Essentials/Essentials/src/com/earth2me/essentials/commands/Commandfireball.java

42 lines
1.6 KiB
Java

package com.earth2me.essentials.commands;
import com.earth2me.essentials.User;
import org.bukkit.Server;
import org.bukkit.entity.*;
import org.bukkit.util.Vector;
public class Commandfireball extends EssentialsCommand {
public Commandfireball() {
super("fireball");
}
@Override
protected void run(final Server server, final User user, final String commandLabel, final String[] args) throws Exception {
Class<? extends Entity> type = Fireball.class;
Projectile projectile;
int speed = 2;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("small")) {
type = SmallFireball.class;
} else if (args[0].equalsIgnoreCase("arrow")) {
type = Arrow.class;
} else if (args[0].equalsIgnoreCase("skull")) {
type = WitherSkull.class;
} else if (args[0].equalsIgnoreCase("egg")) {
type = Egg.class;
} else if (args[0].equalsIgnoreCase("snowball")) {
type = Snowball.class;
} else if (args[0].equalsIgnoreCase("expbottle")) {
type = ThrownExpBottle.class;
} else if (args[0].equalsIgnoreCase("large")) {
type = LargeFireball.class;
}
}
final Vector direction = user.getBase().getEyeLocation().getDirection().multiply(speed);
projectile = (Projectile) user.getWorld().spawn(user.getBase().getEyeLocation().add(direction.getX(), direction.getY(), direction.getZ()), type);
projectile.setShooter(user.getBase());
projectile.setVelocity(direction);
}
}