Essentials API cleanup and teleport possession fixing. (UNSTABLE)

This commit is contained in:
KHobbits 2013-06-08 19:34:14 +01:00
parent b8300cc35a
commit f48ed6988d
13 changed files with 492 additions and 345 deletions

View File

@ -1,6 +1,7 @@
package com.earth2me.essentials;
import com.earth2me.essentials.api.IJails;
import com.earth2me.essentials.api.IWarps;
import com.earth2me.essentials.metrics.Metrics;
import com.earth2me.essentials.perm.PermissionsHandler;
import com.earth2me.essentials.register.payment.Methods;
@ -39,7 +40,7 @@ public interface IEssentials extends Plugin
IJails getJails();
Warps getWarps();
IWarps getWarps();
Worth getWorth();

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@ -1,5 +1,6 @@
package com.earth2me.essentials;
import com.earth2me.essentials.api.ITeleport;
import com.earth2me.essentials.commands.IEssentialsCommand;
import java.math.BigDecimal;
import java.util.Map;
@ -29,7 +30,7 @@ public interface IUser extends Player
void takeMoney(BigDecimal value);
void giveMoney(BigDecimal value);
boolean canAfford(BigDecimal value);
String getGroup();
@ -41,50 +42,47 @@ public interface IUser extends Player
Location getHome(Location loc) throws Exception;
/**
* 'Hidden' Represents when a player is hidden from others.
* This status includes when the player is hidden via other supported plugins.
* Use isVanished() if you want to check if a user is vanished by Essentials.
*
* 'Hidden' Represents when a player is hidden from others. This status includes when the player is hidden via other
* supported plugins. Use isVanished() if you want to check if a user is vanished by Essentials.
*
* @return If the user is hidden or not
* @see isVanished
*/
boolean isHidden();
void setHidden(boolean vanish);
/**
* 'Vanished' Represents when a player is hidden from others by Essentials.
* This status does NOT include when the player is hidden via other plugins.
* Use isHidden() if you want to check if a user is vanished by any supported plugin.
*
* 'Vanished' Represents when a player is hidden from others by Essentials. This status does NOT include when the
* player is hidden via other plugins. Use isHidden() if you want to check if a user is vanished by any supported
* plugin.
*
* @return If the user is vanished or not
* @see isHidden
*/
boolean isVanished();
void setVanished(boolean vanish);
Teleport getTeleport();
ITeleport getTeleport();
void setJail(String jail);
boolean isIgnoreExempt();
boolean isAfk();
void setAfk(final boolean set);
void setLogoutLocation();
Location getLogoutLocation();
void setConfigProperty(String node, Object object);
Set<String> getConfigKeys();
Map<String, Object> getConfigMap();
Map<String, Object> getConfigMap(String node);
}

