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If bed home is set, give priority when spawning.
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@ -34,15 +34,15 @@ public class EssentialsSpawnPlayerListener implements Listener
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if (ess.getSettings().getRespawnAtHome())
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{
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Location home = user.getHome(user.getLocation());
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if (home == null)
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Location home;
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final Location bed = user.getBedSpawnLocation();
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if (bed != null && bed.getBlock().getType() == Material.BED_BLOCK)
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{
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final Location bed = user.getBedSpawnLocation();
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if (bed.getBlock().getType() == Material.BED_BLOCK)
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{
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home = bed;
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}
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home = bed;
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}
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else
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{
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home = user.getHome(user.getLocation());
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}
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if (home != null)
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{
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