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Fix sulk sensors detecting vanished players (#5262)
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@ -121,6 +121,15 @@ public class EssentialsPlayerListener implements Listener, FakeAccessor {
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}
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}
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private static boolean isGameEventEvent() {
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try {
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Class.forName("org.bukkit.event.block.BlockReceiveGameEvent");
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return true;
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} catch (final ClassNotFoundException ignored) {
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return false;
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}
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}
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public void registerEvents() {
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ess.getServer().getPluginManager().registerEvents(this, ess);
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@ -128,6 +137,10 @@ public class EssentialsPlayerListener implements Listener, FakeAccessor {
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ess.getServer().getPluginManager().registerEvents(new ArrowPickupListener(), ess);
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}
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if (isGameEventEvent()) {
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ess.getServer().getPluginManager().registerEvents(new SculkListener1_17(), ess);
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}
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if (isEntityPickupEvent()) {
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ess.getServer().getPluginManager().registerEvents(new PickupListener1_12(), ess);
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} else {
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@ -1001,6 +1014,15 @@ public class EssentialsPlayerListener implements Listener, FakeAccessor {
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}
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}
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private final class SculkListener1_17 implements Listener {
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@EventHandler
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public void onGameEvent(final org.bukkit.event.block.BlockReceiveGameEvent event) {
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if (event.getEntity() instanceof Player && ess.getUser((Player) event.getEntity()).isVanished()) {
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event.setCancelled(true);
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}
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}
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}
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private final class CommandSendFilter implements CommandSendListenerProvider.Filter {
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@Override
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public Predicate<String> apply(Player player) {
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