Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
This PR fixes various issues with NPC accounts:
- Fixes some NPC account names not being sanitised
- Fixes wrong keys being used when manually generating a NPC account file
- Adds some debug logging to `UserMap` name lookups
Turns out that when you depend on a plugin, get this, the plugin will load before you. So we need to rework how we do things here.
Fixes#4075Fixes#4304
Co-authored-by: MD <1917406+mdcfe@users.noreply.github.com>
Co-authored-by: Riley Park <riley.park@meino.net>
Co-authored-by: zml <zml@aoeu.xyz>
Migrates all uses of SnakeYAML and Bukkit's Configuration API to Sponge's Configurate.
Configurate enables us to the do the following stuff:
* Serialize YAML off the main thread
* (in the future) Automatically update our config
* (in the future) Manipulate comments in configs
* Be epic
This commit also *finally* strips out the 3.x storage/object mapping system in favour of Configurate's object mapper.
This bug occurs when a player has joined before EssentialsX was installed and a player account creation is requested through Vault while they are offline.
Fixes#4195
Removed an extraneous name->uuid check
This check swallowed any warnings spit out by UserMap#trackUUID causing problems
for plugins which didn't check the success of this method and thus leading to
possible stack overflow exceptions or other unexpected behavior
Actually save accounts created with VaultEconomyProvider#createPlayerAccount
Complete oversight as I was under the impression tracking the UUID would create
the files for us.
This commit:
- Implements a new provider for VaultAPI's `Economy`
- The legacy provider built into Vault uses player names, and has not changed since Vault was invented in 1864.
- This properly supports UUIDs and works more predictably with EssentialsX.
- Replaces the Register method economy abstraction layer abstraction layer with a new `EconomyLayer` economy abstraction layer abstraction layer.
- This opens the pathway for future economy abstraction layers to be supported.
- This change also removes dubiously-licensed code from the project.
For users encountering userdata issues on this build, see this FAQ entry:
https://github.com/EssentialsX/Essentials/issues/3956#issuecomment-779254544Fixes#4110.
Closes#3344.
Closes#2401.