package com.earth2me.essentials; import com.earth2me.essentials.utils.NumberUtil; import org.bukkit.potion.PotionEffectType; import java.util.HashMap; import java.util.Locale; import java.util.Map; import java.util.Map.Entry; import java.util.Set; public final class Potions { private static final Map POTIONS = new HashMap<>(); private static final Map ALIASPOTIONS = new HashMap<>(); static { POTIONS.put("speed", PotionEffectType.SPEED); ALIASPOTIONS.put("fast", PotionEffectType.SPEED); ALIASPOTIONS.put("runfast", PotionEffectType.SPEED); ALIASPOTIONS.put("sprint", PotionEffectType.SPEED); ALIASPOTIONS.put("swift", PotionEffectType.SPEED); POTIONS.put("slowness", PotionEffectType.SLOW); ALIASPOTIONS.put("slow", PotionEffectType.SLOW); ALIASPOTIONS.put("sluggish", PotionEffectType.SLOW); POTIONS.put("haste", PotionEffectType.FAST_DIGGING); ALIASPOTIONS.put("superpick", PotionEffectType.FAST_DIGGING); ALIASPOTIONS.put("quickmine", PotionEffectType.FAST_DIGGING); ALIASPOTIONS.put("digspeed", PotionEffectType.FAST_DIGGING); ALIASPOTIONS.put("digfast", PotionEffectType.FAST_DIGGING); ALIASPOTIONS.put("sharp", PotionEffectType.FAST_DIGGING); POTIONS.put("fatigue", PotionEffectType.SLOW_DIGGING); ALIASPOTIONS.put("slow", PotionEffectType.SLOW_DIGGING); ALIASPOTIONS.put("dull", PotionEffectType.SLOW_DIGGING); POTIONS.put("strength", PotionEffectType.INCREASE_DAMAGE); ALIASPOTIONS.put("strong", PotionEffectType.INCREASE_DAMAGE); ALIASPOTIONS.put("bull", PotionEffectType.INCREASE_DAMAGE); ALIASPOTIONS.put("attack", PotionEffectType.INCREASE_DAMAGE); POTIONS.put("heal", PotionEffectType.HEAL); ALIASPOTIONS.put("healthy", PotionEffectType.HEAL); ALIASPOTIONS.put("instaheal", PotionEffectType.HEAL); POTIONS.put("harm", PotionEffectType.HARM); ALIASPOTIONS.put("harming", PotionEffectType.HARM); ALIASPOTIONS.put("injure", PotionEffectType.HARM); ALIASPOTIONS.put("damage", PotionEffectType.HARM); ALIASPOTIONS.put("inflict", PotionEffectType.HARM); POTIONS.put("jump", PotionEffectType.JUMP); ALIASPOTIONS.put("leap", PotionEffectType.JUMP); POTIONS.put("nausea", PotionEffectType.CONFUSION); ALIASPOTIONS.put("sick", PotionEffectType.CONFUSION); ALIASPOTIONS.put("sickness", PotionEffectType.CONFUSION); ALIASPOTIONS.put("confusion", PotionEffectType.CONFUSION); POTIONS.put("regeneration", PotionEffectType.REGENERATION); ALIASPOTIONS.put("regen", PotionEffectType.REGENERATION); POTIONS.put("resistance", PotionEffectType.DAMAGE_RESISTANCE); ALIASPOTIONS.put("dmgresist", PotionEffectType.DAMAGE_RESISTANCE); ALIASPOTIONS.put("armor", PotionEffectType.DAMAGE_RESISTANCE); POTIONS.put("fireresist", PotionEffectType.FIRE_RESISTANCE); ALIASPOTIONS.put("fireresistance", PotionEffectType.FIRE_RESISTANCE); ALIASPOTIONS.put("resistfire", PotionEffectType.FIRE_RESISTANCE); POTIONS.put("waterbreath", PotionEffectType.WATER_BREATHING); ALIASPOTIONS.put("waterbreathing", PotionEffectType.WATER_BREATHING); POTIONS.put("invisibility", PotionEffectType.INVISIBILITY); ALIASPOTIONS.put("invisible", PotionEffectType.INVISIBILITY); ALIASPOTIONS.put("invis", PotionEffectType.INVISIBILITY); ALIASPOTIONS.put("vanish", PotionEffectType.INVISIBILITY); ALIASPOTIONS.put("disappear", PotionEffectType.INVISIBILITY); POTIONS.put("blindness", PotionEffectType.BLINDNESS); ALIASPOTIONS.put("blind", PotionEffectType.BLINDNESS); POTIONS.put("nightvision", PotionEffectType.NIGHT_VISION); ALIASPOTIONS.put("vision", PotionEffectType.NIGHT_VISION); POTIONS.put("hunger", PotionEffectType.HUNGER); ALIASPOTIONS.put("hungry", PotionEffectType.HUNGER); ALIASPOTIONS.put("starve", PotionEffectType.HUNGER); POTIONS.put("weakness", PotionEffectType.WEAKNESS); ALIASPOTIONS.put("weak", PotionEffectType.WEAKNESS); POTIONS.put("poison", PotionEffectType.POISON); ALIASPOTIONS.put("venom", PotionEffectType.POISON); POTIONS.put("wither", PotionEffectType.WITHER); ALIASPOTIONS.put("decay", PotionEffectType.WITHER); POTIONS.put("healthboost", PotionEffectType.HEALTH_BOOST); ALIASPOTIONS.put("boost", PotionEffectType.HEALTH_BOOST); POTIONS.put("absorption", PotionEffectType.ABSORPTION); ALIASPOTIONS.put("absorb", PotionEffectType.ABSORPTION); POTIONS.put("saturation", PotionEffectType.SATURATION); ALIASPOTIONS.put("food", PotionEffectType.SATURATION); POTIONS.put("waterbreathing", PotionEffectType.WATER_BREATHING); ALIASPOTIONS.put("underwaterbreathing", PotionEffectType.WATER_BREATHING); ALIASPOTIONS.put("waterbreath", PotionEffectType.WATER_BREATHING); ALIASPOTIONS.put("underwaterbreath", PotionEffectType.WATER_BREATHING); ALIASPOTIONS.put("air", PotionEffectType.WATER_BREATHING); // 1.9 try { POTIONS.put("glowing", PotionEffectType.GLOWING); ALIASPOTIONS.put("glow", PotionEffectType.GLOWING); POTIONS.put("levitation", PotionEffectType.LEVITATION); ALIASPOTIONS.put("levitate", PotionEffectType.LEVITATION); POTIONS.put("luck", PotionEffectType.LUCK); POTIONS.put("unluck", PotionEffectType.UNLUCK); } catch (final Throwable ignored) { } } private Potions() { } public static PotionEffectType getByName(final String name) { PotionEffectType peffect; if (NumberUtil.isInt(name)) { peffect = PotionEffectType.getById(Integer.parseInt(name)); } else { peffect = PotionEffectType.getByName(name.toUpperCase(Locale.ENGLISH)); } if (peffect == null) { peffect = POTIONS.get(name.toLowerCase(Locale.ENGLISH)); } if (peffect == null) { peffect = ALIASPOTIONS.get(name.toLowerCase(Locale.ENGLISH)); } return peffect; } public static Set> entrySet() { return POTIONS.entrySet(); } }