View File

@ -10,12 +10,9 @@ import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
public class Teleport implements Runnable, ITeleport
public class Teleport implements ITeleport
{
private static final double MOVE_CONSTANT = 0.3;
private class Target
public class Target
{
private final Location location;
private final String name;
@ -42,155 +39,40 @@ public class Teleport implements Runnable, ITeleport
return location;
}
}
private final IUser user;
private String teleportUserName;
private int teleTimer = -1;
private long started; // time this task was initiated
private long tpdelay; // how long to delay the teleport
private int health;
// note that I initially stored a clone of the location for reference, but...
// when comparing locations, I got incorrect mismatches (rounding errors, looked like)
// so, the X/Y/Z values are stored instead and rounded off
private long initX;
private long initY;
private long initZ;
private Target teleportTarget;
private boolean respawn;
private boolean canMove;
private Trade chargeFor;
private final IUser teleportOwner;
private final IEssentials ess;
private TeleportCause cause;
private void initTimer(long delay, Target target, Trade chargeFor, TeleportCause cause)
{
initTimer(delay, user, target, chargeFor, cause, false);
}
private void initTimer(long delay, IUser teleportUser, Target target, Trade chargeFor, TeleportCause cause, boolean respawn)
{
this.started = System.currentTimeMillis();
this.tpdelay = delay;
this.health = teleportUser.getHealth();
this.initX = Math.round(teleportUser.getLocation().getX() * MOVE_CONSTANT);
this.initY = Math.round(teleportUser.getLocation().getY() * MOVE_CONSTANT);
this.initZ = Math.round(teleportUser.getLocation().getZ() * MOVE_CONSTANT);
this.teleportUserName = teleportUser.getName();
this.teleportTarget = target;
this.chargeFor = chargeFor;
this.cause = cause;
this.respawn = respawn;
this.canMove = user.isAuthorized("essentials.teleport.timer.move");
teleTimer = ess.scheduleSyncRepeatingTask(this, 20, 20);
}
@Override
public void run()
{
if (user == null || !user.isOnline() || user.getLocation() == null)
{
cancel(false);
return;
}
IUser teleportUser = ess.getUser(this.teleportUserName);
if (teleportUser == null || !teleportUser.isOnline())
{
cancel(false);
return;
}
final Location currLocation = teleportUser.getLocation();
if (currLocation == null)
{
cancel(false);
return;
}
if (!canMove
&& (Math.round(currLocation.getX() * MOVE_CONSTANT) != initX
|| Math.round(currLocation.getY() * MOVE_CONSTANT) != initY
|| Math.round(currLocation.getZ() * MOVE_CONSTANT) != initZ
|| teleportUser.getHealth() < health))
{
// user moved, cancel teleport
cancel(true);
return;
}
health = teleportUser.getHealth(); // in case user healed, then later gets injured
final long now = System.currentTimeMillis();
if (now > started + tpdelay)
{
try
{
cooldown(false);
teleportUser.sendMessage(_("teleportationCommencing"));
try
{
if (respawn)
{
teleportUser.getTeleport().respawn(cause);
}
else
{
teleportUser.getTeleport().now(teleportTarget, cause);
}
cancel(false);
if (chargeFor != null)
{
chargeFor.charge(user);
}
}
catch (Throwable ex)
{
ess.showError(user.getBase(), ex, "teleport");
}
}
catch (Exception ex)
{
user.sendMessage(_("cooldownWithMessage", ex.getMessage()));
if (user != teleportUser)
{
teleportUser.sendMessage(_("cooldownWithMessage", ex.getMessage()));
}
}
}
}
private TimedTeleport timedTeleport;
public Teleport(IUser user, IEssentials ess)
{
this.user = user;
this.teleportOwner = user;
this.ess = ess;
}
public void cooldown(boolean check) throws Exception
{
final Calendar time = new GregorianCalendar();
if (user.getLastTeleportTimestamp() > 0)
if (teleportOwner.getLastTeleportTimestamp() > 0)
{
