Add bow as a skeleton keyword

This commit is contained in:
KHobbits 2014-02-06 02:35:27 +00:00
parent 518650e842
commit d99c35cc35

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@ -93,6 +93,7 @@ public enum MobData
IRON_SWORD_SKELETON("ironsword", EntityType.SKELETON, Material.IRON_SWORD, true), IRON_SWORD_SKELETON("ironsword", EntityType.SKELETON, Material.IRON_SWORD, true),
STONE_SWORD_SKELETON("stonesword", EntityType.SKELETON, Material.STONE_SWORD, false), STONE_SWORD_SKELETON("stonesword", EntityType.SKELETON, Material.STONE_SWORD, false),
SWORD_SKELETON("sword", EntityType.SKELETON, Material.STONE_SWORD, true), SWORD_SKELETON("sword", EntityType.SKELETON, Material.STONE_SWORD, true),
BOW_SKELETON("bow", EntityType.SKELETON, Material.BOW, true),
WHITHER_SKELETON("wither", EntityType.SKELETON, Data.WITHER, true), WHITHER_SKELETON("wither", EntityType.SKELETON, Data.WITHER, true),
POWERED_CREEPER("powered", EntityType.CREEPER, Data.ELECTRIFIED, true), POWERED_CREEPER("powered", EntityType.CREEPER, Data.ELECTRIFIED, true),
ELECTRIC_CREEPER("electric", EntityType.CREEPER, Data.ELECTRIFIED, false), ELECTRIC_CREEPER("electric", EntityType.CREEPER, Data.ELECTRIFIED, false),