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Merge pull request #360 from GunfighterJ/patch-15
[Protect] Prevent creepers from breaking paintings if their explosions a...
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commit
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@ -13,6 +13,8 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.entity.*;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityTargetEvent.TargetReason;
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import org.bukkit.event.hanging.HangingBreakByEntityEvent;
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import org.bukkit.event.hanging.HangingBreakEvent;
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public class EssentialsProtectEntityListener implements Listener
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@ -176,7 +178,7 @@ public class EssentialsProtectEntityListener implements Listener
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private boolean shouldBeDamaged(final User user, final String type)
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{
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return (user.isAuthorized("essentials.protect.damage.".concat(type))
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&& !user.isAuthorized("essentials.protect.damage.disable"));
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&& !user.isAuthorized("essentials.protect.damage.disable"));
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@ -232,7 +234,7 @@ public class EssentialsProtectEntityListener implements Listener
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event.setCancelled(true);
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return;
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}
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// This code will prevent explosions near protected rails, signs or protected chests
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// TODO: Use protect db instead of this code
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@ -332,4 +334,15 @@ public class EssentialsProtectEntityListener implements Listener
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPaintingBreak(HangingBreakByEntityEvent event)
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{
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if (event.getCause() == HangingBreakEvent.RemoveCause.ENTITY
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&& event.getRemover() instanceof Creeper
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&& prot.getSettingBool(ProtectConfig.prevent_creeper_explosion))
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{
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event.setCancelled(true);
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}
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}
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}
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