// Take the current time, and remove the delay from it.
final double cooldown = ess.getSettings().getTeleportCooldown();
final Calendar earliestTime = new GregorianCalendar();
earliestTime.add(Calendar.SECOND, -(int)cooldown);
earliestTime.add(Calendar.MILLISECOND, -(int)((cooldown * 1000.0) % 1000.0));
// This value contains the most recent time a teleport could have been used that would allow another use.
// This value contains the most recent time a teleportPlayer could have been used that would allow another use.
final long earliestLong = earliestTime.getTimeInMillis();
// When was the last teleport used?
final Long lastTime = user.getLastTeleportTimestamp();
// When was the last teleportPlayer used?
final Long lastTime = teleportOwner.getLastTeleportTimestamp();
if (lastTime > time.getTimeInMillis())
{
// This is to make sure time didn't get messed up on last kit use.
// This is to make sure time didn't get messed up on last teleportPlayer use.
// If this happens, let's give the user the benifit of the doubt.
user.setLastTeleportTimestamp(time.getTimeInMillis());
teleportOwner.setLastTeleportTimestamp(time.getTimeInMillis());
return;
}
else if (lastTime > earliestLong && !user.isAuthorized("essentials.teleport.cooldown.bypass"))
else if (lastTime > earliestLong && !teleportOwner.isAuthorized("essentials.teleport.cooldown.bypass"))
{
time.setTimeInMillis(lastTime);
time.add(Calendar.SECOND, (int)cooldown);
@ -201,132 +83,10 @@ public class Teleport implements Runnable, ITeleport
// if justCheck is set, don't update lastTeleport; we're just checking
if (!check)
{
user.setLastTeleportTimestamp(time.getTimeInMillis());
teleportOwner.setLastTeleportTimestamp(time.getTimeInMillis());
}
}
//If we need to cancel a pending teleport call this method
public void cancel(boolean notifyUser)
{
if (teleTimer == -1)
{
return;
}
try
{
ess.getServer().getScheduler().cancelTask(teleTimer);
if (notifyUser)
{
user.sendMessage(_("pendingTeleportCancelled"));
if (teleportUserName != null && !teleportUserName.equals(user.getName()))
{
ess.getUser(teleportUserName).sendMessage(_("pendingTeleportCancelled"));
}
}
}
finally
{
teleTimer = -1;
}
}
//The now function is used when you want to skip tp delay when teleporting someone to a location or player.
@Override
public void now(Location loc, boolean cooldown, TeleportCause cause) throws Exception
{
if (cooldown)
{
cooldown(false);
}
now(new Target(loc), cause);
}
public void now(Player entity, boolean cooldown, TeleportCause cause) throws Exception
{
if (cooldown)
{
cooldown(false);
}
now(new Target(entity), cause);
}
private void now(Target target, TeleportCause cause) throws Exception
{
cancel(false);
user.setLastLocation();
user.getBase().teleport(Util.getSafeDestination(target.getLocation()), cause);
}
//The teleport function is used when you want to normally teleport someone to a location or player.
//This method is nolonger used internally and will be removed.
@Deprecated
public void teleport(Location loc, Trade chargeFor) throws Exception
{
teleport(loc, chargeFor, TeleportCause.PLUGIN);
}
public void teleport(Location loc, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(new Target(loc), chargeFor, cause);
}
public void teleport(Player entity, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(new Target(entity), chargeFor, cause);
}
private void teleport(Target target, Trade chargeFor, TeleportCause cause) throws Exception
{
double delay = ess.getSettings().getTeleportDelay();
if (chargeFor != null)
{
chargeFor.isAffordableFor(user);
}
cooldown(true);
if (delay <= 0 || user.isAuthorized("essentials.teleport.timer.bypass"))
{
cooldown(false);
now(target, cause);
if (chargeFor != null)
{
chargeFor.charge(user);
}
return;
}
cancel(false);
warnUser(user, delay);
