Essentials/Essentials/src/main/java/com/earth2me/essentials/AsyncTimedTeleport.java

152 lines
6.5 KiB
Java

package com.earth2me.essentials;
import net.ess3.api.IEssentials;
import net.ess3.api.IUser;
import org.bukkit.Location;
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import static com.earth2me.essentials.I18n.tl;
public class AsyncTimedTeleport implements Runnable {
private static final double MOVE_CONSTANT = 0.3;
private final IUser teleportOwner;
private final IEssentials ess;
private final AsyncTeleport teleport;
private final UUID timer_teleportee;
private final long timer_started; // time this task was initiated
private final long timer_delay; // how long to delay the teleportPlayer
// note that I initially stored a clone of the location for reference, but...
// when comparing locations, I got incorrect mismatches (rounding errors, looked like)
// so, the X/Y/Z values are stored instead and rounded off
private final long timer_initX;
private final long timer_initY;
private final long timer_initZ;
private final ITarget timer_teleportTarget;
private final boolean timer_respawn;
private final boolean timer_canMove;
private final Trade timer_chargeFor;
private final TeleportCause timer_cause;
private int timer_task;
private double timer_health;
AsyncTimedTeleport(final IUser user, final IEssentials ess, final AsyncTeleport teleport, final long delay, final IUser teleportUser, final ITarget target, final Trade chargeFor, final TeleportCause cause, final boolean respawn) {
this.teleportOwner = user;
this.ess = ess;
this.teleport = teleport;
this.timer_started = System.currentTimeMillis();
this.timer_delay = delay;
this.timer_health = teleportUser.getBase().getHealth();
this.timer_initX = Math.round(teleportUser.getBase().getLocation().getX() * MOVE_CONSTANT);
this.timer_initY = Math.round(teleportUser.getBase().getLocation().getY() * MOVE_CONSTANT);
this.timer_initZ = Math.round(teleportUser.getBase().getLocation().getZ() * MOVE_CONSTANT);
this.timer_teleportee = teleportUser.getBase().getUniqueId();
this.timer_teleportTarget = target;
this.timer_chargeFor = chargeFor;
this.timer_cause = cause;
this.timer_respawn = respawn;
this.timer_canMove = user.isAuthorized("essentials.teleport.timer.move");
timer_task = ess.runTaskTimerAsynchronously(this, 20, 20).getTaskId();
}
@Override
public void run() {
if (teleportOwner == null || !teleportOwner.getBase().isOnline() || teleportOwner.getBase().getLocation() == null) {
cancelTimer(false);
return;
}
final IUser teleportUser = ess.getUser(this.timer_teleportee);
if (teleportUser == null || !teleportUser.getBase().isOnline()) {
cancelTimer(false);
return;
}
final Location currLocation = teleportUser.getBase().getLocation();
if (currLocation == null) {
cancelTimer(false);
return;
}
if (!timer_canMove && (Math.round(currLocation.getX() * MOVE_CONSTANT) != timer_initX || Math.round(currLocation.getY() * MOVE_CONSTANT) != timer_initY || Math.round(currLocation.getZ() * MOVE_CONSTANT) != timer_initZ || teleportUser.getBase().getHealth() < timer_health)) {
// user moved, cancelTimer teleportPlayer
cancelTimer(true);
return;
}
class DelayedTeleportTask implements Runnable {
@Override
public void run() {
timer_health = teleportUser.getBase().getHealth(); // in case user healed, then later gets injured
final long now = System.currentTimeMillis();
if (now > timer_started + timer_delay) {
try {
teleport.cooldown(false);
} catch (final Throwable ex) {
teleportOwner.sendMessage(tl("cooldownWithMessage", ex.getMessage()));
if (teleportOwner != teleportUser) {
teleportUser.sendMessage(tl("cooldownWithMessage", ex.getMessage()));
}
}
try {
cancelTimer(false);
teleportUser.sendMessage(tl("teleportationCommencing"));
final CompletableFuture<Boolean> future = new CompletableFuture<>();
future.exceptionally(e -> {
ess.showError(teleportOwner.getSource(), e, "\\ teleport");
return false;
});
if (timer_chargeFor != null) {
timer_chargeFor.isAffordableFor(teleportOwner);
}
if (timer_respawn) {
teleport.respawnNow(teleportUser, timer_cause, future);
} else {
teleport.nowAsync(teleportUser, timer_teleportTarget, timer_cause, future);
}
future.thenAccept(success -> {
if (timer_chargeFor != null) {
try {
timer_chargeFor.charge(teleportOwner);
} catch (final ChargeException ex) {
ess.showError(teleportOwner.getSource(), ex, "\\ teleport");
}
}
});
} catch (final Exception ex) {
ess.showError(teleportOwner.getSource(), ex, "\\ teleport");
}
}
}
}
ess.scheduleSyncDelayedTask(new DelayedTeleportTask());
}
//If we need to cancelTimer a pending teleportPlayer call this method
void cancelTimer(final boolean notifyUser) {
if (timer_task == -1) {
return;
}
try {
ess.getServer().getScheduler().cancelTask(timer_task);
if (notifyUser) {
teleportOwner.sendMessage(tl("pendingTeleportCancelled"));
if (timer_teleportee != null && !timer_teleportee.equals(teleportOwner.getBase().getUniqueId())) {
ess.getUser(timer_teleportee).sendMessage(tl("pendingTeleportCancelled"));
}
}
} finally {
timer_task = -1;
}
}
}