@Override
public void onPlayerChangedWorld(PlayerChangedWorldEvent event)
public void onPlayerChangedWorld(final PlayerChangedWorldEvent event)
{
if (ess.getSettings().getNoGodWorlds().contains(event.getPlayer().getLocation().getWorld().getName())) {
User user = ess.getUser(event.getPlayer());
@ -395,5 +369,5 @@ public class EssentialsPlayerListener extends PlayerListener
user.sendMessage(_("noGodWorldWarning"));
}
}
}
}
}

View File

@ -21,8 +21,6 @@ public interface ISettings extends IConf
long getBackupInterval();
boolean getBedSetsHome();
String getChatFormat(String group);
int getChatRadius();

View File

@ -36,12 +36,6 @@ public class Settings implements ISettings
return config.getBoolean("respawn-at-home", false);
}
@Override
public boolean getBedSetsHome()
{
return config.getBoolean("bed-sethome", false);
}
@Override
public List<String> getMultipleHomes()
{

View File

@ -130,27 +130,32 @@ public abstract class UserData extends PlayerExtension implements IConf
return loc;
}
public Location getHome(Location world) throws Exception
public Location getHome(final Location world)
{
Location loc;
for (String home : getHomes())
try
{
loc = config.getLocation("homes." + home, getServer());
if (world.getWorld() == loc.getWorld())
Location loc;
for (String home : getHomes())
{
return loc;
}
loc = config.getLocation("homes." + home, getServer());
if (world.getWorld() == loc.getWorld())
{
return loc;
}
}
loc = config.getLocation("homes." + getHomes().get(0), getServer());
return loc;
}
catch (Exception ex)
{
return null;
}
loc = config.getLocation("homes." + getHomes().get(0), getServer());
return loc;
}
public List<String> getHomes()
{
List<String> list = new ArrayList(homes.keySet());
return list;
return new ArrayList(homes.keySet());
}
public void setHome(String name, Location loc)

View File

@ -6,6 +6,7 @@ import com.earth2me.essentials.User;
import com.earth2me.essentials.Util;
import java.util.List;
import java.util.Locale;
import org.bukkit.Location;
import org.bukkit.Server;
@ -42,14 +43,32 @@ public class Commandhome extends EssentialsCommand
}
try
{
if ("bed".equalsIgnoreCase(homeName)) {
final Location bed = player.getBedSpawnLocation();
if (bed != null)
{
user.getTeleport().teleport(bed, charge);
}
}
user.getTeleport().home(player, homeName.toLowerCase(Locale.ENGLISH), charge);
}
catch (NotEnoughArgumentsException e)
{
final List<String> homes = player.getHomes();
if (homes.isEmpty() && player.equals(user) && ess.getSettings().spawnIfNoHome())
if (homes.isEmpty() && player.equals(user))
{
user.getTeleport().respawn(ess.getSpawn(), charge);
final Location loc = player.getBedSpawnLocation();
if (loc == null)
{
if (ess.getSettings().spawnIfNoHome())
{
user.getTeleport().respawn(ess.getSpawn(), charge);
}
}
else
{
user.getTeleport().teleport(loc, charge);
}
}
else if (homes.isEmpty())
{
@ -61,6 +80,7 @@ public class Commandhome extends EssentialsCommand
}
else
{
homes.add("bed");
user.sendMessage(_("homes", Util.joinList(homes)));
}
}

View File

@ -236,15 +236,11 @@ no-god-in-worlds:
# +------------------------------------------------------+ #
############################################################
# When users die, should they respawn at their homes, instead of the spawnpoint?
# When users die, should they respawn at their first home, instead of the spawnpoint or bed?
respawn-at-home: false
# When a user interacts with a bed, should their home be set to that location?
# If you enable this and remove default user access to the /sethome command, you can make beds the only way for players to set their home location.
bed-sethome: false
# If no home is set send you to spawn when /home is used
spawn-if-no-home: false
# If no home is set send you to bed or spawn when /home is used
spawn-if-no-home: true
# Allow players to have multiple homes.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip

View File

@ -54,21 +54,15 @@ public class UserTest extends TestCase
user.setHome();
OfflinePlayer base2 = server.createPlayer(base1.getName(), ess);
User user2 = ess.getUser(base2);
try
{
Location home = user2.getHome(loc);
assertEquals(loc.getWorld().getName(), home.getWorld().getName());
assertEquals(loc.getX(), home.getX());
assertEquals(loc.getY(), home.getY());
assertEquals(loc.getZ(), home.getZ());
assertEquals(loc.getYaw(), home.getYaw());
assertEquals(loc.getPitch(), home.getPitch());
}
catch (Exception ex)
{
fail("Exception");
}
Location home = user2.getHome(loc);
assertNotNull(home);
assertEquals(loc.getWorld().getName(), home.getWorld().getName());
assertEquals(loc.getX(), home.getX());
assertEquals(loc.getY(), home.getY());
assertEquals(loc.getZ(), home.getZ());
assertEquals(loc.getYaw(), home.getYaw());
assertEquals(loc.getPitch(), home.getPitch());
}
public void testMoney()

View File

@ -15,8 +15,9 @@ public class EssentialsSpawnPlayerListener extends PlayerListener
{
private final transient IEssentials ess;
public EssentialsSpawnPlayerListener(IEssentials ess)
public EssentialsSpawnPlayerListener(final IEssentials ess)
{
super();
this.ess = ess;
}
@ -25,28 +26,24 @@ public class EssentialsSpawnPlayerListener extends PlayerListener
{
final User user = ess.getUser(event.getPlayer());
try
if (ess.getSettings().getRespawnAtHome())
{
if (ess.getSettings().getRespawnAtHome())
Location home = user.getHome(user.getLocation());
if (home == null)
{
home = user.getBedSpawnLocation();
}
if (home != null)
{
Location home = user.getHome(user.getLocation());
if (home == null)
{
throw new Exception();
}
event.setRespawnLocation(home);
return;
}
}
catch (Throwable ex)
final Location spawn = ess.getSpawn().getSpawn(user.getGroup());
if (spawn != null)
{
event.setRespawnLocation(spawn);
}
Location spawn = ess.getSpawn().getSpawn(user.getGroup());
if (spawn == null)
{
return;
}
event.setRespawnLocation(spawn);
}
@Override
@ -54,7 +51,7 @@ public class EssentialsSpawnPlayerListener extends PlayerListener
{
final User user = ess.getUser(event.getPlayer());
if (!user.isNew())
if (!user.isNew() || user.getBedSpawnLocation() != null)
{
return;
}