initTimer((long)(delay * 1000.0), target, chargeFor, cause);
}
//The teleportToMe function is a wrapper used to handle teleporting players to them, like /tphere
public void teleportToMe(User otherUser, Trade chargeFor, TeleportCause cause) throws Exception
{
Target target = new Target(user);
double delay = ess.getSettings().getTeleportDelay();
if (chargeFor != null)
{
chargeFor.isAffordableFor(user);
}
cooldown(true);
if (delay <= 0 || user.isAuthorized("essentials.teleport.timer.bypass"))
{
cooldown(false);
otherUser.getTeleport().now(target, cause);
if (chargeFor != null)
{
chargeFor.charge(user);
}
return;
}
cancel(false);
warnUser(otherUser, delay);
initTimer((long)(delay * 1000.0), otherUser, target, chargeFor, cause, false);
}
private void warnUser(final IUser user, final double delay)
{
Calendar c = new GregorianCalendar();
@ -335,38 +95,133 @@ public class Teleport implements Runnable, ITeleport
user.sendMessage(_("dontMoveMessage", Util.formatDateDiff(c.getTimeInMillis())));
}
//The respawn function is a wrapper used to handle tp fallback, on /jail and /home
public void respawn(final Trade chargeFor, TeleportCause cause) throws Exception
//The now function is used when you want to skip tp delay when teleporting someone to a location or player.
@Override
public void now(Location loc, boolean cooldown, TeleportCause cause) throws Exception
{
double delay = ess.getSettings().getTeleportDelay();
if (chargeFor != null)
{
chargeFor.isAffordableFor(user);
}
cooldown(true);
if (delay <= 0 || user.isAuthorized("essentials.teleport.timer.bypass"))
if (cooldown)
{
cooldown(false);
respawn(cause);
}
now(teleportOwner, new Target(loc), cause);
}
@Override
public void now(Player entity, boolean cooldown, TeleportCause cause) throws Exception
{
if (cooldown)
{
cooldown(false);
}
now(teleportOwner, new Target(entity), cause);
}
protected void now(IUser teleportee, Target target, TeleportCause cause) throws Exception
{
cancel(false);
teleportee.setLastLocation();
teleportee.getBase().teleport(Util.getSafeDestination(target.getLocation()), cause);
}
//The teleportPlayer function is used when you want to normally teleportPlayer someone to a location or player.
//This method is nolonger used internally and will be removed.
@Deprecated
public void teleport(Location loc, Trade chargeFor) throws Exception
{
teleport(loc, chargeFor, TeleportCause.PLUGIN);
}
@Override
public void teleport(Location loc, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(teleportOwner, new Target(loc), chargeFor, cause);
}
@Override
public void teleport(Player entity, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(teleportOwner, new Target(entity), chargeFor, cause);
}
@Override
public void teleportPlayer(IUser teleportee, Location loc, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(teleportee, new Target(loc), chargeFor, cause);
}
@Override
public void teleportPlayer(IUser teleportee, Player entity, Trade chargeFor, TeleportCause cause) throws Exception
{
teleport(teleportee, new Target(entity), chargeFor, cause);
}
private void teleport(IUser teleportee, Target target, Trade chargeFor, TeleportCause cause) throws Exception
{
double delay = ess.getSettings().getTeleportDelay();
if (chargeFor != null)
{
chargeFor.isAffordableFor(teleportOwner);
}
cooldown(true);
if (delay <= 0 || teleportOwner.isAuthorized("essentials.teleport.timer.bypass")
|| teleportee.isAuthorized("essentials.teleport.timer.bypass"))
{
cooldown(false);
now(teleportee, target, cause);
if (chargeFor != null)
{
chargeFor.charge(user);
chargeFor.charge(teleportOwner);
}
return;
}
cancel(false);
warnUser(user, delay);
initTimer((long)(delay * 1000.0), user, null, chargeFor, cause, true);
warnUser(teleportee, delay);
