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New permission: essentials.fly.safelogin - Players with this command will automatically switch to fly mode if they login whilst floating in the air.
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@ -15,6 +15,7 @@ import java.util.logging.Logger;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -238,6 +239,24 @@ public class EssentialsPlayerListener implements Listener
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user.sendMessage(_("youHaveNewMail", mail.size()));
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}
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}
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if (user.isAuthorized("essentials.fly.safelogin"))
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{
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final World world = user.getLocation().getWorld();
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final int x = user.getLocation().getBlockX();
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int y = user.getLocation().getBlockY();
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final int z = user.getLocation().getBlockZ();
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while (Util.isBlockUnsafe(world, x, y, z) && y > -1)
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{
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y--;
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}
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if (user.getLocation().getBlockY() - y > 1 || y < 0)
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{
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user.setAllowFlight(true);
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user.setFlying(true);
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user.sendMessage(_("flyMode", _("enabled"), user.getDisplayName()));
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}
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}
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}
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// Makes the compass item ingame always point to the first essentials home. #EasterEgg
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