Fix stack trace when buying from sign when inventory full
PR #5736 made ChargeException implement TranslatableException and in doing so, changed the meaning of its constructor. However there were 2 uses of that constructor that did not pass a locale key as is expected now, and instead passed in a regular string. These 2 uses are when you attempt to use a buy sign or a trade sign, and the operation fails because your inventory is full. This causes the translator to blow up and put an error trace in the console, as EssentialsX's translator has no fallbacks. There were no other perceivable issues other than the console spam. This PR also resolves a TODO.
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@ -46,7 +46,7 @@ public class SignBuy extends EssentialsSign {
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charge.isAffordableFor(player);
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if (!items.pay(player)) {
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throw new ChargeException("Inventory full"); //TODO: TL
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throw new ChargeException("inventoryFull");
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}
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charge.charge(player);
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Trade.log("Sign", "Buy", "Interact", username, charge, username, items, sign.getBlock().getLocation(), player.getMoney(), ess);
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@ -72,7 +72,7 @@ public class SignTrade extends EssentialsSign {
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if (!trade.pay(player)) {
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subtractAmount(sign, 1, charge, ess);
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addAmount(sign, 2, trade, ess);
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throw new ChargeException("Full inventory");
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throw new ChargeException("inventoryFull");
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}
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charge.charge(player);
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Trade.log("Sign", "Trade", "Interact", sign.getLine(3).substring(2), charge, username, trade, sign.getBlock().getLocation(), player.getMoney(), ess);
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@ -561,6 +561,7 @@ inventoryClearingAllArmor=<primary>Cleared all inventory items and armor from<se
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inventoryClearingAllItems=<primary>Cleared all inventory items from<secondary> {0}<primary>.
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inventoryClearingFromAll=<primary>Clearing the inventory of all users...
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inventoryClearingStack=<primary>Removed<secondary> {0} <primary>of<secondary> {1} <primary>from<secondary> {2}<primary>.
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inventoryFull=<dark_red>Your inventory is full.
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invseeCommandDescription=See the inventory of other players.
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invseeCommandUsage=/<command> <player>
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invseeCommandUsage1=/<command> <player>
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