initTimer((long)(delay * 1000.0), teleportee, target, chargeFor, cause, false);
}
public void respawn(TeleportCause cause) throws Exception
//The teleportToMe function is a wrapper used to handle teleporting players to them, like /tphere
@Override
public void teleportToMe(IUser otherUser, Trade chargeFor, TeleportCause cause) throws Exception
{
final Player player = user.getBase();
Target target = new Target(teleportOwner);
teleport(otherUser, target, chargeFor, cause);
}
//The respawn function is a wrapper used to handle tp fallback, on /jail and /home
@Override
public void respawn(final Trade chargeFor, TeleportCause cause) throws Exception
{
double delay = ess.getSettings().getTeleportDelay();
if (chargeFor != null)
{
chargeFor.isAffordableFor(teleportOwner);
}
cooldown(true);
if (delay <= 0 || teleportOwner.isAuthorized("essentials.teleport.timer.bypass"))
{
cooldown(false);
respawnNow(teleportOwner, cause);
if (chargeFor != null)
{
chargeFor.charge(teleportOwner);
}
return;
}
cancel(false);
warnUser(teleportOwner, delay);
initTimer((long)(delay * 1000.0), teleportOwner, null, chargeFor, cause, true);
}
protected void respawnNow(IUser teleportee, TeleportCause cause) throws Exception
{
final Player player = teleportee.getBase();
Location bed = player.getBedSpawnLocation();
if (bed != null)
{
now(new Target(bed), cause);
now(teleportee, new Target(bed), cause);
}
else
{
@ -376,33 +231,52 @@ public class Teleport implements Runnable, ITeleport
}
final PlayerRespawnEvent pre = new PlayerRespawnEvent(player, player.getWorld().getSpawnLocation(), false);
ess.getServer().getPluginManager().callEvent(pre);
now(new Target(pre.getRespawnLocation()), cause);
now(teleportee, new Target(pre.getRespawnLocation()), cause);
}
}
//The warp function is a wrapper used to teleport a player to a /warp
public void warp(String warp, Trade chargeFor, TeleportCause cause) throws Exception
//The warp function is a wrapper used to teleportPlayer a player to a /warp
@Override
public void warp(IUser teleportee, String warp, Trade chargeFor, TeleportCause cause) throws Exception
{
Location loc = ess.getWarps().getWarp(warp);
user.sendMessage(_("warpingTo", warp));
teleport(new Target(loc), chargeFor, cause);
teleportee.sendMessage(_("warpingTo", warp));
teleport(teleportee, new Target(loc), chargeFor, cause);
}
//The back function is a wrapper used to teleport a player /back to their previous location.
//The back function is a wrapper used to teleportPlayer a player /back to their previous location.
@Override
public void back(Trade chargeFor) throws Exception
{
teleport(new Target(user.getLastLocation()), chargeFor, TeleportCause.COMMAND);
teleport(teleportOwner, new Target(teleportOwner.getLastLocation()), chargeFor, TeleportCause.COMMAND);
}
//This function is used to throw a user back after a jail sentence
@Override
public void back() throws Exception
{
now(new Target(user.getLastLocation()), TeleportCause.COMMAND);
now(teleportOwner, new Target(teleportOwner.getLastLocation()), TeleportCause.COMMAND);
}
//This function handles teleporting to /home
@Override
public void home(Location loc, Trade chargeFor) throws Exception
{
teleport(new Target(loc), chargeFor, TeleportCause.COMMAND);
teleport(teleportOwner, new Target(loc), chargeFor, TeleportCause.COMMAND);
}
//If we need to cancelTimer a pending teleportPlayer call this method
private void cancel(boolean notifyUser)
{
if (timedTeleport != null)
{
timedTeleport.cancelTimer(notifyUser);
timedTeleport = null;
}
}
private void initTimer(long delay, IUser teleportUser, Target target, Trade chargeFor, TeleportCause cause, boolean respawn)
{
timedTeleport = new TimedTeleport(teleportOwner, ess, this, delay, teleportUser, target, chargeFor, cause, respawn);
}
}

