package com.earth2me.essentials; import org.bukkit.Location; import org.bukkit.Server; import org.bukkit.World; import org.bukkit.entity.Player; public class PlayerExtension { protected Player base; public PlayerExtension(final Player base) { this.base = base; } public final Player getBase() { return base; } public final Player setBase(final Player base) { return this.base = base; } public Server getServer() { return base.getServer(); } public World getWorld() { return base.getWorld(); } public Location getLocation() { return base.getLocation(); } }