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@ -0,0 +1,155 @@
package com.earth2me.essentials;
import static com.earth2me.essentials.I18n._;
import com.earth2me.essentials.Teleport.Target;
import org.bukkit.Location;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
public class TimedTeleport implements Runnable
{
private static final double MOVE_CONSTANT = 0.3;
private final IUser teleportOwner;
private final IEssentials ess;
private final Teleport teleport;
private String timer_teleportee;
private int timer_task = -1;
private long timer_started; // time this task was initiated
private long timer_delay; // how long to delay the teleportPlayer
private int timer_health;
// note that I initially stored a clone of the location for reference, but...
// when comparing locations, I got incorrect mismatches (rounding errors, looked like)
// so, the X/Y/Z values are stored instead and rounded off
private long timer_initX;
private long timer_initY;
private long timer_initZ;
private Target timer_teleportTarget;
private boolean timer_respawn;
private boolean timer_canMove;
private Trade timer_chargeFor;
private TeleportCause timer_cause;
public TimedTeleport(IUser user, IEssentials ess, Teleport teleport, long delay, IUser teleportUser, Target target, Trade chargeFor, TeleportCause cause, boolean respawn)
{
this.teleportOwner = user;
this.ess = ess;
this.teleport = teleport;
this.timer_started = System.currentTimeMillis();
this.timer_delay = delay;
this.timer_health = teleportUser.getHealth();
this.timer_initX = Math.round(teleportUser.getLocation().getX() * MOVE_CONSTANT);
this.timer_initY = Math.round(teleportUser.getLocation().getY() * MOVE_CONSTANT);
this.timer_initZ = Math.round(teleportUser.getLocation().getZ() * MOVE_CONSTANT);
this.timer_teleportee = teleportUser.getName();
this.timer_teleportTarget = target;
this.timer_chargeFor = chargeFor;
this.timer_cause = cause;
this.timer_respawn = respawn;
this.timer_canMove = user.isAuthorized("essentials.teleport.timer.move");
timer_task = ess.scheduleSyncRepeatingTask(this, 20, 20);
}
@Override
public void run()
{
if (teleportOwner == null || !teleportOwner.isOnline() || teleportOwner.getLocation() == null)
{
cancelTimer(false);
return;
}
IUser teleportUser = ess.getUser(this.timer_teleportee);
if (teleportUser == null || !teleportUser.isOnline())
{
cancelTimer(false);
return;
}
final Location currLocation = teleportUser.getLocation();
if (currLocation == null)
{
cancelTimer(false);
return;
}
if (!timer_canMove
&& (Math.round(currLocation.getX() * MOVE_CONSTANT) != timer_initX
|| Math.round(currLocation.getY() * MOVE_CONSTANT) != timer_initY
|| Math.round(currLocation.getZ() * MOVE_CONSTANT) != timer_initZ
|| teleportUser.getHealth() < timer_health))
{
// user moved, cancelTimer teleportPlayer
cancelTimer(true);
return;
}
timer_health = teleportUser.getHealth(); // in case user healed, then later gets injured
final long now = System.currentTimeMillis();
if (now > timer_started + timer_delay)
{
try
{
teleport.cooldown(false);
teleportUser.sendMessage(_("teleportationCommencing"));
try
{
if (timer_respawn)
{
teleport.respawnNow(teleportUser, timer_cause);
}
else
{
teleport.now(teleportUser, timer_teleportTarget, timer_cause);
}
cancelTimer(false);
if (timer_chargeFor != null)
{
timer_chargeFor.charge(teleportOwner);
}
}
catch (Throwable ex)
{
ess.showError(teleportOwner.getBase(), ex, "teleport");
}
}
catch (Exception ex)
{
teleportOwner.sendMessage(_("cooldownWithMessage", ex.getMessage()));
if (teleportOwner != teleportUser)
{
teleportUser.sendMessage(_("cooldownWithMessage", ex.getMessage()));
}
}
}
}
//If we need to cancelTimer a pending teleportPlayer call this method
public void cancelTimer(boolean notifyUser)
{
if (timer_task == -1)
{
return;
}
try
{
ess.getServer().getScheduler().cancelTask(timer_task);
if (notifyUser)
{
teleportOwner.sendMessage(_("pendingTeleportCancelled"));
if (timer_teleportee != null && !timer_teleportee.equals(teleportOwner.getName()))
{
ess.getUser(timer_teleportee).sendMessage(_("pendingTeleportCancelled"));
}
}
}
finally
{
timer_task = -1;
}
}
}

View File

@ -38,7 +38,8 @@ public class Warps implements IConf, IWarps
return warpPoints.isEmpty();
}
public Collection<String> getWarpNames()
@Override
public Collection<String> getList()
{
final List<String> keys = new ArrayList<String>();
for (StringIgnoreCase stringIgnoreCase : warpPoints.keySet())
@ -87,7 +88,8 @@ public class Warps implements IConf, IWarps
}
}
public void delWarp(String name) throws Exception
@Override
public void removeWarp(String name) throws Exception
{
EssentialsConf conf = warpPoints.get(new StringIgnoreCase(name));
if (conf == null)
@ -132,20 +134,6 @@ public class Warps implements IConf, IWarps
}
}
// This is for api support, and so 3.x will not break this api
@Override
public Collection<String> getList()
{
return getWarpNames();
}
// This is for api support, and so 3.x will not break this api
@Override
public void removeWarp(String name) throws Exception
{
delWarp(name);
}
//This is here for future 3.x api support. Not implemented here becasue storage is handled differently
@Override
public File getWarpFile(String name) throws InvalidNameException
@ -153,6 +141,12 @@ public class Warps implements IConf, IWarps
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public int getCount()
{
return getList().size();
}
private static class StringIgnoreCase
{
private final String string;

View File

@ -1,17 +1,128 @@
package com.earth2me.essentials.api;
import com.earth2me.essentials.IUser;
import com.earth2me.essentials.Teleport.Target;
import com.earth2me.essentials.Trade;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
public interface ITeleport
{
/**
* Used to skip teleport delay when teleporting someone to a location or player.
* @param loc
* @param cooldown
* @param cause
* Used to skip teleportPlayer delay when teleporting someone to a location or player.
*
* @param loc - Where should the player end up
* @param cooldown - If cooldown should be enforced
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
void now(Location loc, boolean cooldown, TeleportCause cause) throws Exception;
/**
* Used to skip teleportPlayer delay when teleporting someone to a location or player.
*
* @param entity - Where should the player end up
* @param cooldown - If cooldown should be enforced
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
void now(Player entity, boolean cooldown, TeleportCause cause) throws Exception;
/**
* Teleport a player to a specific location
*
* @param loc - Where should the player end up
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
void teleport(Location loc, Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport a player to a specific player
*
* @param entity - Where should the player end up
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
void teleport(Player entity, Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport a player to a specific location
*
* @param otherUser - Which user will be teleported
* @param loc - Where should the player end up
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
void teleportPlayer(IUser otherUser, Location loc, Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport a player to a specific player
*
* @param otherUser - Which user will be teleported
* @param entity - Where should the player end up
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
void teleportPlayer(IUser otherUser, Player entity, Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport wrapper used to handle teleporting players to them, like /tphere
*
* @param otherUser - Which user will be teleported
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
public void teleportToMe(IUser otherUser, Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport wrapper used to handle tp fallback on /jail and /home
*
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
public void respawn(final Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport wrapper used to handle /warp teleports
*
* @param otherUser - Which user will be teleported
* @param warp - The name of the warp the user will be teleported too.
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @param cause - The reported teleportPlayer cause
* @throws Exception
*/
public void warp(IUser otherUser, String warp, Trade chargeFor, TeleportCause cause) throws Exception;
/**
* Teleport wrapper used to handle /back teleports
*
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @throws Exception
*/
public void back(Trade chargeFor) throws Exception;
/**
* Teleport wrapper used to handle throwing user home after a jail sentence
*
* @throws Exception
*/
public void back() throws Exception;
/**
* Teleport wrapper used to handle /home teleports
*
* @param loc - Location where player will be teleported too
* @param chargeFor - What the user will be charged if teleportPlayer is successful
* @throws Exception
*/
public void home(Location loc, Trade chargeFor) throws Exception;
}

View File

@ -1,5 +1,6 @@
package com.earth2me.essentials.api;
import com.earth2me.essentials.IConf;
import java.io.File;
import java.util.Collection;
@ -7,7 +8,7 @@ import com.earth2me.essentials.commands.WarpNotFoundException;
import org.bukkit.Location;
public interface IWarps
public interface IWarps extends IConf
{
/**
* Get a warp by name
@ -26,6 +27,13 @@ public interface IWarps
*/
Collection<String> getList();
/**
* Gets the number of warps
*
* @return the size of the list of warps
*/
int getCount();
/**
* Delete a warp from the warp DB
*
@ -51,13 +59,11 @@ public interface IWarps
boolean isEmpty();
/**
* Get a warp file
* note: this is not yet implemented, as 3.x uses different storage methods
* Get a warp file note: this is not yet implemented, as 3.x uses different storage methods
*
* @param name - name of file
* @return - an instance of the file
* @throws InvalidNameException - When the file is not found
*/
File getWarpFile(String name) throws InvalidNameException;
}

View File

@ -19,7 +19,7 @@ public class Commanddelwarp extends EssentialsCommand
{
throw new NotEnoughArgumentsException();
}
ess.getWarps().delWarp(args[0]);
ess.getWarps().removeWarp(args[0]);
sender.sendMessage(_("deleteWarp", args[0]));
}
}

View File

@ -3,7 +3,7 @@ package com.earth2me.essentials.commands;
import static com.earth2me.essentials.I18n._;
import com.earth2me.essentials.User;
import com.earth2me.essentials.Util;
import com.earth2me.essentials.Warps;
import com.earth2me.essentials.api.IWarps;
import org.bukkit.Location;
import org.bukkit.Server;
@ -29,7 +29,7 @@ public class Commandsetwarp extends EssentialsCommand
}
final Location loc = user.getLocation();
final Warps warps = ess.getWarps();
final IWarps warps = ess.getWarps();
Location warpLoc = null;
try

View File

@ -4,7 +4,7 @@ import static com.earth2me.essentials.I18n._;
import com.earth2me.essentials.Trade;
import com.earth2me.essentials.User;
import com.earth2me.essentials.Util;
import com.earth2me.essentials.Warps;
import com.earth2me.essentials.api.IWarps;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.Iterator;
@ -60,7 +60,7 @@ public class Commandwarp extends EssentialsCommand
throw new NoChargeException();
}
User otherUser = getPlayer(server, args, 1, true, false);
otherUser.getTeleport().warp(args[0], null, TeleportCause.COMMAND);
otherUser.getTeleport().warp(otherUser, args[0], null, TeleportCause.COMMAND);
throw new NoChargeException();
}
@ -68,12 +68,12 @@ public class Commandwarp extends EssentialsCommand
//TODO: Use one of the new text classes, like /help ?
private void warpList(final CommandSender sender, final String[] args) throws Exception
{
final Warps warps = ess.getWarps();
final IWarps warps = ess.getWarps();
if (warps.isEmpty())
{
throw new Exception(_("noWarpsDefined"));
}
final List<String> warpNameList = new ArrayList<String>(warps.getWarpNames());
final List<String> warpNameList = new ArrayList<String>(warps.getList());
if (sender instanceof User)
{
@ -118,6 +118,6 @@ public class Commandwarp extends EssentialsCommand
{
throw new Exception(_("warpUsePermission"));
}
user.getTeleport().warp(name, charge, TeleportCause.COMMAND);
owner.getTeleport().warp(user, name, charge, TeleportCause.COMMAND);
}
}

View File

@ -115,7 +115,7 @@ public class MetricsStarter implements Runnable
@Override
public int getValue()
{
return ess.getWarps().getWarpNames().size();
return ess.getWarps().getCount();
}
});
@ -134,7 +134,7 @@ public class MetricsStarter implements Runnable
{
enabledGraph.addPlotter(new SimplePlotter("Kits"));
}
if (ess.getWarps().getWarpNames().size() > 0)
if (ess.getWarps().getCount() > 0)
{
enabledGraph.addPlotter(new SimplePlotter("Warps"));
}

View File

@ -58,7 +58,7 @@ public class SignWarp extends EssentialsSign
final Trade charge = getTrade(sign, 3, ess);
try
{
player.getTeleport().warp(warpName, charge, TeleportCause.PLUGIN);
player.getTeleport().warp(player, warpName, charge, TeleportCause.PLUGIN);
Trade.log("Sign", "Warp", "Interact", username, null, username, charge, sign.getBlock().getLocation(), ess);
}
catch (Exception ex)

View File

@ -22,13 +22,13 @@ public class Commandspawn extends EssentialsCommand
@Override
public void run(final Server server, final User user, final String commandLabel, final String[] args) throws Exception
{
{
final Trade charge = new Trade(this.getName(), ess);
charge.isAffordableFor(user);
if (args.length > 0 && user.isAuthorized("essentials.spawn.others"))
{
final User otherUser = getPlayer(server, user, args, 0);
respawn(otherUser, charge);
respawn(user, otherUser, charge);
if (!otherUser.equals(user))
{
otherUser.sendMessage(_("teleportAtoB", user.getDisplayName(), "spawn"));
@ -36,8 +36,8 @@ public class Commandspawn extends EssentialsCommand
}
}
else
{
respawn(user, charge);
{
respawn(user, user, charge);
}
throw new NoChargeException();
}
@ -50,14 +50,22 @@ public class Commandspawn extends EssentialsCommand
throw new NotEnoughArgumentsException();
}
final User user = getPlayer(server, args, 0, true, false);
respawn(user, null);
respawn(null, user, null);
user.sendMessage(_("teleportAtoB", Console.NAME, "spawn"));
sender.sendMessage(_("teleporting"));
}
private void respawn (final User user, final Trade charge) throws Exception {
private void respawn(final User teleportOwner, final User teleportee, final Trade charge) throws Exception
{
final SpawnStorage spawns = (SpawnStorage)this.module;
final Location spawn = spawns.getSpawn(user.getGroup());
user.getTeleport().teleport(spawn, charge, TeleportCause.COMMAND);
final Location spawn = spawns.getSpawn(teleportee.getGroup());
if (teleportOwner == null)
{
teleportee.getTeleport().now(spawn, false, TeleportCause.COMMAND);
}
else
{
teleportOwner.getTeleport().teleportPlayer(teleportee, spawn, charge, TeleportCause.COMMAND);
}
}
}